Nom d'utilisateur: Mot de passe:
Enregistrement d'un nouveau membre
Modérateur: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

World Of Chess And Variants (videos from BrainKing): YouTube
Chess blog: LookIntoChess.com

When brainking is down, you can try some games at : https://www.brettspielnetz.de/


Messages par page:
Liste des forums de discussions
Vous n'êtes pas autorisé de poster des messages dans ce forum. Le niveau d'adhésion minimal requis pour poster dans ce forum est Cavalier.
Mode: Tout le monde peut poster
Recherche dans les messages:  

<< <   465 466 467 468 469 470 471 472 473 474   > >>
13. Janvier 2005, 21:46:31
Jason 
I know that if i set vacation days then move the game when it comes back it has the extended time ..now if i dont move the game i presume that after the next update of the site (script run or what ever its called) the time will also be updated ...but i have not actually tested that far .. but either way auto vacation would take over if its set

13. Janvier 2005, 21:36:00
coan.net 
I agree with you Chessmaster 1000, I liked it a lot beter when it would be added to the main page also.

BUT I think the change was mostly done for performance reasons on the server side - rather then having to calculate if vacations is there while displaying every line of turns on the main page, but now only when the "time out" script runs. Fencer has done many of these "little things" to help the performance of the server, and the site has been doing very good recently!

13. Janvier 2005, 21:35:42
Chessmaster1000 
Ok, Jason. But you say: after you make a move, then the time will change. I don't think you support that if i don't make a move then the time WILL NOT change? Do you sya that?
Or with other words what is your opinion about: "if i don't play a move then the time will not change........."?

BIG BAD WOLF put it perfectly, please Jason clarify to be sure............

13. Janvier 2005, 21:34:21
Jason 
Sujet: Re:
Chessmaster1000: i didnt truely trust it either (because the times didnt move strait away) but i have just tested it on a one day time limit , came back with 18 days left to move so works ok ;)

13. Janvier 2005, 21:31:10
Chessmaster1000 
Hmmm OK thanks, but why this change.......? I can't fully trust it now although i know it will do its job.
I am one of them who support "If i don't see it, i don't believe it!"

13. Janvier 2005, 21:31:05
Jason 
Sujet: Re: Fencer............
Chessmaster1000: the times on your main page wont change ...untill you have made a move with the game ...once it comes back it will have the days added to the time limit , whether you have auto vacation set or not

13. Janvier 2005, 21:21:38
coan.net 
That is correct - you will no longer see the time actually change on the game sheet to take in effect vacations. What happens is when the time "runs out", the script will check if you have a vacation set (or auto vacation set), and if so - will add 24 hours at that time.

13. Janvier 2005, 21:17:10
Chessmaster1000 
Sujet: Fencer............
I have one question about Vacation days: I add 1,2,3......it doesn't matter how many, BUT the time until the game's expiration doesn't change (Actually it doesn't seem to change -- it doesn't appear at main page timings).

For example the closest game now to expire is at 16 hours. And the second at 1 days and 5 hours. When i add one vacation day (i have activated the auto vacation if this matters) the main page times doesn't change at all. The closest game to expire remains at 16 hours and the second at 1 days and 5 hours.
While it should be for the closest game to expire at 1 day and 16 hours and for the second at 2 days and 5 hours.

Why this is not happening............? Is it normal...........? Does anything to do with auto vacation...........?

12. Janvier 2005, 09:51:36
Partica 
Sujet: Re: Re:
Arctic Warrior: You are most welcome!

12. Janvier 2005, 09:34:51
Baked Alaskan 
Sujet: Re:
Partica:

TY very much

12. Janvier 2005, 07:47:51
Partica 

10. Janvier 2005, 12:18:52
Hrqls 
Sujet: Re: Refresh
Arctic Warrior: doesnt work for me for some either

10. Janvier 2005, 11:07:53
Baked Alaskan 
Sujet: Ludo
Anyone have a good link for Ludo description & or rules?
Much appreciated

10. Janvier 2005, 05:53:53
ughaibu 
Sujet: Big Bad Wolf
You're probably correct. I think I'd forgotten that I'd submitted the move.

10. Janvier 2005, 03:46:46
Stevie 
Sujet: Re:
Czuch Chuckers: It depends on your "lines" setting i do believe Chuck

10. Janvier 2005, 03:44:13
Czuch 
IN pro 5 in line, its supposed to be x's and o's, but I have the typical black and white circles like in regular 5 in line.

Dont get me wrong, I like it this way better, maybe it is a webtv thing?

10. Janvier 2005, 03:12:03
coan.net 
Sujet: Re: Fencer
ughaibu: I was thinking that once you started making a move, you could not go through the move history without either first submitting or cancling the move.

10. Janvier 2005, 02:03:33
sLaMdAnCe 
Sujet: wOo~hOo!!
Yesterday's most active player: sLaMdAnCe (1204 moves) (more ...)

9. Janvier 2005, 22:23:29
ughaibu 
Maybe I'm dreaming.

9. Janvier 2005, 22:21:22
ughaibu 
Sujet: Fencer
I was looking at a move but hadn't submitted it, neither had I cancelled it, at that point I reviewed the game from the start and was lead up to the move I was considering which had become a submited move. I'll post on bugs, but.

