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4. april 2006, 03:41:36
pentejr 
Onderwerp: Re: How rumors get started
Aangepast door pentejr (4. april 2006, 04:15:01)
alanback: That last double accepted looks very shady. However, if this person had hacked the dice, wouldn't they have a better hyper backgammon record than 20-18?

4. april 2006, 01:54:29
Pedro Martínez 
Onderwerp: Re: How rumors get started
alanback: This guy is just unbelievable. I know what I'm talking about. :)

4. april 2006, 01:52:35
alanback 
Onderwerp: How rumors get started

31. maart 2006, 22:00:52
pentejr 
Onderwerp: Re: double capture of grab the 5 position ?
grenv: I agree. In regular backgammon, a double tap can be devastating. In crowded (though I, like grenv, have limited experience with the latter) closing up the inner table is important, as you do not want your opponent using those extra pieces to create a strong "back" position (more than one point made in your inner table). The latter can easily lead to getting hit/locked up on the bar toward the end of the game, which is when that really matters, in crowded.

Having said all that, I have completed all of 4 games of crowded (though my record is 3-1). So take that for what it's worth.

31. maart 2006, 16:39:12
Hrqls 
Onderwerp: Re: double capture of grab the 5 position ?
grenv: well the other pieces on the bar dont have to come into the game first .. so capturing 1 piece does the same as in regular bg, close the 5 point is nice though because your opponent has to get those pieces into play (which i often forget to do myself :)) .. but 2 blocked points isnt enough to make him worry ... but its a start :)

31. maart 2006, 16:35:31
grenv 
Onderwerp: Re: double capture of grab the 5 position ?
Hrqls: I'm not too familiar with crowded, but it occurs to me that with 5 opponent pieces on the bar, closing the 5 point is more important than hitting twice.

31. maart 2006, 16:31:38
Hrqls 
Onderwerp: Re: double capture of grab the 5 position ?
grenv: i guess i am learning (although i was tempted to capture both as i know i am playing too defensive sometimes)

btw i failed to capture his piece on the 7th spot, but i captured 2 pieces in the next move, just hope he wont send me back :)

31. maart 2006, 16:30:07
grenv 
Onderwerp: Re: double capture of grab the 5 position ?
Hrqls: I would have made the same move in this position.

31. maart 2006, 16:24:12
Hrqls 
Onderwerp: double capture of grab the 5 position ?
whats more important ? capture 2 pieces (and leaving a single on the 5 position) or secure the 5 position ?

example

i chose to secure the 5 position as you can see (and hope to capture the piece on 7 with my next move)

(i hope basplund doesnt mind me posting this here as i already made the move, if anyone thinks i should not post this yet i will remove it)

31. maart 2006, 16:02:22
Hrqls 
Onderwerp: Re: 7th spot
Czuch Chuckers: i was hunting him on another site, and he was ok

i thought was one of the 7 dwarves? small for sure, but not as small as a rabbit :)

31. maart 2006, 14:21:06
Czuch 
Onderwerp: Re: 7th spot
Hrqls: That pesky Wabbit is very grumpy lately!

31. maart 2006, 09:53:16
Hrqls 
Onderwerp: Re: 7th spot
grenv: where is that little rabbit when need him :)

31. maart 2006, 09:52:33
Hrqls 
Onderwerp: Re: 7th spot
grenv: i would love an analysis as well :)
i think you are right .. i tend to play too defensive lately .. trying to turn around again :)

6-6 i would play 13/7*/1* with 1 piece and 13/7 with 2 other piece (i think)

30. maart 2006, 21:37:30
grenv 
Onderwerp: Re: 7th spot
Hrqls: I think the move you suggest is a huge blunder and would love to try a computer analysis at some point. Your opponent has a great chance of running or blocking your 7 point etc etc.

I'm sure with that particular roll you must hit the opponent on your 7 point. In fact even with 6-4 you should play 13/7 24/20 and with 6-5 I would hit both (13/7 6/1).

Interesting problem: If you roll 6-6 do you play 13/7*/1* or 13/7* 24/18 ?

30. maart 2006, 21:01:57
Mike UK 
Onderwerp: Re: Last rant
alanback: Plus ce change, plus ce meme chose

30. maart 2006, 20:09:27
Hrqls 
Onderwerp: Re: 7th spot
grenv: if my opponent went 24/18, 13/10 with his 6+3

and i would roll a 6+2 after that, i think i would go 1/9 or 1/7,1/3 (i think the second because i like to advance my last piece at least a little bit, i somehow like the 3 spot)

30. maart 2006, 20:05:03
grenv 
Onderwerp: Re: 7th spot
Hrqls: I'm sure in the situation I described there is no better move than the 2 I siggested. I think 24/22 is slightly better than 13/11 unless you really need a gammon.

