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13. Juin 2009, 04:32:26
Babe68 
Sujet: Just curious.....
Hi All

I have about 25 different tournament games with ONE person that NEVER moves our games. The time just keeps rolling over and over. They never time out. He never moves. Will they ever end??? lol

Is there anything that can be done? It seems like such a waste of game space, and surely they are holding up the tourneys!!!

Just curious....

13. Juin 2009, 02:57:42
Herlock Sholmes 
Sujet: Massacre Chess Club wants you !!!!!
modifié par Herlock Sholmes (13. Juin 2009, 02:59:39)
please join one of a kind Club on brainking.com ... one game, universe of  chances, no bull, no confusion ...
play and discuss this new craze on our site ... we have stairs, tournaments and a team to join ...
Massacre Chess Club

Massacreator,
Andy.

13. Juin 2009, 01:28:39
MadMonkey 
Sujet: Re: Byes
Roberto Silva: I did say when i created both the weekly & monthly ones, that i would give the Byes a proper testing

13. Juin 2009, 01:25:34
Roberto Silva 
Sujet: Re: Byes
MadMonkey: It still says "Waiting", yet the games have strated already. Also, on the main page it says there are 9 players on the tournament, but I only count 8.

Should we start making a list of all the problems this tournament has?

13. Juin 2009, 00:53:42
MadMonkey 
Sujet: Re: Byes
nodnarbo: No, it went like that hours ago before i even mentioned the Byes problem.

13. Juin 2009, 00:51:29
nodnarbo 
Sujet: Re: Byes
MadMonkey: do you think that Fencer might have put it on waiting until he can get around to seeing what's wrong and fixing it?

12. Juin 2009, 22:09:43
coan.net 
Sujet: Re: Byes
MadMonkey: I would guess it goes along with that same bug - something in the code where it created the tournament probable got messed up (which explains the wrong number of player slots), and probable did not get to the point of changing waiting to running or something. So since that is with one of the "buggy" tournaments, I wouldn't worry about it yet.

12. Juin 2009, 21:32:15
MadMonkey 
Sujet: Re: Byes
coan.net: Thats ok chap, i realize some people may not get the gist of Eliminations and Byes

Any thoughts on my last post ? Possibly that is related to the same Bug, i can not see how a Tournament can just stay Waiting

12. Juin 2009, 21:26:22
coan.net 
Sujet: Re: Byes
MadMonkey: .... and my more detailed explanation wasn't really geared towards you, but a more detailed on it for anyone else who might be confused about it. (Did not mean to sound like my whole post was directed at you... that part was more of just a general layout of how the byes should work.)

12. Juin 2009, 21:23:37
MadMonkey 
On a similar point, BUT on the actual Tournament mentioned earlier.

Why is this one in Waiting status ??
It has been like it since 11.00am when most of the others started.

Madhouse 2009 - Week 24 (Backgammon)

12. Juin 2009, 21:19:23
MadMonkey 
Sujet: Re: Byes
coan.net: I know how Eliminations work, i play Darts every week in them

I do not see how anyone can complain that certain players get "too" much credit for winning a Tournament

It is not the players fault who entered a Tournament, they took a chance and participated. Whether they won one round or 10 rounds, they put there name down....and if anyone complains about someone winning something too easily the answer is simple, enter yourself

To me the more games started, the more Tournaments started, the more people get to play games, and that is why i thought we were here.....simple

12. Juin 2009, 20:37:43
coan.net 
Sujet: Re: Byes
MadMonkey: Already people complain that some players get "too" much credit for winning a tournament when there are only 4 players in the tournament - having only 2 or 3..... I honestly don't think that is a good idea. 4 is a good minimum number.

But as for the elimination tournaments, you should ALWAYS have either 4, 8, 16, 32, 64, or 128 spaces for players

  • 4 sign up - have 4 player elimination tournament, no byes
  • 5 sign up - have 8 player tournament, with 3 players getting byes
  • 6 sign up - have 8 player tournament, with 2 players getting byes
  • 7 sign up - have 8 player tournament, with 1 player getting bye
  • 8 sign up - have 8 player tournament
  • 9 sign up - have 16 player tournament, with 7 players getting byes
  • 10 sign up - have 16 player tournament, with 6 players getting byes
  • 11 sign up - have 16 player tournament, with 5 players getting byes

    ... and so on. At first when I looked at your tournament examples you posted below, at quick glance I first thought... Oh, those look OK - but then noticed they were a 12 section tournament with 8 players, and a 14 section tournament with 9 players... which of course would be interesting to see what the system does in later rounds when there is an odd amount of sections to match people up against.

  • 12. Juin 2009, 20:07:34
    MadMonkey 
    Sujet: Re: Byes
    alanback: Exactly what i meant to write

    On the same subject, the lowest value should be 2 really. OK its a straight Final, BUT at least the 2 people that entered that particular Elimination would get to play

    12. Juin 2009, 19:53:06
    alanback 
    Sujet: Byes
    There is never a need or a justification for byes after the first round in a single elimination tournament.  It's easy to calculate the number of byes.  If there are N players and X is the next power of 2 higher than N, there should be (X-N) byes.  Of course, if N is a power of 2, there should be no byes.

