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 Chess variants (10x8)

Sam has closed his piano and gone to bed ... now we can talk about the real stuff of life ... love, liberty and games such as
Janus, Capablanca Random, Embassy Chess & the odd mention of other 10x8 variants is welcome too


For posting:
- invitations to games (you can also use the New Game menu or for particular games: Janus; Capablanca Random; or Embassy)
- information about upcoming tournaments
- disussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position
... speculation on who has an advantage or the benefits of potential moves is not permitted while that particular game is in progress)
- links to interesting related sites (non-promotional)


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30. Марта 2006, 20:49:25
Chicago Bulls 
Oops i meant FRC and not CRC of course.....

A big number of fans unfortunatelly, come after a success of a program....

But the MOST DISCOURAGING factor that prevents Smirf to come in the front of the stage is:
The lack of UCI ability! I understand your reasons and i somewhat agree. That's why i wish ARENA to support 10x8 Chess variants. If that would happen i guess you immediately implement UCI support for Smirf. But.....
On the other hand, although making a UCI Smirf for Chess only, would hide it's ability to play 10x8 CRC too, it would give the opportunity to people to make tests with it and the result would be to become well-known....

30. Марта 2006, 22:41:58
SMIRF Engine 
Субъект: Re: SMIRF + UCI
Pythagoras: Most programs playing Winboard or UCI base on open source activities of many years by many people. Thus the level to be noticed as a relevant program is very high now. Nevertheless SMIRF is a completly genuine approach it probably would reach a level of about 2600 Elo now after 3/2 years of serious development, divided between GUI and engine. The whole scene currently is talking about rybka, so no interest is left for 8x8 and 10x8 combining approaches. Seeing SMIRF's 8x8 abilities seperatedly would do harm to its new concept.

I have not the time, to develop a competitive UCI GUI covering 8x8 and 10x8 chess, moreover seeing no other writers intending to release GUI-less 10x8 engines.

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