AbigailII: Yep, autoplay of forced moves would speed the play up a lot. I use it when I play real-time Ludo as I can see the pieces move but I might not use it in turn-based play because the game would be too disjoint. Witnessing the chase is part of the fun for me even if the decision making is absent but I imagine that plenty of people wouldn't miss that. Certainly hexkid's Ludo Auto-player for BrainKing was popular when it was available.
(ascunde) Joacă în timp real cu adversarul!Pentru ca acesta să fie posibil şi tu şi adversarul trebuie să selectaţi opţiunea "Mută şi rămâi aici" şi să reâncarci pagina cu tasta F5! (TeamBundy) (arată toate sfaturile)