Uzanta Nomo: Pasvorto:
Nova Uzanta Registrado
Moderatoro: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

World Of Chess And Variants (videos from BrainKing): YouTube
Chess blog: LookIntoChess.com


Mesaĝoj en paĝo:
Listo de diskutaj forumoj
Vi ne rajtas afiŝi mesaĝojn en ĉi tiu forumo. La minimuma necesa nivelo de la membreco por afiŝi mesaĝojn en ĉi tiu forumo estas Brain-Kavaliro.
Moduso: Ĉiu rajtas sendi
Serĉi en mesaĝoj:  

<< <   318 319 320 321 322 323 324 325 326 327   > >>
4. Julio 2006, 19:41:24
Papa Zoom 
Temo: Re:
playBunny: But the point system is being abused by those partnering up with others and building up the points. Frankly, I hope pawns are exempt from any prizes. This is my opinion of course but I know I'm not alone in my opinion on it. I suppose there are always those who will find a way to beat the system and hijack the original purpose of anything.

4. Julio 2006, 19:26:43
playBunny 
Temo: Re:
Groucho: Lol. Of course the "grouchy" isn't warrented given how you explained, right from the start, your concerns about slow players being encouraged to play faster and didn't simply launch into an attack on the competitive spirit of those who are ... competing! I stand corrected.

Think about the word "competition", Groucho. You don't appear to have grasped it. (And that's not a dig, though it likely sounds like one, but a sincere observation.)

Now, I'm playing, so .. laters, dude.

4. Julio 2006, 19:22:50
Papa Zoom 
Temo: Re:
playBunny: The Grouchy is not called for. I'm raising a legitimate question.

If what you say is the purpose, a team effort, a competition only, then yes, you are right. But if the purpose was to encourage others to make moves and earn points (encourage slow moves to make moves more frequently) then I have made an important point. It is unlikely under the current system that slow moves will see any advantage to moving any faster. Under the current system, the race is narrowed to those that choose to live online and play play play. If that's the point Fencer wants, then I stand corrected.

4. Julio 2006, 19:19:03
playBunny 
Why assume multi-nic? What about friends. You have those, Grouchy? People who will help you out in a copmpetition? Make a team effort of it? The player's win is the team's win? Ah, you probably don't know what I'm talking about... ;-P

4. Julio 2006, 19:18:29
Papa Zoom 
Temo: Re:
furbster: IP addresses are often shared as I understand.

4. Julio 2006, 19:17:54
Papa Zoom 
Temo: Re:So far as the system doesn't track down duplicate accounts, cheating is easy
King Reza: You're making my point for me. ;)

4. Julio 2006, 19:17:10
Papa Zoom 
Temo: Re:
furbster: And if a multi-nic account is playing against another player....and the multi-nic wins.... I think restrictions for same opponent points will help.

4. Julio 2006, 19:17:08
furbster 
Temo: Re:
King Reza: yeh but surely it can be found out some way by the IP address?

4. Julio 2006, 19:16:48
King Reza 
Temo: Re:
Groucho:So far as the system doesn't track down duplicate accounts, cheating is easy.

4. Julio 2006, 19:15:50
King Reza 
Temo: Re:
furbster:Which can happen easily and frequently!

4. Julio 2006, 19:15:39
Papa Zoom 
Temo: Re:
playBunny: I think we both have a valid point. I am pointing out a legitimate downside to this. Perhaps a limit of points earned each day when playing against the same opponents.

4. Julio 2006, 19:14:27
furbster 
Temo: Re:
Groucho: yes and everyone has the same chance to make their moves, so whats the problem, the problem with the baords is that some people found a loophole which others didnt knwo about, with making moves there is no loophole, the onyl way cheating can really be suggested is if there are two accounts by the same player moving against each other

4. Julio 2006, 19:13:09
playBunny 
play all day"

playing - that's the key word. Well done, man, now you're geting the picture. ;-)

4. Julio 2006, 19:11:46
Papa Zoom 
Temo: Re:
furbster: making a move earns points right?

4. Julio 2006, 19:11:04
Papa Zoom 
Temo: Re:
Stevie: Not only that, but two pawn accounts can partner up, play all day, and add up their points. Not bad unless the pawn account is a dup or something. As you can see from my stats, and the fact that I'm a black rook, any membership prizes won't matter. I just think that those who find the loopholes spoil the fun.