9. Janvier 2005, 21:21:25
ughaibu 
Thanks.

9. Janvier 2005, 21:18:08
Chimera 
Sujet: Re:
ughaibu:

9. Janvier 2005, 21:16:26
ughaibu 
Sorry, I didn't intend to sound so patronising.

9. Janvier 2005, 21:05:51
Chimera 
Sujet: Re:
ughaibu: afraid so

9. Janvier 2005, 21:03:54
ughaibu 
That medieval approach.

9. Janvier 2005, 21:02:13
Chimera 
Sujet: Re:
ughaibu: you could put them on your favorites and have them show up on your main page

9. Janvier 2005, 21:00:48
Andre Faria 
LOL

for so long? :)

9. Janvier 2005, 21:00:02
ughaibu 
Thanks. Truth is that there are still some boards I'm not yet banned on.

9. Janvier 2005, 20:58:15
ScarletRose 
Sujet: Re:
ughaibu: Simple.. just don't go to the link Discussion Boards..

9. Janvier 2005, 20:37:48
ughaibu 
I'm not a wolf, say human speak.

9. Janvier 2005, 20:32:47
coan.net 
Sujet: ASCII Friendly
What I take is have an option to use a fixed-width font such as Courier - and to be able to use multiply spaces.

9. Janvier 2005, 19:58:18
ughaibu 
It was never on my favourites, how do I remove a public board from my perception of the site?

9. Janvier 2005, 19:47:52
Rose 
go to each board u want to remove.. click remove from favs.. then refresh page twice.. they will b gone off your favs list

9. Janvier 2005, 19:40:30
ughaibu 
But when I come to Discussion Boards they remain, like ingrown toenails or Valentine cards from the ex.

9. Janvier 2005, 19:37:00
Rose 
yup
all public boards

top of page on each board
(remove from favourite boards)

9. Janvier 2005, 19:36:22
ughaibu 
Public boards?

9. Janvier 2005, 19:35:34
Rose 
So just remove them from your list.... Its easy to do
go to each one, top of the page - remove from favs

9. Janvier 2005, 19:33:11
ughaibu 
Sujet: Fencer
I'd like to be able to remove the boards on which I'm banned from my silicosphere. I know this is a Feature Request but as I'm banned there. . . . . .

9. Janvier 2005, 18:37:38
ScarletRose 
Sujet: Re:
modifié par ScarletRose (9. Janvier 2005, 18:40:41)
Rose: yes.. sort of like this
which doesn't work due to having to
use extra dots.. or characters since using space bar just doesn't work..

this is supposed to be a garland with bulbs dangling..

***:**:**:***:*:**
***:**:**:***:*:**
: : : : :
: : : : :
: : : : :
: : ,=. : :
: :( A ) : :
: : `-'* : :
: : : :
: : : :
: : : :
,=. : : :
(Rev): : :
`-' : ,=.:
: (BG )*
: `-':
: ,=.
: ( *)
,=. `-'
(DBB)
`-'

*Editing remarks* When copying into the text box it appears like it should.. but, when posting it loses the look.. bummer

9. Janvier 2005, 15:35:33
Rose 
No AD means ASCII art - images.. Not just characters

9. Janvier 2005, 08:49:35
sLaMdAnCe 
Sujet: Re: Re:
Fencer: ۝۞...tHiNk hE mEANz tHiS sTuFf.

9. Janvier 2005, 08:44:36
Fencer 
Sujet: Re:
ADizMischievous: What do you mean by "ascii friendly"?

9. Janvier 2005, 08:44:07
ScarletRose 
If I create a pond.. and it fills up quickly.. I reset the day to start to today.. .. do I start it manually?? Or does the system?? and right now it shows that it has negative time to start up..

Hopes I didn't mess it up.. was hoping that if I edited the day to start.. that it would just automatically begin..

9. Janvier 2005, 04:23:00
Artful Dodger 
Sujet: Re: Re:
Bad Bishop: Who wants ascii anyway. :)

8. Janvier 2005, 21:42:05
ScarletRose 
Sujet: Re: Re:
Bad Bishop: So true..

8. Janvier 2005, 21:38:59
Crook 
Sujet: Re:
ADizMischievous: We can only disable smileys and javascript functions and ignore all the *number* rubbish. :-)

8. Janvier 2005, 21:37:35
ScarletRose 
Dang.. Hopefully it wasn't a hacker type thing.. Hmm.. will have to go change my password..

8. Janvier 2005, 21:30:13
CindyInTN 
I didn't either ScarletRose.

8. Janvier 2005, 21:17:41
Partica 
Sujet: Re: That was strangeeeee
ScarletRose: To answer your question, I did not have one of those on my screen!

8. Janvier 2005, 21:13:22
Artful Dodger 
Hey Fencer, sorry if this was asked before but, any plans to make the message box ascii friendly? ;)

<< <   465 466 467 468 469 470 471 472 473 474   > >>
Date et heure
Amis en ligne
Forums favoris
Associations
Astuce du jour
Copyright © 2002 - 2026 Filip Rachunek, tous droits réservés
Retour en haut