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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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14. Janeiro 2015, 13:26:38
furbster 
Assunto: Re:
ughaibu: i don't think mine does this, i just looked at my last move in chess and it appears to be the way it's always been.

21. Janeiro 2014, 14:15:00
furbster 
Assunto: Sphere line 4
Think this would be a pretty cool game to play! :-D

Think rod suggested it a few years back, be nice to have a new game!

12. Fevereiro 2012, 16:57:20
furbster 
Assunto: Re: draw offer
Thom27: I normally make the move then go back to the game and offer the draw!

3. Fevereiro 2012, 16:32:52
furbster 
Assunto: New game?
Hey just wondering if any new games are in the pipeline?

How about anti hypergammon (i know anti games don't tend to be peoples favourites) but it should be quite easy to implement and fun to play.

15. Abril 2011, 19:05:29
furbster 
Assunto: Re: Please restore a "New Game Feature"
rod03801: You could still leave a message saying to only take x amount of games or else any extra ones would be deleted.

29. Setembro 2009, 23:37:01
furbster 
Assunto: Re: amount of tournaments
Snoopy: I agree, the unique ones often gets lost amongst the ones that flood the room!

21. Fevereiro 2008, 14:13:28
furbster 
What are the rules of plakato? anything like Tapa? love that varient!

25. Janeiro 2007, 01:27:09
furbster 
Assunto: Re: Table in Dice Poker.
hexkid: Ooh my mum seems all famous now lol

24. Janeiro 2007, 22:36:42
furbster 
Assunto: Re: Table in Dice Poker.
Fencer: I agree with AbigailII here. For example I play a game where my side of the table is on the right, i then finish that game and move to the next game of dice poker, i automically look to the side i was on the previous go and roll the dice for that side. I then realise i have got a really bad score due to the fact i've been rolling for my opponents table side.

It would just make things a little more convenient thats all.

18. Janeiro 2007, 15:36:55
furbster 
Assunto: Re: 12 feature requests.
BIG BAD WOLF: Agreed, since i've put on my profile i'm not accepting any new game invites a few weeks ago i must of been invited at least 10-15 times.

18. Janeiro 2007, 12:24:52
furbster 
Assunto: Re: Games with no time control (this morning's info)
rabbitoid: Good idea and perhaps do not allow tourneys with no time limit. █▓▒░Èajovna v šachu

17. Janeiro 2007, 15:50:42
furbster 
There is different colours for swap and pro line too

17. Janeiro 2007, 01:24:25
furbster 
Assunto: Re: New game maybe?
KotDB: thanks for the quick reply. That is a shame :o( I wonder if it can be recreated in a slightly altered way?

17. Janeiro 2007, 01:06:23
furbster 
Assunto: New game maybe?
Modificado por furbster (17. Janeiro 2007, 01:10:26)
hey, i don't know if this has been suggested before or not so i thought i'd give it a bash.

It's called Quarto, i've just been playing it with one of my friends on msn messenger and it's really easy to learn.

It's sort of the same principle as connect 4 but has a few differences.

8. Janeiro 2007, 00:03:04
furbster 
Are you in the team?

31. Agosto 2006, 23:34:21
furbster 
Assunto: Re: "move and stay here" for battleboats variants only
King Reza: lol, intersting idea.

1. Agosto 2006, 13:51:41
furbster 
Assunto: What about this game seems interesting? Blokus

1. Agosto 2006, 01:37:14
furbster 
Assunto: Random games
I know we can join tournements which have random games, but would it be possible to just put out random invites in the waiting room, which we could accept? If so perhaps an extra column in the profile page for random games wins/draws/losses and tourneys won?

18. Julho 2006, 22:45:37
furbster 
70% is used for the tourney and Fencer keeps 30% grenv

3. Maio 2006, 00:11:25
furbster 
You can see that on the BKR graphs/charts if you're a paying member.

5. Abril 2006, 01:32:22
furbster 
Not sure what any of this has to do with feature requests?

1. Abril 2006, 16:50:53
furbster 
i forth it, acey deucey rules!

17. Fevereiro 2006, 17:54:13
furbster 
Assunto: Possible or not?
Modificado por furbster (17. Fevereiro 2006, 17:54:40)
Just as a matter of interest on the paid membership page, would it be possible underneath the knight, rook, maharajah to show how many of the 'forever' kind there are!

