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30. mei 2007, 12:50:25
Hrqls 
Onderwerp: TTT
Aangepast door Hrqls (30. mei 2007, 13:36:32)
people who also play on dailygammon probably already know the TTT tournaments.
I am not sure if other players are familiar with it ?

summarized its a tournament in which every plays 1 match (of 1 game) against all other players (so if there are 20 players in a tournament each players plays 19 matches, giving a total of 190 matches)
you gain points for every match you play :
1 point for a single win
2 points for a gammon win
3 points for a backgammon win
0.5 points for a loss (single, gammon, or backgammon)

the player with the most points when all matches are finished is the winner of the tournament

this leads to some nice gammon play, players will take more risks to gain a gammon as they will still win 0.5 points if they lose (0.5+2)/2 > 1

what do you all think ? should we have it on here as well ?
(erik from dailygammon is ok if we have it on here as well)

30. mei 2007, 13:21:52
Thad 
Onderwerp: Re: TTT
Hrqls: If everyone scores at least half of a point for each game win or lose, then why not score it 0 for a loss, .5 for a win, 1.5 for a gammon and 2.5 for a backgammon (or 0, 1, 3, 5 if you want to use whole numbers). Same, thing, yes?

Also, sadly, the tournament system here is not set up for the type of tournament you describe.

30. mei 2007, 13:26:49
Hrqls 
Onderwerp: Re: TTT
Thad: not sure if its the same as the ratio is different .. but when i tried to make an example proving you wrong i couldnt find any quickly :)

i already talked about it with fencer and i think he likes it and its not that hard to implement.

would anyone like this type of tournament ?

30. mei 2007, 13:30:10
Fencer 
Onderwerp: Re: TTT
Hrqls: I don't like "TTT". Find a better name.

30. mei 2007, 13:37:27
Hrqls 
Onderwerp: Re: TTT
Fencer: ok boss! ;) hmm .. does anyone have a fitting name for such a tournament ? (it encourages playing for gammon more than in normal tournaments)

GPT ? (gammon play tournament)

30. mei 2007, 14:11:49
Fencer 
Onderwerp: Re: TTT
Hrqls: I think "gammon tournament" would be good enough.

30. mei 2007, 14:24:11
joshi tm 
Onderwerp: Re: TTT -> Gammon Tournament
Aangepast door joshi tm (30. mei 2007, 14:34:15)
Fencer: New tournament forms are always cool, now just add the Champions League tournament (first the group phase of n players in the 8 groups, first 2 go through (for a total of 16) then Double elimination with random setup)insert for n any number.

30. mei 2007, 17:06:19
playBunny 
Onderwerp: Re: TTT
Aangepast door playBunny (27. augustus 2007, 14:13:31)
Fencer: It's "Tric Trac Tourno". TTT is just a handy abbreviation, not the name of the format. As a purposely designed format, I think it would be appropriate to honour the name that the inventor gave it and unseemly to change it.

30. mei 2007, 17:29:15
Fencer 
Onderwerp: Re: TTT
playBunny: TTT might be handy in English but not in other languages. What if I say that it would be implemented only with our own name or I don't see a reason to do it?
Unlike some other site owners, I always think multilingual.

30. mei 2007, 17:31:50
Hrqls 
Onderwerp: Re: TTT
Fencer: you dont change the name of backgammon either though .. so it might be correct to call it TTT as its probably based on tric trac ?

30. mei 2007, 17:34:24
Fencer 
Onderwerp: Re: TTT
Hrqls: But I don't like it. And I don't want to work on something I don't like.

30. mei 2007, 17:36:49
nabla 
Onderwerp: Re: TTT
Fencer: In my version, "Triple gammon" sounds like a straightforward and self-explaining name.

30. mei 2007, 17:37:22
Fencer 
Onderwerp: Re: TTT
nabla: That's much better.

30. mei 2007, 17:39:34
Hrqls 
Onderwerp: Re: TTT
Fencer: hmm .. just the name ? the rules remain the same .. we could even come up with a Supercalifragilisticexpialidocious name which could be abbreviated to TTT :)

30. mei 2007, 17:50:05
nabla 
Onderwerp: Re: TTT
Hrqls: I checked on the French Wikipedia, the name is usually spelled trictrac. The game is played on a backgammon board, but its rules and especially its scoring system are awfully complicated. There is a whole chapter on the various penalties which should be applied when one of the players did a scoring error :-)
For it to be a good name, I think it would require something more mind-boggling than upgrading losses to half a point. Or maybe I missed the inventor's idea ?

30. mei 2007, 17:51:57
Hrqls 
Onderwerp: Re: TTT
nabla: i dont know the inventor's idea either
i am playing trictrac on a dutch site now (i didnt know of the game before yesterday) and its different from, backgammon

i dont know why mike named it trictrac .. but to me it feels 'not-right' to change its name (at least not without contacting him ..which i dont know how to do as he seems to be on a long vacation)

30. mei 2007, 17:53:57
AlliumCepa 
Onderwerp: Re: TTT
Hrqls: "Supercalifragilisticexpialidocious"??? Umm... that will be a hard word to translate...

30. mei 2007, 17:58:24
Hrqls 
Onderwerp: Re: TTT
AlliumCepa: hmm .. the capital S gives me away .. i have to admit i copy&pasted it :)

30. mei 2007, 20:27:24
Thad 
Onderwerp: Re: TTT
> And I don't want to work on something I don't like.

