Nome utente : Password :
Registrazione di un nuovo utente
Moderatore: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

World Of Chess And Variants (videos from BrainKing): YouTube
Chess blog: LookIntoChess.com


Messaggi per pagina:
Lista delle discussioni
Non ti è possibile inserire messaggi in questo forum. Il livello minimo di sottoscrizione per linvio dei messaggi è {0}.
Modalità: Chiunque può inviare messaggi
Cerca nei messaggi:  

16. Gennaio 2008, 13:59:36
Gammonator 
Just hit 200 people online and for me it is starting to slow down... anyone else see the difference?

16. Gennaio 2008, 15:25:20
Fencer 
Argomento: Re:
Gammonator: Actually, the number of online users has a very low impact on that (as the meters and statistics say). It's more a system level thing. It's a pity that computer manufacturers still didn't invent how to make servers self-expandable.

16. Gennaio 2008, 16:22:16
pauloaguia 
Argomento: Re:
Fencer: I've reread that statement a dozen times now and still couldn't figure out... the number of online users has very low impact on the speed, yet the server still needs an expansion?

16. Gennaio 2008, 16:30:06
Fencer 
Argomento: Re:
pauloaguia: That's right. Because, given the nature of web-based request-response application, there are no online users at all - when a page is generated and sent, the user is "disconnected". It is, in most cases, the system level issue (BrainKing background processes etc.) which can (but it can never be said for sure) cause an increased allocation of resources which are always limited. But the expansion thing I have mentioned is more about "the OS could recognize that a smart and instant low-level reconfiguration is required and should do it itself" which is not possible, of course. It's more complicated (Abigail please don't start a too technical discussion here ).
I think the blog is a better place to post a detailed overview, which is what I plan to do soon.

16. Gennaio 2008, 16:53:46
pauloaguia 
Argomento: Re:
Fencer: I understand what you were trying to say now... I can fill in the techincal details by myself, no need to clutter this board with what would look like geeberish for most people
I'll wait for the details then

16. Gennaio 2008, 16:31:26
baddessi 
Argomento: Re:
Modificato da baddessi (16. Gennaio 2008, 16:34:55)
pauloaguia & Fencer: edited to delete my question because it was answered before I could ask.
Thanks Fencer for the fast reply

17. Gennaio 2008, 13:58:33
Gammonator 
Argomento: Re:
Fencer: 6:54am my time now 239 online and this site is slow. I know you know more about computers on your little finger than I do, but I do play some online games such as Ghost Recon,,GRAW Call of Duty and such and it seems the more players we have ,,more more likely we will lag. Yes those aare CD games and this is WWW but its still on a servorI remember a post to where you were putting more ram in your servor. Seems to me it was a couple of months ago. Maybe I am wrong and it was another site. But just maybe you received a bad stick.Thats terminology I use ,,,lol Your servor may not be anything like our home computers, Just a suggestion.

17. Gennaio 2008, 17:19:27
Liquid 
Argomento: Re:
Gammonator: ... we have no performance trouble, at this time. Must be something wrong on the way from our servers to your computer.

17. Gennaio 2008, 17:34:50
prettymama 
Argomento: Re:
Liquid: i just went down and have been moving slow all morning not just gammonator

Data e ora
Amici in linea
Forum preferiti
Gruppi
Consiglio del giorno
Copyright © 2002 - 2024 Filip Rachunek, all rights reserved.
Torna all'inizio