14. Fevereiro 2006, 13:55:01
furbster 
i can see neither the x or the black star on teh list below?

13. Fevereiro 2006, 13:08:20
furbster 
Assunto: Re: Dice games
Walter Montego: Cool, they both sound fun!

12. Fevereiro 2006, 17:22:50
furbster 
yahtzee, would be great, obviously lots of luck is involved but it's fun all the same!

8. Fevereiro 2006, 18:08:09
furbster 
Not sure if this is the same, but nirvana's tournements of the random kind are 3 wins matches, so i geuss it is possible to do 3 game matches

4. Fevereiro 2006, 18:08:48
furbster 
I think so i like those, because you can see where you came in a tourney you'd long forgotten about!

13. Dezembro 2005, 23:56:41
furbster 
Assunto: Re: Turn off game chat
Vikings: I'm not sure that's why i said give it a bash and find out. Ah well never hurt to suggest it.

13. Dezembro 2005, 23:52:18
furbster 
Assunto: Re: Turn off game chat
Modificado por furbster (13. Dezembro 2005, 23:52:44)
alanback: click hide message archive near the bottom, that should do the trick, not sure if it does this for every person or just the specific game your playing, but you can always give it a bash and find out.

12. Dezembro 2005, 01:19:11
furbster 
Canasta is a good game, i played it the other day on another site.

11. Dezembro 2005, 14:51:25
furbster 
i think Rod's idea of sphere line 4 would be cool :o)

27. Novembro 2005, 23:22:43
furbster 
Assunto: Re:
pgt: to right

27. Novembro 2005, 23:15:26
furbster 
Assunto: Re:
Czuch Chuckers: Ahh, i see makes a little more sense now. I stil don't think its completely necessary, so maybe an option, where you could choose to have it or not.

27. Novembro 2005, 23:04:13
furbster 
Assunto: Re:
Czuch Chuckers: See i'm confused already lol

27. Novembro 2005, 22:45:04
furbster 
Modificado por furbster (27. Novembro 2005, 22:45:30)
That'd just make the message box more cluttered than it needs to be. It'd probably confuse me more too!

25. Novembro 2005, 22:47:53
furbster 
i never actually use the log out button lol

22. Novembro 2005, 14:04:45
furbster 
Assunto: Re: elimination
diogenes: yeh think that would be a fun idea

15. Novembro 2005, 13:54:17
furbster 
Assunto: Re:
Luke Skywalker: They don't add up, because some of them are using the retirement feature of the stairs!

1. Outubro 2005, 17:03:14
furbster 
Assunto: Re: gammon variants and 'glitch' in dice program
LionsLair: hear hear, i agree!

7. Setembro 2005, 09:21:23
furbster 
Assunto: Re: Tournament play
Thad: one section, and both players didn't play each other? Hmmmmmm!!

11. Agosto 2005, 17:02:08
furbster 
Assunto: Re:
Ebru: hehe good luck with it

11. Agosto 2005, 16:58:33
furbster 
Assunto: Re:
Ebru: I don't try for the top 50 either, but if i happen to be near it, i probably would then start trying... i always seem more likely to get onto the board anyway, if i am not thinking about doing so.

11. Agosto 2005, 16:55:50
furbster 
I was just thinking the same thing Ebru. Then if we're anywhere near the top 50 board, gives us more incentive to try to get there.

21. Julho 2005, 17:54:20
furbster 
::points wand at grenv:: *petrificus totalis*

4. Julho 2005, 15:34:46
furbster 
Aww ladders would be cool!

3. Julho 2005, 20:03:18
furbster 
LOLOL

17. Junho 2005, 00:49:42
furbster 
Assunto: extra time slot for tourneys
I just wondered if it'd be possible for 30 min moves!

13. Junho 2005, 22:11:30
furbster 
Assunto: Re: multi language flags
Fencer: and me

13. Junho 2005, 01:45:59
furbster 
lol i totally support the move of cloaked users not being able to view the uncloaked people, why should they see what we're doing if they don't want us to see them?

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