    12. Juin 2009, 19:38:35
    AbigailII 
    Sujet: Re:
    Czuch: It looks like things will sort themselves in the next round.... that nobody will get a bye then,

    Incorrect. For the first tournament, there are 2 matches, and 4 byes. So the round will have 6 players (winners of the two matches, and the four people with byes). That means there will be 2 byes. Now, it may very well be that the two byes actually "play each other" ("winner" of 13 against 14 against "winner" of 15 against 16), but that means there's still a bye in the round after that.

    It's a complete mess.

    12. Juin 2009, 18:00:32
    MadMonkey 
    Sujet: Re:
    Fencer: Trust me, if there is a problem i will find it

    12. Juin 2009, 17:30:04
    Fencer 
    Sujet: Re:
    MadMonkey: Heh, that's funny. And it's interesting that nothing like that happened when I was testing byes before releasing them. Well, BrainKing is already too complex and even a small change can cause unexpected problems.

    I'll look at it soon.

    12. Juin 2009, 15:00:32
    Czuch 
    Sujet: Re:
    MadMonkey: Yeah, that is totally whacky!

    It looks like things will sort themselves in the next round.... that nobody will get a bye then, but the pairings of who plays who, make absolutely no sense at all?

    Why does the guy rated 1900s get a first round bye anyway?

    12. Juin 2009, 14:32:57
    MadMonkey 
    Sujet: Re:
    modifié par MadMonkey (12. Juin 2009, 14:33:38)
    AbigailII: Agreed

    I knew it was wrong, but wanted to make sure, so i messaged a few people as well

    Will be interesting to see what happens after the first round lol

    12. Juin 2009, 13:54:19
    AbigailII 
    Sujet: Re:
    MadMonkey: That looks very wrong to me. The first tournament has only 8 players - there's shouldn't be any byes to begin with. The second tournament has 10 players - 6 players should have byes, the four remaining players should play the two matches in the first round. Ideally, the two matches should be distributed over both halves of the bracket; that is, if the winners of the first round matches keep winning, they should meet in the final.

    If you use the schema below, and fill in the participants in order, then there will not be byes, and first round winners will meet as late as possible.

    1. ------+
    +------+
    16. ------+ |
    +------+
    8. ------+ | |
    +------+ |
    9. ------+ |
    |
    +------+
    | |
    5. ------+ | |
    +------+ | |
    12. ------+ | | |
    +------+ |
    4. ------+ | |
    +------+ |
    13. ------+ |
    |
    +-------
    |
    3. ------+ |
    +------+ |
    14. ------+ | |
    +------+ |
    6. ------+ | | |
    +------+ | |
    11. ------+ | |
    | |
    +------+
    |
    7. ------+ |
    +------+ |
    10. ------+ | |
    +------+
    2. ------+ |
    +------+
    15. ------+

    This also easily generalizes to 32, 64, 128 participants (and to 8).

    12. Juin 2009, 13:01:17
    MadMonkey 
    hmmmmm ok PLEASE someone explain to me this:

    Madhouse 2009 - Week 24

    Madhouse 2009 - Week 24

    Byes take effect in the FIRST round on an Elimination Tournament. Looking at these 2 examples something odd is happening. The only way this can work here is if you are having Byes in the next Round & the next etc..etc.. so you could get a Bye to the Final.

    To me using Byes, the first column of games should be 4, 8, 16 etc... where the empty spaces are Byes as such. Other games in the Tournament are fine whether they have 5, 7 or whatever amount of players.

    PLEASE tell me this is a bug

    11. Juin 2009, 13:15:13
    Mort 
    Sujet: Please Fencer...
    About the more boards for fellowships..

    http://brainking.com/en/Board?bc=1&plla=988251

    Is it, is it not happening? By this conversation I thought you were going to increase the number of boards that a fellowship can have by 2 or 3.

    11. Juin 2009, 13:10:05
    Mort 
    Sujet: Re:
    ChessVariant: It's probably the Vegas lot and all other USA based gambling groups moaning about losing business.

    And your right, they could easily make it that each gambling site has to have a licence which they must pay for.... and have to renew annually.

    And I'd probably guess that the online companies within a heartbeat will say.. "YES".

    11. Juin 2009, 03:50:57
    Herlock Sholmes 
    Sujet: Re:
    modifié par Herlock Sholmes (11. Juin 2009, 03:52:00)
    alanback:but do you know why ? because those greedy, fat cats do not know  how to profit from this gambling ... don't worry, if they could get 40 percent of gambling site income it would be suddenly legal ...
    this is what I think about what is legal or illegal in this country ...

    11. Juin 2009, 03:30:08
    alanback 
    Sujet: Re:
    nodnarbo:Internet gambling is illegal in the US.

    11. Juin 2009, 02:05:24
    nodnarbo 
    Sujet: Re:
    alanback: did they say why?

    11. Juin 2009, 01:13:08
    alanback 
    Sujet: Re:
    Czuch:Indeed.  One hopes that non-US players weren't affected, but who knows?

