Nom d'utilisateur: Mot de passe:
Enregistrement d'un nouveau membre
Modérateur: SueQ , coan.net 
 Backgammon

Backgammon and variants.

Backgammon Links


Messages par page:
Liste des forums de discussions
Vous n'êtes pas autorisé de poster des messages dans ce forum. Le niveau d'adhésion minimal requis pour poster dans ce forum est Pion.
Mode: Tout le monde peut poster
Recherche dans les messages:  

<< <   14 15 16 17 18 19 20 21 22 23   > >>
27. Janvier 2005, 23:16:15
pauloaguia 
Sujet: Re: dice rolls in backgammon and varation games
jmd271976: different for better or worse?

27. Janvier 2005, 23:18:03
pauloaguia 
Sujet: Re: dice rolls in backgammon and varation games
jmd271976: By the way, they're randomly generated, yes.

28. Janvier 2005, 02:56:01
ILOVENIRVANA 
Sujet: Re: dice rolls in backgammon and varation games
The dice on here perform much better than that other site.

28. Janvier 2005, 19:06:37
Blackadder Mr K 
Sujet: Re: dice rolls in backgammon and varation games
Yes , I think they are better on this site because you don`t get ( at least not me )so many doubles , and that`s good because it ruins the whole game!!

29. Janvier 2005, 21:56:58
GeGe 
Sujet: Backgammon
pgt
i can't remember what i go aronud the board?
GeGe

29. Janvier 2005, 22:26:35
pgt 
Sujet: Re: Backgammon
GeGe: Hi Georgia - Read the email I sent you - this is not the place for chatting between two people! (But glad you've started to play!)

30. Janvier 2005, 11:51:38
furbster 
the dice here do seem fair ,yes

30. Janvier 2005, 18:58:47
ILOVENIRVANA 
Have you ever noticed it seems on the other site that when you or your opponent has 4 checkers to clear off their dice almost always seems to show doubles then? Seems strange to me how often that happens to me.

31. Janvier 2005, 00:01:30
pauloaguia 
Sujet: Re:
Backgammonfan28: Did you ever noticed how when you're stuck in traffic the other lane allways seems to go faster than yours? And if you change lanes, the one you were in suddenly becomes the fastest :)

I don't know what other site you're talking about but maybe i's the same psicological effect. One allways seems to remember those worst cases that happen to us... even if statisticaly they're the least significant

Anyway whatever the site si I agree on one thing: BK is definitelly better ;)

31. Janvier 2005, 02:15:39
ILOVENIRVANA 
The site I keep reffering to has the word it's in it.

31. Janvier 2005, 11:07:50
AbigailII 
Sujet: Re:
Backgammonfan28: That site has problems with its random generator - but it doesn't show in die rolls. It pregenerates the die rolls for an entire day - a roll for every millisecond. And it's the millisecond in which your HTTP request arrives that determines your roll. Not a problem for backgammon like games - but it's a serious problem for Jamble tournaments. Which they still haven't fixed, and is one of the reasons I let my membership there expire, and got a membership here.

1. Février 2005, 04:44:44
rod03801 
Oh, I thought the "other site" was a different site. I've never heard of dice problems at IYT.. I know at Goldtoken they seem to change before your eyes.. I assumed that was the "other site" everyone was talking about..

1. Février 2005, 10:46:05
Hrqls 
i sometimes think they are changing before my eyes on here as well ... but i never found proof of it .. i still think it was my eyes playing tricks on me .. or me focussing on the opponents dice of his last move at first ... i will find proof!!! its a conspiracy! ;)

1. Février 2005, 18:31:04
Blackadder Mr K 
Sujet: Re: Hrqls
Didn`t you know !?

1. Février 2005, 19:26:47
Hrqls 
Sujet: Re:
Hrqls: what?? you are into it as well ??? :)

1. Février 2005, 20:38:35
Blackadder Mr K 
Sujet: Re: Re:
Hrqls:
My lips are sealed,,,,

1. Février 2005, 23:38:45
ClayNashvilleTN 
Are there any Hyper Backgammon books out there that anyone knows about?

3. Février 2005, 08:47:25
Fencer 
Sujet: Re:
Zorro: I don't think you need books for that game :-)

3. Février 2005, 10:52:00
pgt 
Sujet: Re:
Zorro: You name the price. I'll write one1

3. Février 2005, 11:16:24
Hrqls 
Sujet: Re:
Zorro: be sure to request a minimum number of 1000 pages ... hyper gammon related of course .. then any price will worth it ;)

3. Février 2005, 11:34:36
pgt 
Sujet: Re: Hyper Book
Hrqls: I've already written the first three chapters, available at $4.99 per page (each chapter is 500 pages) If I thought I could get away with it I'd ask you all to leave your credit card details here for me, but I'll just ask the gullible this time.

3. Février 2005, 11:49:09
Hrqls 
my credit card information ? sure :

name : b. gates
nr : 1234567890

3. Février 2005, 14:53:37
grenv 
Can I write you a check?

3. Février 2005, 17:23:47
Blackadder Mr K 
Sujet: Re:
Hrqls:
Is that you !
Please, I would like to talk to you about XP !

