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12. Iunie 2009, 18:00:32
MadMonkey 
Subiectul: Re:
Fencer: Trust me, if there is a problem i will find it

12. Iunie 2009, 17:30:04
Fencer 
Subiectul: Re:
MadMonkey: Heh, that's funny. And it's interesting that nothing like that happened when I was testing byes before releasing them. Well, BrainKing is already too complex and even a small change can cause unexpected problems.

I'll look at it soon.

12. Iunie 2009, 15:00:32
Czuch 
Subiectul: Re:
MadMonkey: Yeah, that is totally whacky!

It looks like things will sort themselves in the next round.... that nobody will get a bye then, but the pairings of who plays who, make absolutely no sense at all?

Why does the guy rated 1900s get a first round bye anyway?

12. Iunie 2009, 14:32:57
MadMonkey 
Subiectul: Re:
Modificat de MadMonkey (12. Iunie 2009, 14:33:38)
AbigailII: Agreed

I knew it was wrong, but wanted to make sure, so i messaged a few people as well

Will be interesting to see what happens after the first round lol

12. Iunie 2009, 13:54:19
AbigailII 
Subiectul: Re:
MadMonkey: That looks very wrong to me. The first tournament has only 8 players - there's shouldn't be any byes to begin with. The second tournament has 10 players - 6 players should have byes, the four remaining players should play the two matches in the first round. Ideally, the two matches should be distributed over both halves of the bracket; that is, if the winners of the first round matches keep winning, they should meet in the final.

If you use the schema below, and fill in the participants in order, then there will not be byes, and first round winners will meet as late as possible.

1. ------+
+------+
16. ------+ |
+------+
8. ------+ | |
+------+ |
9. ------+ |
|
+------+
| |
5. ------+ | |
+------+ | |
12. ------+ | | |
+------+ |
4. ------+ | |
+------+ |
13. ------+ |
|
+-------
|
3. ------+ |
+------+ |
14. ------+ | |
+------+ |
6. ------+ | | |
+------+ | |
11. ------+ | |
| |
+------+
|
7. ------+ |
+------+ |
10. ------+ | |
+------+
2. ------+ |
+------+
15. ------+

This also easily generalizes to 32, 64, 128 participants (and to 8).

12. Iunie 2009, 13:01:17
MadMonkey 
hmmmmm ok PLEASE someone explain to me this:

Madhouse 2009 - Week 24

Madhouse 2009 - Week 24

Byes take effect in the FIRST round on an Elimination Tournament. Looking at these 2 examples something odd is happening. The only way this can work here is if you are having Byes in the next Round & the next etc..etc.. so you could get a Bye to the Final.

To me using Byes, the first column of games should be 4, 8, 16 etc... where the empty spaces are Byes as such. Other games in the Tournament are fine whether they have 5, 7 or whatever amount of players.

PLEASE tell me this is a bug

11. Iunie 2009, 13:15:13
Mort 
Subiectul: Please Fencer...
About the more boards for fellowships..

http://brainking.com/en/Board?bc=1&plla=988251

Is it, is it not happening? By this conversation I thought you were going to increase the number of boards that a fellowship can have by 2 or 3.

11. Iunie 2009, 13:10:05
Mort 
Subiectul: Re:
ChessVariant: It's probably the Vegas lot and all other USA based gambling groups moaning about losing business.

And your right, they could easily make it that each gambling site has to have a licence which they must pay for.... and have to renew annually.

And I'd probably guess that the online companies within a heartbeat will say.. "YES".

11. Iunie 2009, 03:50:57
Herlock Sholmes 
Subiectul: Re:
Modificat de Herlock Sholmes (11. Iunie 2009, 03:52:00)
alanback:but do you know why ? because those greedy, fat cats do not know  how to profit from this gambling ... don't worry, if they could get 40 percent of gambling site income it would be suddenly legal ...
this is what I think about what is legal or illegal in this country ...

11. Iunie 2009, 03:30:08
alanback 
Subiectul: Re:
nodnarbo:Internet gambling is illegal in the US.

11. Iunie 2009, 02:05:24
nodnarbo 
Subiectul: Re:
alanback: did they say why?

11. Iunie 2009, 01:13:08
alanback 
Subiectul: Re:
Czuch:Indeed.  One hopes that non-US players weren't affected, but who knows?

11. Iunie 2009, 00:55:02
Czuch 
MidnightMcMedic

11. Iunie 2009, 00:50:07
Czuch 
Subiectul: Re: U.S. Deals Blow to Online-Poker Players
alanback:

11. Iunie 2009, 00:47:51
alanback 
Subiectul: U.S. Deals Blow to Online-Poker Players

In an apparent crackdown on Internet gambling, federal authorities
in New York have frozen or seized bank accounts worth $34 million
belonging to 27,000 online poker players, according to representatives
for the players and account holders.