4. Julio 2006, 19:09:50
playBunny 
Begrudge me not. I'm playing to win. Every game. And I'm having a lot of fun as well. ;-)

4. Julio 2006, 19:09:07
furbster 
Utter rubbish, everyone has the same chance to play fast with another player, it takes loads of pateince and concentration to carry on playing.

4. Julio 2006, 19:08:46
redfrog 
Temo: Re:
Groucho: i agree - the point is to track "action" not set up dummy games that you dont care about - just to make moves....

4. Julio 2006, 19:07:47
playBunny 
Aye, you're right. And only playing fast games is bad, too. Everybody should play chess and halma.

4. Julio 2006, 19:06:46
Stevie 
Temo: Re:
Groucho: I agree :o(

4. Julio 2006, 19:05:32
Papa Zoom 
Temo: Re:
playBunny: It seems to me to defeat the real purpose. It's artificial.

4. Julio 2006, 19:03:02
King Reza 
Temo: Re:
playBunny:Absolutely nothing!

4. Julio 2006, 19:01:22
playBunny 
What's wrong with teamwork, alliances and partnerships?

4. Julio 2006, 18:21:20
gambler104 
Temo: Re:
anastasia: It happened yesterday. A lot of people were complaining about it because there was a loophole so Fencer removed it.

4. Julio 2006, 16:48:47
anastasia 
Temo: Re:
furbster: I agree taking the boards off the point system was a good idea.

4. Julio 2006, 16:48:16
anastasia 
Temo: also,lol...
I understand why the win points are only counted once a day...but if you are playing 5 tourney games with the same person,and win them all the same day (not that I would be so lucky,LMAO!!) but that SHOULD be counted.You have no control over who you are matched with in a tourney..private games yes,not tourneys though.

4. Julio 2006, 16:47:50
furbster 
Temo: Re:
anastasia: not sure yesterday perhaps, i perosnally think its a much better idea, and it keeps things a lot fairer.

4. Julio 2006, 16:45:17
anastasia 
Temo: Re:
furbster: when did THAT change? I missed that one.I understand that this is a test month and so on but to keep changing things on a whim seems a bit ridiculios.

4. Julio 2006, 16:22:52
"GERRY" 
Temo: Re:
furbster:Thanks:)Maybe some of theses CHATTERS will play there games LOL he he :)

4. Julio 2006, 16:18:30
furbster 
Temo: Re:
CRY ME A RIVER: You no longer get points for reading boards, its points for winning games now.

4. Julio 2006, 16:12:30
"GERRY" 
There seem,s to be a problem with your new points system Fencer.When you change over from day to day and total points.I do not get any points when i read boards.It does not bother me any,but if others are having this problem it might:) Keep coming up with new ideas it is a GREAT SITE :)

4. Julio 2006, 15:19:38
*BOB*on*Bush* 
Temo: 6. - 10. place: 6 month Brain Knight membership?
6. - 10. place: 6 month Brain Knight membership?

I realize that it is double the 200 brains- but could have added future benefits…

Kudos to Fencer for-
1. The Action Points idea
2. The prizes
3. Being able to adjust on the fly…

I am so happy that I don’t have to ‘read’ anymore for those inflated points…
[Although I did actually find some interesting posts/threads;]

I plan on continuing to play as I’ve done in the past, tweaking to rid myself of slower players…

Shortly after I’d joined IYT a couple of years ago~ burst appendix cost me ~100 games…
Have appointment later this month… plan to join BK AFTER/IF I get clean bill of health…

Again- thank you Fencer! [Best overall site;]

4. Julio 2006, 14:48:11
WakeUpPeople 
Temo: Re: Idea for scripting fanatics
On the other side, implementing of AFK check would be probably lost time, because it would catch only those really greedy ones, because classical way of switching to interactive mode when AFK check encounter would be sufficient as prevention in most cases.

