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15. 七月 2007, 22:23:41
MadMonkey 
题目: Re:
emmett: I am surprised there are not more games for the intelligent, thinking type player.
Well i know what i mean Chess, Go, Line games etc..
Three of them are dice luck games, still fun but not mind taxing.

Logik is good though

15. 七月 2007, 22:22:36
pauloaguia 
题目: Re:
Fencer: you actually selected some of the most popular games at my fellowship (even if my favourites are not amongst those), so thanks for that

15. 七月 2007, 22:21:49
goodbyebking 
题目: Re:
Fencer: Yeah, but you usually include more games. Six is a limited selection. And most are games of chance

15. 七月 2007, 22:20:44
Fencer 
题目: Re:
emmett: No matter what game selection is made, there will be always someone who calls it "lame".

15. 七月 2007, 22:20:06
joshi tm 
题目: Re:
emmett: Well, there are only 6 Star Wars movies...

I also don't like the selection

quote:

I would like to see some strange games in the next batch, along with popular ones, think about Grasshopper or Crazy Screen Chess.

15. 七月 2007, 22:17:56
goodbyebking 
Is there only going to be six new team tournament games? That is one lame selection of games. Are more games going to be added?

15. 七月 2007, 21:36:47
joshi tm 
题目: Re: Team tournaments
rod03801: O well, I would like to see some strange games in the next batch, along with popular ones, think about Grasshopper or Crazy Screen Chess.

15. 七月 2007, 21:28:20
rod03801 
题目: Re: Team tournaments
Team Tournaments have been posted.

15. 七月 2007, 21:16:44
pauloaguia 
题目: Re:
Fencer: Unexperienced players should learn how to play the game as accurately as possible. Making a copmparison with chess, it's like being able to castle after having moved your king or by crossing a square that is atacked by an enemy piece - experienced players wouldn't do it, but unexperienced ones might,m because they still don't know the rules very well.

Anyway, and I'm sure it would settle it for everybody - since you just admited that taking advantage of the "unenforced rule" is not the correct move, while it is not fixed, and if someone plays such a move against me, what can I do? It seems to me all I can do is not play the game, which is a shame...

Also I aggree that it is your right to set the priorities as you see fit, but it's also our right to try and make you set them more according to our likings . Here's another example to make you think: Hasami Shogi is a lot less played than Turkish Checkers. Yet it's rules were changed some time ago to make it more playable. The change was also in the line of "enforcing a new rule". Yet, even with the change, the game is still far less popular than Turkish Checkers...

And since I'm not trying to stir anything, I've rest my case (for now) and let others do the speaking on this subject from now on...
You're still doing a great job on this site, no matter what, Fencer

15. 七月 2007, 20:56:02
Fencer 
题目: Re:
pauloaguia: Actually, there is no "bug" in the game. It is just one particular rule which is not enforced but the players must know about the maximum capture rules and do it. If experiences players play Turkish Checkers (and I think that the majority of Turkish users know their game), they simply do the correct move, although the system would allow them to do another move as well.
The only problem can happen when a good player plays which an unexperienced one who does not know the rules. This will be addressed.
And since BrainKing's background is not only about the games and there are many other things which must be done too (and some of them always have a higher priority), this issue will be solved when there is a time for that. No further complaints can make it faster.
Just to make sure that nobody misunderstands me - I know that there is a small problem with Turkish Checkers and I plan to fix it. But BrainKing is not only about Turkish Checkers and I reserve a right to set the priorities.

15. 七月 2007, 20:42:24
pauloaguia 
题目: Re:
pauloaguia: Seems like somebody removed or hidden the message I was replying to.
For those that didn't have time to read it it was a request to fix the bug in the Turkish rules implementation. Just clarifying it so that my message doesn't look so awakward, looking like it's coming out of nowhere.

Oh, and I forgot in my previous message:

15. 七月 2007, 20:39:50
pauloaguia 
题目: Re:
Tutagil: For all it takes you have my support. The bug in the rules has been here for years, and for years Fencer has promised it would be corrected.
It is a weird thing, since the Turkish community is such a strong one on this site, that Fencer keeps making such promises and doesn't actually do anything.
I still remember when there were similar bugs on the Check Checkers implementation and the Czech community kept complaining about it. It was a community much stronger then than it is now (proportionally to the others) and it still took him a while to fix it. Sadly he missed the opportunity to fix it for other checkers games, even though it was already know and had been pointed out at the time.

