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31. Octobre 2006, 14:15:04
King Reza 
Sujet: Re:
bouncybouncy:BrainKing Staff

31. Octobre 2006, 14:15:28
ScrambledEggs 
Sujet: Re:
bouncybouncy: click on brainking staff at the bottom of the page has them all listed there

31. Octobre 2006, 14:15:53
Adaptable Ali 
Sujet: Re:
King Reza: Thank you very much

31. Octobre 2006, 14:16:23
King Reza 
Sujet: Re:
bouncybouncy:No problem.

31. Octobre 2006, 14:17:19
Adaptable Ali 
Thank you very much King Reza and imsoaddicted, i have pm'd a glob now, thank you

31. Octobre 2006, 17:03:18
Cubs93 
at the page about the languages stays for the German word for good game: viel Spass... but it is viel Spaß. Could someone make it good?? this is by the way for everywhere where stays Spass

31. Octobre 2006, 17:03:56
Cubs93 
i mean it stays by enjoy the game

31. Octobre 2006, 17:06:32
gogul 
Sujet: Re:
Cubs93: The double s is not used in switzerland at all and both ways are valid.

31. Octobre 2006, 17:11:38
Luke Skywalker 
Sujet: Re:
gogul: I don't know about Switzerland, but standard german is "Spaß". double s ("Spass") is wrong, only case is when it is written in uppercase letters ("SPASS")

31. Octobre 2006, 17:14:28
jessica 
Sujet: timeouts
on my main page it says that the timeout checking process has been suspended as of today, does that mean indefenitly or what

31. Octobre 2006, 17:15:33
ScrambledEggs 
Sujet: Re: timeouts
jessica: Fencer said that it will be turned back on later today

31. Octobre 2006, 17:17:05
jessica 
Sujet: Re: timeouts
imsoaddicted: thank you

31. Octobre 2006, 17:21:23
gogul 
Sujet: Re:
Luke Skywalker: The german spelling is generally in a big mess and changes almost every year. There are new spellings for scollars, but I can stil write how I learned it in scool, correct too, and changes get taken back and new ideas got entry. And the Spass in the BK-dictionary was not even translated by a swiss, but I'll change it in this favor.

31. Octobre 2006, 21:13:29
MadMonkey 
WTG Fencer LOL its MadderMonkey lol

31. Octobre 2006, 21:15:50
ScrambledEggs 
Sujet: Re:
MadMonkey: suits you Monkey..lol

31. Octobre 2006, 21:22:39
joshi tm 
Sujet: Re:
MadMonkey: The mokey smiley is very cool now a banana smiley!

31. Octobre 2006, 21:23:54
Jason 
Sujet: Re:
joshi tm:

31. Octobre 2006, 21:24:20
MadMonkey 
lol, now enough of that...

31. Octobre 2006, 21:24:31
Fencer 
Sujet: Re:
joshi tm:

31. Octobre 2006, 21:34:53
joshi tm 
Sujet: Re:
Fencer: But what is that about that ''new membership level''?

31. Octobre 2006, 21:36:54
Hrqls 
Sujet: Re:
joshi tm:
a teaser
a preannouncement

just to make sure we wont be able to sleep tonight .. all kinds of vivid dreams about memberships waking us up every 30 minutes :)

31. Octobre 2006, 21:42:47
joshi tm 
Sujet: Re:
Hrqls: Oh, my patience is already gone, lost again...

31. Octobre 2006, 21:50:35
goodbyebking 
Sujet: Re:
Hrqls: At least you are both rooks. I was a knight once, and I was thinking of buying in again for November. I hope it's good...:)

31. Octobre 2006, 21:54:03
Hrqls 
Sujet: Re:
emmett: you could take the chance and buy it now within the last 2 hours of october .. you know for sure that november will have a great action great then! one which you just have missed ;)

but other rooks-to-be would be very thankful for you ;)

31. Octobre 2006, 21:57:26
joshi tm 
Sujet: Re:
Hrqls,emmett:There wasn't even a special buy-membership action in October.

31. Octobre 2006, 21:58:32
Jason 
Sujet: Re:
joshi tm: hopefully there will be in nov

31. Octobre 2006, 22:00:42
joshi tm 
Sujet: Re:
Jason: For the new membership level; Brain Bishop, or, perhaps, Brain Chancellor?

31. Octobre 2006, 22:41:50
CuteAngel1732 
Hi

31. Octobre 2006, 22:45:02
coan.net 
Sujet: Re:
Fencer: Don't forget to let us know what the special prize was for Waterfall - the first to break the 10,000 moves a day mark - still interested in what that was.

31. Octobre 2006, 22:45:59
coan.net 
Sujet: Re:
CuteAngel1732: Check out http://brainking.com/en/Board?bc=36 - General Chat for a good place to have a nice conversation!

1. Novembre 2006, 00:14:30
King Reza 
OK.  Finally the deadline for Czuch's interview is reached.  I'll send him the questions tomorrow.

