Pah Tum is a bit unbalanced (white wins 55%, black 31% of the games). Maybe it would be better if the players alternate in blocking squares, instead of blocking them randomly.
The number of blocked squares is determined randomly (3, 5, 7 or 9). Black starts to block a square, and black also blocks the last square. Then the game goes on as usual.
Alternatively use a swap rule: one player blocks the squares, then the other chooses a side. And equal points might count as a black win, to make the game draw-free.
(sakla) Tired of placing boats or Espionage pieces at the begining of the game? You can go to Game Editors and save some of your favourite positions for future use. (pauloaguia) (Bütün ipuçlarını göster)