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9. March 2005, 12:03:45
Beraun 
Subject: Hyper
Can a player winning 160 of 167 of Hyper Backgammon? Hammer1 can ?¿¿

4. March 2005, 16:05:57
Blackadder Mr K 
Subject: Re: Sour souls,,,,
pgt:
Ok !
I take my trust in you !

3. March 2005, 20:44:42
pgt 
Subject: Re: Sour souls,,,,
Blackadder Mr K: She does! Just take a look at my BG graph

3. March 2005, 17:16:19
Blackadder Mr K 
Subject: Re: Sour souls,,,,
harley:
She never das!!

3. March 2005, 17:13:24
harley 
Subject: Re: Sour souls,,,,
Blackadder Mr K: play more games until Lady Dice turns in your favour!!

3. March 2005, 17:11:10
Blackadder Mr K 
Subject: Sour souls,,,,
Do anyone know how to mend sour souls ?
I have lost two backgammon games just because the
d--- dices was to low !
What do you do when things arn`t going your way ?
Please help me !

18. February 2005, 04:31:51
Beck 
Subject: hi
lets go i mit come down your a poooooooooooo

18. February 2005, 04:15:45
Beck 
Subject: r u ready
r u ready to start ok rite bk

17. February 2005, 17:29:38
Blackadder Mr K 
Subject: Re:
grenv:
It could be fun if you had to ( by the third dice )Talk about anti-backgammon !

17. February 2005, 17:21:18
redsales 
i think the universe would implode, just as my brain is from contemplating that. It's the same feeling I got as at work today when I asked someone, in English (a big mistake in Korea), what the date was today. The reply: yesterday. *poof*

17. February 2005, 17:17:27
grenv 
So if you've started bearing off, could you use the backwards dice to bear back on again?

17. February 2005, 17:15:02
Blackadder Mr K 
Subject: Re: Re:
Walter Montego:
I don`t quite get it,,,
Why should the tird dice be in the game in the first place?
It could be fun never the less to move backwards,,,
The only time I do this is when someone sends me back to the bar,,,,

17. February 2005, 05:59:10
Walter Montego 
Subject: Re:
rod03801: Instead of it being negative, as in moving backwards to normal Backgammon flow, why not have the third die as one that the player can use in either direction at his option?
As for rolling triplets, I'd just count it as double instead of triple, so it'd give you six of the number rolled. That'd still be a good roll. I'd also not count doubles using the third die, just count them when the doubles use only the original two dice or there'll be way too many doubles in the game.

16. February 2005, 22:06:34
Chimera 
Subject: Re:
rod03801: tell me nothing of the game or whose turn it is and i'll give you a random number LOL

16. February 2005, 19:00:36
rod03801 
lol.. but where do we get the 3rd die?

16. February 2005, 15:21:11
redsales 
nice call rod...let's beta test it on HG!

16. February 2005, 05:07:57
rod03801 
Back&forthgammon

16. February 2005, 04:34:13
grenv 
Subject: Re:
rod03801: That's good out of the box thinking

16. February 2005, 04:25:07
rod03801 
I was thinking once about a variation with a 3rd die that was maybe a different color, that would be a negative number you must move one of your pieces..

16. February 2005, 04:18:31
grenv 
How about a variation with 3 dice? doubles are still played as 4 moves, but triples could be 9!

or something. Maybe i'd better play test it first.

16. February 2005, 03:59:25
danoschek 
Subject: yes should be no problem
with some (e.g. mine) tolerance.
main preset should be international rules. then a few
boxes with variations, for the pros too ... ... ~*~ .

16. February 2005, 03:58:31
pgt 
Subject: Re:
grenv: I agree - it would be nice to get the rules of BG implemented first!

16. February 2005, 03:48:31
grenv 
Variations are fine, but i think most would like the international rules applied on the game called backgammon. Rules could be changed on variations.

16. February 2005, 01:55:21
danoschek 
Subject: I think both options should be available - for me it's no glitch instead true bg
Modified by danoschek (16. February 2005, 01:55:53)
because the socalled international rules are nothing to advance
real backgammon whatsoever, still I wait for the (optional) rule that
you must take from highest triangle first as soon as you started moving out. ~*~

15. February 2005, 22:38:35
alanback 
Subject: Re: Priority list
SueQ: That's the glitch I mean. Based on my experience on other sites, it seems to require more than 1 software fix to get it working right, as it comes up in different contexts.