And that's what keeps this site from being supercalifragilisticexpialidocious!!

(although it's pretty good) ;-)

30. mei 2007, 17:39:33
Fencer 
Onderwerp: Re: TTT
Hrqls: By the way, have a look at BrainKing in Turkish, backgammon is translated to tavla and I am sure there are more languages which don't keep the English name.

30. mei 2007, 17:41:28
Hrqls 
Onderwerp: Re: TTT
Fencer: ah ok .. i thought tavla was slightly different .. but thats my mistake as i did leanr backgammon on here and all my 'knowledge' of backgammon comes from this site ;)

30. mei 2007, 17:35:30
AlliumCepa 
Onderwerp: Re: TTT
Fencer: (Democracy?! HA! )

Just set a name for it and give us thee dices

30. mei 2007, 17:35:56
Fencer 
Onderwerp: Re: TTT
AlliumCepa: Don't scare me again.

30. mei 2007, 17:36:19
whirlybabe 
Onderwerp: Re: TTT
Fencer: Tric Trac isn't actually an English name. *4* If it were me I'd change "Tourno" to the nearest equivalent in the target language but keep the "Tric Trac" that Mike gave it.

30. mei 2007, 17:39:08
nabla 
Onderwerp: Re: TTT
whirlybabe: "Tric-Trac" and "tournoi" are French, but we would say "Tournoi de tric-trac", not "Tric Trac Tournoi". I never heard of remotely similar rules in the old game of tric-trac, but I am no specialist of game history.

30. mei 2007, 13:56:02
AbigailII 
Onderwerp: Re: TTT
Hrqls: What is the point of scoring 0.5 for a loss?

30. mei 2007, 13:58:13
Hrqls 
Onderwerp: Re: TTT
AbigailII: it encourages people to take more risks .. it encourages them to play for a gammon (instead of being content with a single win)

you need to win at least a few gammons to make a chance to win the tournament

30. mei 2007, 14:07:20
joshi tm 
Onderwerp: Re: TTT
Aangepast door joshi tm (30. mei 2007, 14:07:53)
Hrqls: Sounds pretty cool! Well, except for the name game, but how about man-to-man tournament?

Also, a loss should cost 0.5 points instead or give nothing...

Could something also be done for points games like Froglet, Go or Cheversi? Winning better (higher difference) causes more points.

30. mei 2007, 14:26:45
nabla 
Onderwerp: Re: TTT
Hrqls: I would welcome new tournament formats, but as for backgammon they should include the doubling cube to be of interest for me. So this one doesn't appeal to me.

30. mei 2007, 15:05:21
Hrqls 
Onderwerp: Re: TTT
nabla: the doubling cube isnt there .. but gammons and backgammons are still counted

its all single game matches though

(the luck factor is still bigger than in a tournament with a doubling cube though)

30. mei 2007, 16:17:06
joshi tm 
Onderwerp: Re: TTT
Hrqls: Should be possible for all points games too, the difference in points is added to the winner's total.

Sounds really cool. Then we can see who's best at Cheversi. (of course double games)

30. mei 2007, 17:07:32
Hrqls 
Onderwerp: GGT
joshi tm: yes ... would be nice somehow to add to the bkr the difference with which a game was won (nice for froglet :))

this Grand Gammon Tournament has that .. but the main purpose is to let the players focus on gaining gammons .. its a nice training :)

(at least it helped for me :))

30. mei 2007, 17:24:33
AlliumCepa 
Onderwerp: Re: TTT
joshi tm: I agree, it shouldn't be a problem to apply this scoring system within a multipoint match with cube. Players will have their BKR calculated in the end of the match (as usual), but their score within tourney will be calculated according to "1-2-3-0.5" system (as Hrqls described).

30. mei 2007, 17:26:18
Hrqls 
Onderwerp: Re: TTT
AlliumCepa: the TTT i refer to exists of single game matches without cube .. its nice for its aggresive play and the gammon training

a tournament with another scoring system as you describe would be fun as well :)

30. mei 2007, 17:31:13
AlliumCepa 
Onderwerp: Re: TTT
Hrqls: You are right, but all I say is that we can use the idea and upgrade it with cube. Everyone will be happy - both Cube-Lovers and Aggressive-Play-for-Gammon-Lovers. After all, these parameters can be set during GGT creation and we can have same variants as we do for SingleGame and MultiPintMatch.

30. mei 2007, 17:34:46
nabla 
Onderwerp: Re: TTT
AlliumCepa: You are right, it is completely compatible with cubed matches. Indeed, it should be implemented a scoring system, not a tournament system.
Now as Thad pointed out, the half point for a loss is not very natural and it would look better and be completely equivalent to have loss = 0, single = 1, gammon = 3, backgammon = 5. But I propose even better : single = 1, gammon and backgammon = 3. Simpler, closer to normal backgammon, and counting backgammons has always been quite irrelevant anyway, it occurs so rarely that it count for virtually nothing in the equity calculations, except in the 2-3 last moves of some games.
As a scoring system and not a tournament system, I support it.

30. mei 2007, 17:15:51
playBunny 
Onderwerp: Re: TTT
nabla: That's sounds like of someone who's afraid of pure checker play! You shouldn't hide behind the cube! lol

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