    11. Juin 2009, 00:55:02
    Czuch 
    MidnightMcMedic

    11. Juin 2009, 00:50:07
    Czuch 
    Sujet: Re: U.S. Deals Blow to Online-Poker Players
    alanback:

    11. Juin 2009, 00:47:51
    alanback 
    Sujet: U.S. Deals Blow to Online-Poker Players

    In an apparent crackdown on Internet gambling, federal authorities
    in New York have frozen or seized bank accounts worth $34 million
    belonging to 27,000 online poker players, according to representatives
    for the players and account holders.


    In an operation that began last week, the office of the U.S.
    Attorney for the Southern District of New York froze or issued seizure
    orders for bank accounts in Los Angeles, San Francisco and Arizona held
    at Wells Fargo, Citibank, Goldwater Bank and Alliance Bank of Arizona.


    A spokeswoman for the U.S. attorney's office had no comment.


    9. Juin 2009, 22:48:57
    Fencer 
    Sujet: Re: Dan & Kyu

    9. Juin 2009, 22:19:01
    joshi tm 
    Sujet: Re: Dan & Kyu
    aaru: How are these calculated? Other than the BKR I think as the higher BKR here has a lower dan rating

    Go Ceiter 2260 - 2 dan
    Go 13x13 ad0 2414 - 4 dan
    Go 9x9 Ceiter 2142 - 1 dan

    9. Juin 2009, 14:14:43
    aaru 
    Sujet: Dan & Kyu
    I see that we have dan & kyu in Go.
    Nice.

    8. Juin 2009, 19:12:23
    alanback 
    Sujet: Re: Congrats Fencer!
    Czuch:To my surprise I found that my first login was on 12 February 2003, so I've been here even longer.  My how time flies!

    8. Juin 2009, 13:49:14
    Mort 
    Sujet: Fencer.....
    You mentioned that you might be increasing the number of boards a fellowship can have, by the talk I thought you were going to increase the quantity to maybe 6 boards??

    Is it happening???

    7. Juin 2009, 21:16:53
    Czuch 
    Sujet: Re: vacation days
    Pedro Martínez: okay, thats what i was trying to say, I think.... it is not their weekend day for sure.

    7. Juin 2009, 21:15:22
    Pedro Martínez 
    Sujet: Re: vacation days
    Czuch: Either Sunday is one of their weekend days or your game was not the first one to "time out" today.

    7. Juin 2009, 21:14:58
    Czuch 
    Sujet: Re: vacation days
    Czuch: So... maybe if you used a vacation day today already on another game that was ready to time out, then again on a different game the same day? The second time (and every other that same day) would only reduce your vacation days left on the first game?

    7. Juin 2009, 21:14:45
    Herlock Sholmes 
    Sujet: to all Massacre Chess players
    I would like to invite all of you to join my new, highly competitive fellowship ... it's all about Massacre Chess and nothing more ... please join ...
    Massacre Chess Club
    Andy.

    7. Juin 2009, 21:11:41
    Czuch 
    Sujet: vacation days
    auto vacation.... I had a player who was given an extra 24 hours added to their game, but their vacation days left did not go down?

    Someone explain this to me, or show me where to read about this please?

    7. Juin 2009, 08:37:30
    Fencer 
    Sujet: Re: Congrats Fencer!
    Czuch: That's a good start.

    7. Juin 2009, 05:53:50
    Czuch 
    Sujet: Congrats Fencer!
    You got me for 6 full years so far!!!

    6. Juin 2009, 18:28:03
    nodnarbo 
    Sujet: Re:
    Fencer: That worked, and I see what the problem is...In Plakoto the images which have black and white pieces on the same point aren't supported in the large style pieces

    6. Juin 2009, 08:34:17
    Fencer 
    Sujet: Re:
    nodnarbo: Switch to small pieces at your Settings / Backgammon game.

    6. Juin 2009, 04:21:30
    nodnarbo 
    Sujet: Re:
    rod03801: Ok so it is just me then

    6. Juin 2009, 04:20:10
    rod03801 
    Sujet: Re:
    nodnarbo: I see them all fine when I click your link

    6. Juin 2009, 04:17:41
    nodnarbo 
    I'm having issues seeing some of the images in this game. Is it just me? I'm not having problems with any other games...

    1. Juin 2009, 19:32:14
    Czuch 
    Yeah... and you can still see them on your friends online column, and there is still a green dot beside their name on your list for waiting games, but not on your online users list or your online opponents list?

    1. Juin 2009, 18:51:45
    Gouwe gozer 
    ok, I change my view

    1. Juin 2009, 15:50:20
    Czuch 
    Sujet: Re:
    rod03801: Thats right, but you also cant see them on your "opponents online" link, or your "players online" link as well?

    Now I wonder.... if you are in a game with them, and you "move and go to the next game with an opponent who is online" would someone who has you blocked still count?

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