In an operation that began last week, the office of the U.S.
Attorney for the Southern District of New York froze or issued seizure
orders for bank accounts in Los Angeles, San Francisco and Arizona held
at Wells Fargo, Citibank, Goldwater Bank and Alliance Bank of Arizona.


A spokeswoman for the U.S. attorney's office had no comment.


9. Iunie 2009, 22:48:57
Fencer 
Subiectul: Re: Dan & Kyu

9. Iunie 2009, 22:19:01
joshi tm 
Subiectul: Re: Dan & Kyu
aaru: How are these calculated? Other than the BKR I think as the higher BKR here has a lower dan rating

Go Ceiter 2260 - 2 dan
Go 13x13 ad0 2414 - 4 dan
Go 9x9 Ceiter 2142 - 1 dan

9. Iunie 2009, 14:14:43
aaru 
Subiectul: Dan & Kyu
I see that we have dan & kyu in Go.
Nice.

8. Iunie 2009, 19:12:23
alanback 
Subiectul: Re: Congrats Fencer!
Czuch:To my surprise I found that my first login was on 12 February 2003, so I've been here even longer.  My how time flies!

8. Iunie 2009, 13:49:14
Mort 
Subiectul: Fencer.....
You mentioned that you might be increasing the number of boards a fellowship can have, by the talk I thought you were going to increase the quantity to maybe 6 boards??

Is it happening???

7. Iunie 2009, 21:16:53
Czuch 
Subiectul: Re: vacation days
Pedro Martínez: okay, thats what i was trying to say, I think.... it is not their weekend day for sure.

7. Iunie 2009, 21:15:22
Pedro Martínez 
Subiectul: Re: vacation days
Czuch: Either Sunday is one of their weekend days or your game was not the first one to "time out" today.

7. Iunie 2009, 21:14:58
Czuch 
Subiectul: Re: vacation days
Czuch: So... maybe if you used a vacation day today already on another game that was ready to time out, then again on a different game the same day? The second time (and every other that same day) would only reduce your vacation days left on the first game?

7. Iunie 2009, 21:14:45
Herlock Sholmes 
Subiectul: to all Massacre Chess players
I would like to invite all of you to join my new, highly competitive fellowship ... it's all about Massacre Chess and nothing more ... please join ...
Massacre Chess Club
Andy.

7. Iunie 2009, 21:11:41
Czuch 
Subiectul: vacation days
auto vacation.... I had a player who was given an extra 24 hours added to their game, but their vacation days left did not go down?

Someone explain this to me, or show me where to read about this please?

7. Iunie 2009, 08:37:30
Fencer 
Subiectul: Re: Congrats Fencer!
Czuch: That's a good start.

7. Iunie 2009, 05:53:50
Czuch 
Subiectul: Congrats Fencer!
You got me for 6 full years so far!!!

6. Iunie 2009, 18:28:03
nodnarbo 
Subiectul: Re:
Fencer: That worked, and I see what the problem is...In Plakoto the images which have black and white pieces on the same point aren't supported in the large style pieces

6. Iunie 2009, 08:34:17
Fencer 
Subiectul: Re:
nodnarbo: Switch to small pieces at your Settings / Backgammon game.

6. Iunie 2009, 04:21:30
nodnarbo 
Subiectul: Re:
rod03801: Ok so it is just me then

6. Iunie 2009, 04:20:10
rod03801 
Subiectul: Re:
nodnarbo: I see them all fine when I click your link

6. Iunie 2009, 04:17:41
nodnarbo 
I'm having issues seeing some of the images in this game. Is it just me? I'm not having problems with any other games...

1. Iunie 2009, 19:32:14
Czuch 
Yeah... and you can still see them on your friends online column, and there is still a green dot beside their name on your list for waiting games, but not on your online users list or your online opponents list?

1. Iunie 2009, 18:51:45
Gouwe gozer 
ok, I change my view

1. Iunie 2009, 15:50:20
Czuch 
Subiectul: Re:
rod03801: Thats right, but you also cant see them on your "opponents online" link, or your "players online" link as well?

Now I wonder.... if you are in a game with them, and you "move and go to the next game with an opponent who is online" would someone who has you blocked still count?

1. Iunie 2009, 04:52:02
rod03801 
Subiectul: Re:
Gouwe gozer: You can visit someone's profile even if they have you blocked

1. Iunie 2009, 04:50:36
Gouwe gozer 
As far as I know/understand, if you're on someone's blocked user (= enemies) list, you can't visit her/his page at all, can't sent messages, etc.

