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17. март 2003, 08:37:32
Gary Barnes 
Относно: Keryo Pente player 1 advantage
Walter -

I think you know what Dmitri King means and you're just nitpicking words there. When I played Pente without the tournament rule at IYT because that's all they had and all that I could find at the time, in 18 tournaments, I lost 8 games. ALL EIGHT of those were as player 2 and I was LUCKY in the MANY others. Why? Because there was almost no one in those tourneys that knew how to play the game correctly! That's because most of the former players from the '80's either didn't know about the site or refused to play it without the tournament rule, because they knew it was pointless.

It's the same way for Dmitri King in Keryo Pente at www.pente.org. Sure, he's 12-4 as player 2, but that's because few people understand how to play the game right.

But what if you took Dmitri King, Istvan Virag, Dmitri Krasnonosov, Alexander Nosovsky, Scott Justice, myself, and a few others and gave us a year to completely study and understand the differences between Pente and Keryo Pente. Then you put us into a Keryo Pente tournament together.

Would player 2 EVER win without the tournament rule? Not likely, but if he did, it would be 1 in 50 and we would all be bored tying with each other the other 49 out of 50 times. Give us 3 years to perfect our game, and it would be 1 in 1000 or probably NEVER!

Right now, I would probably wager on Dmitri King beating you 5 in a row without the tourney rule as player 1 in Keryo Pente at IYT, even though I think that he has studied the game very little. I could be wrong, you could win once, but that's because the game is different enough from Pente that he made an error large enough that you could win. That's not to say that you aren't a good player, it's that player 2 is at a fairly severe disadvantage in Keryo Pente also without the opening restriction, even though that disadvantage is not quite as large as in Pente.

The points are:
1. The more you study a game, the more one-sided it is to play it without an opening restriction.
2. Why not play the games WITH the opening restriction from the time that you learn the game so that you have a more equal chance from either side, regardless of your ability?

By the way, the 'things' that they call Pente and Keryo Pente at IYT are no such games. Those games were NEVER invented to be played on a 13x13 board and the tourney rule has been in existence on them ever since the game was less than 2 years old in 1979. IYT simply screwed up when they put the games on their site to begin with and so proceeded to confuse a generation of players. Brain King has gotten it right! As I have told many people, the IYT games should be called 'Beginners (Keryo) Pente' or 'Recreational (Keryo) Pente'. Pro Pente IS the real regular Pente and they don't even have the real regular Keryo Pente!


Gary Barnes

17. март 2003, 16:40:51
Walter Montego 
Относно: Re: Keryo Pente player 1 advantage
Hmmm.... I imagine that you are quite a good regular Pente player. If you're right about you Pente players not studying Keryo all that much it might explain my success in it. It is true that in two player games without chance in them it can be shown that one player or the other has the advantage or a forced win except in the case where one player can always play to force a draw if the game rules have draws. You even used some of that argument about having the first dude placed in your other reply. And Keryo is spread out a little more as it's played. I think that Keryo might work a little differently because of the capture rule change from Pente that makes Keryo the game that it is. I only think this, I can't show or prove it. As you haven't either.
So why isn't there more study to Keryo? I think the game is better than regular Pente. I don't have the time or inclination to study it or master it and was hoping you enthusiasts would have done so already. Quite snobbish and provincial I think your attitude is towards IYT and other sites toward the game. Aside from the fact they have a --move restriction -19 X 19 board-- both colors --tournament game rules-- on their site just for players such as yourself. Why disparage IYT tournaments of playing everyone twice? Especially after you sing the virtues of it in your recent Pente tournament. I think that is a better method than arbitrarily assigning colors and using some method to weight the games. Yeah, yeah, to speed up the games. Right, and you think this site is faster? They better do something about the Vacation rule during tournaments or there's going to be a lot of problems. I do have issues with IYT. They are almost cavalier in their response to player questions and help. They've also gotten so concerned about making money that they're giving us players short shift in other ways too. Still I do like a lot of the things about their site. This BrianKing site is good too. It certainly gives us players more control and autonomy. They probably got a lot of their ideas from IYT and decided to start their own site and correct the problems they thought IYT has. They have better costumer service too. I wrote them a couple of times and they responded fast.
I don't see anything wrong with a 13 X 13 board for Keryo Pente. What makes you so upset? The only reason Pente is on a 19 X 19 board is it was borrowed from a Go board. Yes, the game plays differently on a smaller board. The sides come into play for one thing. I bet that doesn't happen at all in your Pente games on a 19 X 19 board. I used to play Pegity on a 15 X 15 board and it predates Pente by 20 years or so. (Pegity is Line 5 or Gomoku) I'm curious about the other rule changes that you guys are thinking up. To me Pente is flawed because it requires a rule retriction. I could imagine the uproar in chess playing circles if they proposed move restrictions! I have thought up a couple of variations of Pente that could be played. One of them would probably lesson the advantage of going first so much as to eliminate the need for the move restriction. The problem is it wouldn't be Pente any more. As Keryo isn't Pente either. I believe Keryo was made up in response to the very thing you pointed out.... "First to move"'s big advantage in Pente. From your posting you argue that it wasn't very successful in this regard. It also sounds like the move restriction in Pente hasn't been very successful either. Least ways not very much so in your tournament. To win the tournament you must win when going second. I imagine anytime someone of your playing ability wins going second in the finals of a tournament everyone else analyzes the game to find out what happened.