3. Février 2005, 17:57:28
Hrqls 
Xtra Perfect ?

3. Février 2005, 20:37:09
Blackadder Mr K 
Sujet: Re:
Hrqls:
Sorry , wrong B Gates,,,,

3. Février 2005, 21:08:54
ClayNashvilleTN 
Never mind! I am slowly climbing to the TOP!
If I keep this up I may write my own!

6. Février 2005, 20:09:06
Chimera 
Sujet: PRIZE BACKGAMMON TOURNAMENT
one year brain knight
HAPPY VALENTINES

13. Février 2005, 22:14:32
skipinnz 
Sujet: Re: Fast versus slow
alanback: let me guess.. He's CANADIAN you won't be the last person to stop playing this person. If you want a quick game send us an invite

13. Février 2005, 23:04:16
alanback 
:-) well, I'm glad to see I'm not just a grumpy curmudgeon, thanks for the information.

14. Février 2005, 02:11:23
danoschek 
Sujet: Re:
alanback: blitz anytime ... ... ~*~

14. Février 2005, 06:10:32
Kamel 
Sujet: Doubling Cube
I'm a newbie here. Why isn't the doubling cube a part of the bckgammon games?

TIA,
Katy

14. Février 2005, 06:15:23
Kamel 
Sujet: Re: Doubling Cube
Well, I found my own answer. Back on 20 October 2004 BIG BAD WOLF posted that "A cube is planned - 3rd on the priority list right now."

Kathy

15. Février 2005, 22:28:35
alanback 
Sujet: Priority list
I wonder whether user input is solicited on what priority should be given to various improvements. There are one or two glitches in the backgammon engine that should be fixed first, but introduction of the doubling cube and matches of greater length than 1 would be right after that on my list.

15. Février 2005, 22:36:23
SueQ 
Sujet: Re: Priority list
alanback: Just curious what glitches you found.

I would like to see the normal backgammon rule of 'using both dice is possible' implemented. As it stands now the opponent can use only one dice and pass if he becomes blocked from using the second dice. This can really change a game! I have noticed though, the players that seem to know backgammon use both dice even if it puts them in a rough spot.

15. Février 2005, 22:38:35
alanback 
Sujet: Re: Priority list
SueQ: That's the glitch I mean. Based on my experience on other sites, it seems to require more than 1 software fix to get it working right, as it comes up in different contexts.

16. Février 2005, 01:55:21
danoschek 
Sujet: I think both options should be available - for me it's no glitch instead true bg
modifié par danoschek (16. Février 2005, 01:55:53)
because the socalled international rules are nothing to advance
real backgammon whatsoever, still I wait for the (optional) rule that
you must take from highest triangle first as soon as you started moving out. ~*~

16. Février 2005, 03:48:31
grenv 
Variations are fine, but i think most would like the international rules applied on the game called backgammon. Rules could be changed on variations.

16. Février 2005, 03:58:31
pgt 
Sujet: Re:
grenv: I agree - it would be nice to get the rules of BG implemented first!

16. Février 2005, 03:59:25
danoschek 
Sujet: yes should be no problem
with some (e.g. mine) tolerance.
main preset should be international rules. then a few
boxes with variations, for the pros too ... ... ~*~ .

16. Février 2005, 04:18:31
grenv 
How about a variation with 3 dice? doubles are still played as 4 moves, but triples could be 9!

or something. Maybe i'd better play test it first.

16. Février 2005, 04:25:07
rod03801 
I was thinking once about a variation with a 3rd die that was maybe a different color, that would be a negative number you must move one of your pieces..

16. Février 2005, 04:34:13
grenv 
Sujet: Re:
rod03801: That's good out of the box thinking

16. Février 2005, 05:07:57
rod03801 
Back&forthgammon

16. Février 2005, 15:21:11
redsales 
nice call rod...let's beta test it on HG!

16. Février 2005, 19:00:36
rod03801 
lol.. but where do we get the 3rd die?

16. Février 2005, 22:06:34
Chimera 
Sujet: Re:
rod03801: tell me nothing of the game or whose turn it is and i'll give you a random number LOL

17. Février 2005, 05:59:10
Walter Montego 
Sujet: Re:
rod03801: Instead of it being negative, as in moving backwards to normal Backgammon flow, why not have the third die as one that the player can use in either direction at his option?
As for rolling triplets, I'd just count it as double instead of triple, so it'd give you six of the number rolled. That'd still be a good roll. I'd also not count doubles using the third die, just count them when the doubles use only the original two dice or there'll be way too many doubles in the game.

17. Février 2005, 17:15:02
Blackadder Mr K 
Sujet: Re: Re:
Walter Montego:
I don`t quite get it,,,
Why should the tird dice be in the game in the first place?
It could be fun never the less to move backwards,,,
The only time I do this is when someone sends me back to the bar,,,,

17. Février 2005, 17:17:27
grenv 
So if you've started bearing off, could you use the backwards dice to bear back on again?

<< <   14 15 16 17 18 19 20 21 22 23   > >>
Date et heure
Amis en ligne
Forums favoris
Associations
Astuce du jour
Copyright © 2002 - 2024 Filip Rachunek, tous droits réservés
Retour en haut