I have decided to post my comment here and not at the Turkish forum as suggested for two reasons:
1) I don't know how to speak or write Turk. So it doesn't seem right for me to post in that board.
2) This is a "Board for everybody who is interested in BrainKing itself... and future" (like all the Brainking.xx boards), and I feel I must voice my reason on this, since the way Fencer sometimes prioritizes development affects all of us as players. "This is a game site, first of all", so we're told often, so I'd like to see game related bugs have a higher priority sometimes than messages or discussion boards related issues, for instance.

Fencer (and mods): Don't take me wrong, I'm not trying to start a flame war against you, but I'm on the side of the Turkish community in that this bug in the rules has been around for far too long... especially since the game is called Turkish Checkers (which is a name associated with a very well defined set of rules) and should therefore follow its rules more accurately - and the capturing rules are an important set of the gam rules in all checkers variants.

15. 七月 2007, 18:11:44
hoky 
题目: Brainking World Championship
Stand after Five in Line:

Medal table:

1. - 3. Dominika, Southern Korea and Russia 1 - 0 - 0
4. - 6. Germany, Uganda and Poland 0 - 1 - 0
7. Slovakia 0 - 0 - 3

15. 七月 2007, 09:48:41
Fencer 
题目: Re: Team tournaments
coan.net: Good idea, I like Star Wars.

15. 七月 2007, 03:33:37
redfrog 
题目: Re: I guess I missed out, but....
TexasToest: what kind of membership levels are you trying to set - certain privleges? abilities - what did you dream - and we will tell you how to make them come true....

15. 七月 2007, 03:28:44
rod03801 
题目: Re: Team tournaments
coan.net: I agree! The last batch KILLED me... I had more games than I could handle! A monthly or quarterly revolving list would be great.. split them up so there's an equal amount that would start each time..

15. 七月 2007, 03:16:25
coan.net 
题目: Re: Team tournaments
TexasToest: I would love to see more team tournaments - BUT I would REALLY like them to be spread out more - maybe 5-6 to start at a time (and not 15-20+ starting all of a sudden)

My suggestions - since Fencer used a "Bond" theme last time, how about a Star Wars theme this time

Backgammon - team size 8 - The Phantom Menace
Ludo - team size 7 - Attack of the Clones
Triple Dice Poker - team size 7 - Revenge of the Sith
Frog Finder - team size 6 - A New Hope
Dice Chess - team size 6 - The Empire Strikes Back
Logic - team size 6 - Return of the Jedi

Then after a month or so, start 6 more - like:
1. Dice Poker
2. Mancala
3. Battleboats Plus
4. Hyper Backgammon
5. ??
6. ??

... split them up over time - mix them up with different types of games, etc...

15. 七月 2007, 02:30:19
TexasToest 
题目: Re: Team tournaments
emmett, MadMonkey and Tigger:  I could go for some team tournaments too.  How 'bout it, Mr. Fencer sir?

15. 七月 2007, 02:24:56
TexasToest 
题目: Re: I guess I missed out, but....
Hrqls and redfrog:  No, I'm talking about if you start a new fellowship.  I thought when setting up a new fellowship you could set the membership level of members of the fellowship.  I guess I dreamed it.

14. 七月 2007, 22:11:24
Andersp 
Andersp修改(14. 七月 2007, 22:14:28)

14. 七月 2007, 22:06:06
furbster 
me 2 :) i read the last book in 2 days lol

14. 七月 2007, 21:50:14
MadMonkey 
题目: Re:
furbster: Oh yes, doubt i will be on much next weekend, i will be in the queue at midnight to get my copy

14. 七月 2007, 21:43:24
furbster 
ooh good idea i can't wait til the book comes out adn i'm seeing the film this week woohoo lol

14. 七月 2007, 21:39:37
MadMonkey 
题目: Re: Team tournaments
Tigger & emmett: And as a theme, how about Harry Potter as the last book is released next Saturday, and the 5th film is now out ( <---Quidditch lol)

14. 七月 2007, 20:15:32
Papa Zoom 
题目: Re: Team tournaments
emmett:  me too  :)

14. 七月 2007, 19:14:04
goodbyebking 
题目: Re: Team tournaments
MadMonkey: I would love to see a new round of team tournaments.