I just scrolled down to find your previous posting. It appears I've made a couple of mistakes about what I thought I read in the two newest postings. You are for two game matches in tournaments. You like the Sonne thingy for breaking ties in two game match tournaments also. As I'm not familiar with it, nor having seen it in use, I'll reserve my judgment on it until it comes up involving me. It might even be something I might want to use in the Building tournaments for breaking ties. Currently we use games won as the determining factor except for the championship. For that a tie breaking game is used. Since there isn't sides in Building (Though there is argument about who's advantage it is (Dealer versus Non-dealer) it is not a factor as both players take turns during a game being the dealer) Games won is determined by the final scores ratio win to loss. Winning the game still counts first.

Thank you for your replies and I hope some others weigh in on this. Pente and its variants are good games. Perhaps I should check out the Pente.org site, eh?

17. март 2003, 18:33:00
Dmitri King 
Относно: Re: Keryo Pente player 1 advantage
Walter--

1) Gary's attitude towards IYT (which I fully share) is completely justified.

2) IYT's versions of pente are WRONG. PERIOD.

3) Pente was invented by Gary gabrel in 1977 (approximately) on a 19X19 board, and it is supposed to be played on a 19X19 board. PERIOD.

4) Your comment about pente being flawed because it has a rule restriction doesn't make sense. So what? That alone doesn't make it flawed, but NOT having the restriction DOES make it flawed.

you then say:

"As Keryo isn't Pente either. I believe Keryo was made up in response to the very thing you pointed out.... "First to move"'s big advantage in Pente"

Yes, Keryo pente is not pente-- It's KERYO PENTE! Just like extinction chess is not chess, it's extinction chess! does that make chess any less of a game? No!

You don't see anything wrong with playing on a 13X13 board? Players would run out of room! Keryo pente is a longer game than pente, because of the increased number of captures possible, and pente often goes towards or to the edge of the board.

Why has there been less study for Keryo-pente? Who knows? Pente has just been more popular. For one,m there is a database containing thousands and thousands of pente games, at www.pente.org, thanks to the great efforts of Dweebo (creator of Dweebo's stone games, which is where pente.org will take you).

One more note on IYT-- they have BLACK moving first. THat is just wrong, and it created confusion when players discuss a game or a position, because unlike chess, where everyone knows white moves first, when soemone says "I was black and foudn myself in this position...." no one is exactly sure what that means.

Getting back to my Keryo pente record at pente.org-- I think you missed the point entirely. You don't see a difference between 100% and 75%? THat is a big difference! I am willing to go on that site and guarantee a win as player 1 against almost anyone, but I would not make the same guarantee as player 2, because it is definitely tougher to win. My 12-4 record does not negate that fact.

you said the restriction for pente has not been successful. I disagree. Player 1 still wins more often, but so what? In almost all ga,es, player 1 probably wins more often.
in closing-- to respond to your last remark-- yes, by all means check out pente.org, it's a great site!

18. март 2003, 10:04:36
tonyh 
Относно: Re: Keryo Pente player 1 advantage
Vacation times, even during tournaments, are essential! This is one of the worst features at IYT, that they don't allow vacations for tournaments. Hence, the large number of 'forfeits'.

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