4. Julio 2006, 14:37:20
WakeUpPeople 
Temo: Re: Idea for scripting fanatics
Although the proof would be almost impossible if the action would be within the limits, with bigger and non-constant intervals between moves, there is no way to discover that, except some AFK check where user would have to reply within some reasonable time to some sophisticated question in a human way while playing. But the decision when to generate such question and what is a reasonable reply regarding to content and reaction time would be not easy.

4. Julio 2006, 14:30:21
WakeUpPeople 
Temo: Re: Idea for scripting fanatics
nabla: Sure, that would probably result in a ban, because a proof would be pretty easy, though the whole idea might be used for broadcasting games here instead of replaying them or sending to site creator for publishing at least then.

4. Julio 2006, 11:11:02
nabla 
Temo: Re: Idea for scripting fanatics
TheLamer: At least this would be clearly against the User Agreement (no computer help when playing), so any punishing measure could be taken against the people who would abuse the system in that way.

4. Julio 2006, 10:09:40
Clandestine 1 
Temo: Re:
Fencer: OK, thanx.

4. Julio 2006, 10:07:23
Fencer 
Temo: Re:
pawnme: Resigns are counted too. All kinds of wins are eligible.

4. Julio 2006, 10:06:44
Clandestine 1 
Okay, I need clarification. If I resign, then my opponent will NOT get points?

4. Julio 2006, 04:11:32
nightmagic 
Temo: Re: i will play as i did
nightmagic: hope this doesn't take the fun out of the games i play, i don't think it will. i play for fun here, not to win any extra but yes it's nice but here to play games win or lose, don't think i'll not know your her for the points and there is a way around that...

4. Julio 2006, 04:07:15
nightmagic 
Temo: i will play as i did
gl 2 all grabbers

4. Julio 2006, 04:03:42
nightmagic 
Temo: Re:refresh lol
nightmagic: you got me wound up,,,,

4. Julio 2006, 04:02:39
nightmagic 
Temo: Re:
TheLamer: lol, even with slow speed some are able to keep up setting settings to 10 sec. fefresh

4. Julio 2006, 02:48:56
WakeUpPeople 
Forgot to add: optimising for maximum moves frequency, what are you able to reach? 1000-2000 moves per hour? Should depend only upon internet connection speed, of course on server side too. Any offers for prize for winner? *1*

4. Julio 2006, 02:45:37
WakeUpPeople 
Temo: Idea for scripting fanatics
What about this one: 2 AI players in 2 sessions, automated process of game creating and moving. Games can be read from PGN/CBH file (giga or mega database) to ensure nice and enjoyable games.

4. Julio 2006, 01:44:57
yoyudax 
not a vegeatable....lol...although some of my friends might describe me as a cabbage...lol...don't ask why..

4. Julio 2006, 00:26:30
hexkid 
Temo: Re:
Anencephal: Don't give me ideas ... :)

4. Julio 2006, 00:06:48
Anencephal 
Now, What if someone write a script which create games and plays for two users? :-)

3. Julio 2006, 22:35:37
Kili 
Temo: Re: This will probably get me roasted but....re points
playBunny: nice idea! Maybe Fencer can create a new level : Brain Translator with the picture of a guinea pig!

3. Julio 2006, 22:32:48
playBunny 
Temo: Re: This will probably get me roasted but....re points
Matarilevich: It's simple to me. Translators should get life membership.

<< <   318 319 320 321 322 323 324 325 326 327   > >>
Dato kaj horindiko
Amikoj salutintaj
Favoritaj forumoj
Kunularoj
ĈĉĜĝĤĥĴĵŜŝŬŭ

Hodiaŭa konsilo
Copyright © 2002 - 2025 Filip Rachunek, ĉiuj rajtoj reservita.
Supren