14. 七月 2007, 19:11:02
MadMonkey 
Any sign of any new Team Tournaments yet Fencer ?

All those new games we have not had Tournaments for yet well, apart from Hawaiian Checkers & Cheversi, but we could have the again as they were new at the time and no one knew what to do lol

13. 七月 2007, 23:59:32
King Reza 
OK.  To speed things up, while Emma is answering her questions, I'm taking interview requests.  I've got 3 so far.  Send me a message.  Don't ask for people to be interviewed on here so that it'll be  asurprise for them to see they've been chosen.  Thanks.

13. 七月 2007, 14:59:06
MadMonkey 
题目: Re:
pauloaguia: True, have an option to have new games added or not

Thats would be good, solve the problem both ways then

13. 七月 2007, 14:54:06
pauloaguia 
题目: Re:
MadMonkey: I didn't have all chess variants active in my filter, not sure if it has anything to do with it.
Better yet would be an option to automatically add (or not) new games from the filter as they are created on the site... because some people may argue that they don't want to have to reset the filter every time a new game shows up...

13. 七月 2007, 14:48:53
MadMonkey 
Fencer, could you set new games to selected in our settings please as default.
As you know Behemoth Chess is rather quick , trying to get rematches set up is a nightmare till people change there filters.
Selected by default i think would be better

13. 七月 2007, 13:13:05
ScrambledEggs 
题目: Re:
aaru: you have to send the King a message nominating him

13. 七月 2007, 13:11:30
aaru 
题目: Re:
"Snoopy": My proposal is tenuki (No 1 in 16 games!).



____
aaru

13. 七月 2007, 12:57:45
ScrambledEggs 
题目: Re:
King Reza: and the next to be interviewed is?

13. 七月 2007, 11:09:43
King Reza 
I sent the questions to Emma.  No more questions please. 

13. 七月 2007, 07:39:25
Fencer 
题目: Re: I thought no games would time out while the site was offline today?
Bwild: One of them.

13. 七月 2007, 01:15:26
Bwild 
题目: Re: I thought no games would time out while the site was offline today?
Fencer: "Your timeouts are not our fault." typical management response!! lol

12. 七月 2007, 20:56:40
Fencer 
题目: Re: I thought no games would time out while the site was offline today?
Proud2bAmerican: The downtime was shorter than 60 minutes, that's why the time is not stopped. Your timeouts are not our fault.

12. 七月 2007, 17:04:10
King Reza 
OK.  Thanks for all the questions you've sent me.  I'll send Emma the questions tomorrow morning, which is in about 15-18 hours from now.  So if you have something on your mind that you feel like asking, just send it to me quickly. 

12. 七月 2007, 16:18:36
redfrog 
题目: Re: I guess I missed out, but....
TexasToest: you might be wondering about making them captains or not - they have to be made managers before they can be made a captain.

12. 七月 2007, 11:54:58
Hrqls 
题目: Re: I guess I missed out, but....
TexasToest: they can only set the level for inside the fellowship, making them a manager or not

12. 七月 2007, 07:30:23
TexasToest 
题目: I guess I missed out, but....
I thought the big boss of a fellowship could set the level of membership for members.  Untrue?

12. 七月 2007, 04:28:02
alanback 
Looks like we need an additional smiley :-)

12. 七月 2007, 04:25:01
redfrog 
题目: Re: a new co-mod has been hired
baddessi:

12. 七月 2007, 03:42:00
baddessi 
题目: Re: a new co-mod has been hired
redfrog: Welcome...very nice to see you up there

11. 七月 2007, 23:38:59
redfrog 
题目: Re: a new co-mod has been hired
Oceans Apart:

11. 七月 2007, 21:30:36
Adaptable Ali 
题目: Re: a new co-mod has been hired

redfrog:

11. 七月 2007, 21:20:36
redfrog 
题目: Re: a new co-mod has been hired
Hrqls: thanks for the welcome as co-mod- i hope to be of use....

11. 七月 2007, 20:01:35
chessik 
题目: Brainking World Championship
Dominika:

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