1. Novembre 2006, 06:39:18
King Reza 
Questions were sent to Czuch.  Now you've gotta be patient to see your answers.

1. Novembre 2006, 09:45:43
Hrqls 
Sujet: action points of last month
modifié par Hrqls (1. Novembre 2006, 09:47:58)
how can i find out if i got any action points yesterday ?
normally i would go to my action points statistics of the current month and see my total action points per day .. i dont know how to do that for another month (yesterday was also last month :))

i mean : can i find the following page, but then for october ?
http://brainking.com/nl/Statistics?p=4&u=10865

1. Novembre 2006, 09:48:27
Adaptable Ali 
Do we know what our prizes were for October yet

1. Novembre 2006, 09:49:18
Hrqls 
Sujet: Re: action points of last month
imsoaddicted: that only shows me the total of points for the total month .. i want to see the total points per day :)
(or at least for the 31st of october :))

1. Novembre 2006, 11:44:05
Sylfest Strutle 
Sujet: Re: action points of last month
Hrqls: You got 590+40=630 points yesterday.
http://brainking.com/en/Statistics?p=4&u=10865&yf=2006&mf=10

1. Novembre 2006, 12:04:37
Vikings 
Sujet: Re:
King Reza: So who is next to be interviewed?

1. Novembre 2006, 12:07:04
King Reza 
Sujet: Re:
Vikings:I haven't received more than two requests yet.

1. Novembre 2006, 12:13:27
Adaptable Ali 
Sujet: So who is next to be interviewed?

1. Novembre 2006, 12:13:31
MadMonkey 
Fencer: This is not really a Feature Request, more of an idea for Brainking Teams playing a bigger part. My first thought was about having a Team Backgammon League, but after talking to a couple of players it could take alot of sorting out. So to a new idea which should be alot easier as i think nearly all the code is already written, it just needs modifying.
How about we have TEAM Backgammon stairs. Backgammon is the obvious choice as most Fellowships have a Team for it, if it works then other Stairs could be introduced. All that we need is Rules set, as in number of players(6 seems good), changing Team players, amount of challenges at one time etc....
There would have to be a good way to check players are not chopping & changing Teams every few days though.
What do you think ?

1. Novembre 2006, 12:43:12
Fencer 
Sujet: Re:
MadMonkey: Mhm. Not a bad idea.

1. Novembre 2006, 12:43:48
Adaptable Ali 
Do we know what our prizes were for October yet

1. Novembre 2006, 12:47:08
nabla 
Sujet: Re:
MadMonkey: I like that idea !

1. Novembre 2006, 12:48:29
Hrqls 
Sujet: Re: action points of last month
fakarten: thanks! no secret points :)
i can sleep peacefully again ;)

1. Novembre 2006, 14:15:34
Sarah 
Sujet: Re:
MadMonkey: I like that idea !

1. Novembre 2006, 15:01:45
coan.net 
Sujet: Re:
modifié par coan.net (1. Novembre 2006, 15:04:01)
MadMonkey: Working from your idea, this is what I see:

Each fellowship has 1 team of 6 players in the stairs. Or beter yet, maybe 7 players, that way there will be less ties. But getting 7 might be hard for some fellowships. Maybe 5, but allow fellowship to enter 2 teams for those who have a lot. But now I'm getting into more work for Fencer.

Since it's backgammon, I would say just do a 1 game per 2 players.

Each team captain can challenge 1 team, and can also be challenged by another team. So no more then 2 team stair matchs can go on at the same time. (like current stairs)

The players on the team when the challenge started stays until that match is done.

I'm not sure what I like beter:
1) Limit a team to changing 1 player once a month (or)
2) A player has to stay with a team at least a month before they can be removed or leave. (which means every month, a fellowship could technicly change their team completly.

I kind of like #2 beter since sometimes you will get a few people who will all of a sudden not want any more games and may need to be replaced.

Of course the extra rule would be that if a person drops their membership to a pawn level, they can be removed and replaced right away without the limits above getting in the way. (*** When I say right away - they can complete current games, but no new challenges can be made or accepted until the pawn is replaced by a knight/rook fellowship member ***)

Other then that, most of the regular stairs rules would work. The time limit of 4-5 days I found work for the majority of players (a few find it too slow, a few find it too fast - but most find 4-5 days pretty good).

So this is my more complete thoughts about MadMonkey's team stairs.

1. Novembre 2006, 15:24:29
MadMonkey 
Sujet: Re:
BIG BAD WOLF: Sounds good.
I prefer #2 idea better like you do.
I also thing there should be an option for players where they can add whether they are available to play a match or not, an active/non-active box they can change on the team sheet. Some players may be going on holiday or not want any more games as you say. This way the Captain would know who to pick from, it would save players leaving and re-joining Teams.

Time is the only issue i was thinking of. At present there are some players who do keep Tournaments running as they do not move till just before there time is up for a move. I can see this irritating some other players who would like to get on with Matches. I think either 3-4 days per move or have 2 sets of Stairs, one Fast & one Slow or use the Fischer's clock to set how long a match should last.

1. Novembre 2006, 15:28:01
nabla 
Sujet: Where to post feature requests
Hello Fencer, I have a little question for you !
In the feature requests board, it is stated that feature requests that are specific to a game should be posted in the game's discussion board, when it exists. But do you really read all games discussion boards ? For instance, the backgammon board ? :-)
I would have some feature requests - don't worry, not only about backgammon - but I want to post them in a place where you will see them.

1. Novembre 2006, 15:36:37
Fencer 
Sujet: Re: Where to post feature requests
nabla: I read no boards, not even this one. So it's always the best to discuss a new feature anywhere and when some conclusion is made, send me a notification.

1. Novembre 2006, 15:44:14
nabla 
Sujet: Re: Where to post feature requests
Fencer: LOL, then I have the perfect solution, come to my own conclusions and spam you with PMs. I like this system !
More seriously, OK, when there is any doubt I will post in the specific forum first in order to have other people's opinions.

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