No idea yet about the question, but I've time enough to find out

31. Mai 2009, 18:41:31
Papa Zoom 
Subiectul: Don't you know what you are doing at that time anyways?
rod03801: I can honestly say that I often don't know what I'm doing at the time I'm doing it.

31. Mai 2009, 18:28:19
Czuch 
Subiectul: Re: last action
rod03801: That might be it then Rod, thanks!

I guess it is one way to find out who has you on blocked or enemies list....

Why should we even have any access to the profile of someone who has you on block then, I wonder?

Also, this issue of ponds, where people who have not been online cannot change their previous play, and people keeping track of this, makes it an advantage/disadvantage when this blocked user function comes into play, seems like this could be improved upon.... I gotta run now, but will have to give this some more thought

31. Mai 2009, 18:12:27
rod03801 
Subiectul: Re: last action
Czuch: Yes it is normal not to have this view of yourself. Don't you know what you are doing at that time anyways?

As far as the other question, it may have something to do with either you having them on your blocked user list, or them having you on their blocked user list. Just guessing on that one, but it seems the most logical explanation.

31. Mai 2009, 18:07:36
Czuch 
Subiectul: last action
I am noticing that on most profile pages i see a "last action" line, says what time and day a person was here and what they are doing or if they have cloak mode....

But some profiles do not have this line available to see?

How does one have this info removed from their profiles anyway?

Also, I dont see this line on my own profile either, but I have done nothing to exclude it? Is it normal to not have this view for ourselves?

24. Mai 2009, 00:49:02
Gouwe gozer 
Thanks for the information and confirmation
Haven't create a tournament with this game but in my opinion a good option

23. Mai 2009, 21:16:44
wetware 
Subiectul: Re:
Fencer: I seem to recall playing in some tournaments (not here at BK) where that approach was used, and it was a great option.  It works exceptionally well with variants like fischerrandom progressive chess--where you can avoid having an over-analyzed starting position, but at the same time you don't want to give some players far more favorable/inferior positions than other players.

23. Mai 2009, 21:00:30
Fencer 
Subiectul: Re:
rod03801: Your belief is confirmed.

23. Mai 2009, 20:57:08
rod03801 
Subiectul: Re:
Gouwe gozer: I believe on the tournaments, it would depend on what the creator chose. There is the option when creating tournaments with games with "random" positions, to have everyone have the same set up or not.

23. Mai 2009, 20:12:58
Gouwe gozer 
As far as I can see is the same startposition in all my games in the same tournament. That means that my black games are equal in the starting position as my opponents when they play black. The same appears in my white games lol
A quick view in other games, in the same tournament, showed me exactly the same startingposition as well. I'm not sure the position is the same for the whole tournament, but I think yes In that case it's a fair tournament
The tournament I joined is a small one (5 players), it makes me curious for a bigger tournaments, everybody in the same position?

23. Mai 2009, 10:11:44
pauloaguia 
Subiectul: Re:
Modificat de pauloaguia (23. Mai 2009, 10:13:05)
Fencer: On the other hand, I am not sure if I reset the start position if multiple invitations are created at once.
I'd bet on this last one. It has happened to me in several games too... However, I have many different as well and they were created at the same time too...

23. Mai 2009, 09:01:02
Fencer 
Subiectul: Re:
rabbitoid: Maybe statistically, but it is logically possible.
But you can blame Sun: http://java.sun.com/javase/6/docs/api/java/util/Collections.html#shuffle(java.util.List)

On the other hand, I am not sure if I reset the start position if multiple invitations are created at once.

23. Mai 2009, 07:49:14
rabbitoid 
Mostly random number generators are fair and pass every statistics test. The problem is that the generator has to be initialized somehow. After all, this is done by a computer. However complex the calculation, if you start with the same data you end with the same results, in this case the same "random" sequence. So what is mostly done is to initialise the generator by reading the system clock. Which works fine, provided you do it only once, maybe at system boot, and not game by game. I'm only guessing as to what might have happened, I have no idea how things are implemented here.

The fact is that two games are identical, which statistically is totally impossible.

23. Mai 2009, 00:47:34
wetware 
Subiectul: Re: Something odd
rabbitoid: If they're identical, I might feel less hesitant to claim occasional dice rolling weirdness here, too.  But I really hate to move toward that conclusion, as I feel sure that the vast majority of "dice cheating" claims that are made against backgammon sites and (especially) backgammon software are completely groundless.  I do not wish to join the lunatic fringe.

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