15. February 2005, 22:36:23
SueQ 
Subject: Re: Priority list
alanback: Just curious what glitches you found.

I would like to see the normal backgammon rule of 'using both dice is possible' implemented. As it stands now the opponent can use only one dice and pass if he becomes blocked from using the second dice. This can really change a game! I have noticed though, the players that seem to know backgammon use both dice even if it puts them in a rough spot.

15. February 2005, 22:28:35
alanback 
Subject: Priority list
I wonder whether user input is solicited on what priority should be given to various improvements. There are one or two glitches in the backgammon engine that should be fixed first, but introduction of the doubling cube and matches of greater length than 1 would be right after that on my list.

14. February 2005, 06:15:23
Kamel 
Subject: Re: Doubling Cube
Well, I found my own answer. Back on 20 October 2004 BIG BAD WOLF posted that "A cube is planned - 3rd on the priority list right now."

Kathy

14. February 2005, 06:10:32
Kamel 
Subject: Doubling Cube
I'm a newbie here. Why isn't the doubling cube a part of the bckgammon games?

TIA,
Katy

14. February 2005, 02:11:23
danoschek 
Subject: Re:
alanback: blitz anytime ... ... ~*~

13. February 2005, 23:04:16
alanback 
:-) well, I'm glad to see I'm not just a grumpy curmudgeon, thanks for the information.

13. February 2005, 22:14:32
skipinnz 
Subject: Re: Fast versus slow
alanback: let me guess.. He's CANADIAN you won't be the last person to stop playing this person. If you want a quick game send us an invite

6. February 2005, 20:09:06
Chimera 
Subject: PRIZE BACKGAMMON TOURNAMENT
one year brain knight
HAPPY VALENTINES

3. February 2005, 21:08:54
ClayNashvilleTN 
Never mind! I am slowly climbing to the TOP!
If I keep this up I may write my own!

3. February 2005, 20:37:09
Blackadder Mr K 
Subject: Re:
Hrqls:
Sorry , wrong B Gates,,,,

3. February 2005, 17:57:28
Hrqls 
Xtra Perfect ?

3. February 2005, 17:23:47
Blackadder Mr K 
Subject: Re:
Hrqls:
Is that you !
Please, I would like to talk to you about XP !

3. February 2005, 14:53:37
grenv 
Can I write you a check?

3. February 2005, 11:49:09
Hrqls 
my credit card information ? sure :

name : b. gates
nr : 1234567890

3. February 2005, 11:34:36
pgt 
Subject: Re: Hyper Book
Hrqls: I've already written the first three chapters, available at $4.99 per page (each chapter is 500 pages) If I thought I could get away with it I'd ask you all to leave your credit card details here for me, but I'll just ask the gullible this time.

3. February 2005, 11:16:24
Hrqls 
Subject: Re:
Zorro: be sure to request a minimum number of 1000 pages ... hyper gammon related of course .. then any price will worth it ;)

3. February 2005, 10:52:00
pgt 
Subject: Re:
Zorro: You name the price. I'll write one1

3. February 2005, 08:47:25
Fencer 
Subject: Re:
Zorro: I don't think you need books for that game :-)

1. February 2005, 23:38:45
ClayNashvilleTN 
Are there any Hyper Backgammon books out there that anyone knows about?

1. February 2005, 20:38:35
Blackadder Mr K 
Subject: Re: Re:
Hrqls:
My lips are sealed,,,,

1. February 2005, 19:26:47
Hrqls 
Subject: Re:
Hrqls: what?? you are into it as well ??? :)

1. February 2005, 18:31:04
Blackadder Mr K 
Subject: Re: Hrqls
Didn`t you know !?

1. February 2005, 10:46:05
Hrqls 
i sometimes think they are changing before my eyes on here as well ... but i never found proof of it .. i still think it was my eyes playing tricks on me .. or me focussing on the opponents dice of his last move at first ... i will find proof!!! its a conspiracy! ;)

1. February 2005, 04:44:44
rod03801 
Oh, I thought the "other site" was a different site. I've never heard of dice problems at IYT.. I know at Goldtoken they seem to change before your eyes.. I assumed that was the "other site" everyone was talking about..

31. January 2005, 11:07:50
AbigailII 
Subject: Re:
Backgammonfan28: That site has problems with its random generator - but it doesn't show in die rolls. It pregenerates the die rolls for an entire day - a roll for every millisecond. And it's the millisecond in which your HTTP request arrives that determines your roll. Not a problem for backgammon like games - but it's a serious problem for Jamble tournaments. Which they still haven't fixed, and is one of the reasons I let my membership there expire, and got a membership here.

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