What would you play? Anyone else have a theory?

30. maart 2006, 19:43:19
Hrqls 
Onderwerp: Re: 7th spot
grenv: hehe thats exaqctly what has happened a few times the last weeks :)

if i would go 13/7* then i would go 13/11 as well ... if i were taking the risk then i would take it well and provide with enough options to secure the position

i still wont do it myself though .. i think the risk is too high .. although i might do it when i am in a weird mood (just as taking the 5 spot while leaving a single there :))

30. maart 2006, 16:55:27
grenv 
Onderwerp: Re: 7th spot
Hrqls: If you don't hit and they block the 7 spot it's very good for them. High risk high return.

For example if you started with a 6-3 and moved 24/18 13/10, then your opponent rolled 6-2, his best move is to hit you with 13/7* 24/22 or 13/7* 13/11

30. maart 2006, 12:52:07
Hrqls 
Onderwerp: 7th spot
lately i see a lot of players hit my single piece on the 7th position (close to their home) leaving a single piece of their own there

they even do this at the start of the game

isnt this too dangerous ? as its quite easy to hit it back (7 with 2 dice, or a single die for a piece still in their home) and they will lose a lot more than i lost when i hit them back ?

or is their some secret reason for this ? :)

28. maart 2006, 22:00:40
grenv 
Onderwerp: Re: Last rant
alanback: I would agree if the universe of players was larger, however with a limited number of players who have that level of experience it doesn't seem too odd to me.
Thankfully the list includes the number of games, so we can easily look at it any way we want.

28. maart 2006, 20:38:23
alanback 
Onderwerp: Last rant
I'm going to say this one more time and then shut up. There is a basic flaw in the ratings system as applied to backgammon games. It simply should not be possible for a player to rise to the top of the ratings in fewer than 100 games. Yet the top 3 rated hypergammon players and 2 of the top 3 backgammon players have fewer than 100 games behind them. Any system that allows this is broken and needs to be fixed.

23. maart 2006, 21:16:14
alanback 
Onderwerp: Re: doubling question
grenv: I thought as much

23. maart 2006, 20:45:55
grenv 
Onderwerp: Re: doubling question
alanback: lol, i didn't even notice it was crowded. Just looked really quickly.

23. maart 2006, 20:01:45
alanback 
Onderwerp: Re: doubling question
grenv: If this were a game of backgammon, I would probably agree with you. But I think in Crowded it takes a bit longer to bear off fully after opening the 6 point, so I thought the chance of a gammon was negligible. It is always necessary to consider the risk that I could be forced to leave a shot during the bearoff, a risk I prefer to avoid!

23. maart 2006, 19:42:57
Hrqls 
Onderwerp: Re: doubling question
Aangepast door Hrqls (23. maart 2006, 19:43:19)
grenv: *nod* but when he was bearing off i had a little chance ... not big enough to worry about though

but i wonder if that chance is lower than the chance of me winning 2 more matches (as the first is the crawford game)

so far alan won 6 out of 6 games against me, so him winning at least 1 game in the next 2 is about ... hmm 100% *fear* ;)

23. maart 2006, 19:09:56
grenv 
Onderwerp: Re: doubling question
Hrqls: You had almost no chance to hit back, all he needed was a 7 or 8 on 2 dice, or a 1 or a 3 to block you entirely.

23. maart 2006, 17:52:20
Hrqls 
Onderwerp: Re: doubling question
Hrqls: hmm on the other hand .. if i had accepted i would have had the option to double back making this the final game in the match

argh! doubling questions at the end of the match are tougher than at the start :)

23. maart 2006, 17:50:32
Hrqls 
Onderwerp: Re: doubling question
Hrqls: on the other hand though ... i still had a chance to hit alan back .. and by taking this 1 point we entered the crawford game in his advantage

so i think it was a nice thing to do double after all :)

23. maart 2006, 17:42:49
Hrqls 
Onderwerp: Re: doubling question
BIG BAD WOLF: hehe *nod* somehow i forgot the fact that i still have to come off from the bar first ... i was thinking 'can he send me back to the bar' and 'do i think i can hit his single piece there' :)

now i realize he could easily close it down i am glad i didnt ponder too long and declined quickly :)

grenv: do you really think he could have gammoned me ? how far away does someone have to be to have a chance to be gammoned ?
i would have 5 pieces out, 4 which i could move in with 2 moves, 1 piece which could take longer. i suppose i would be out when there are 2 positions free, leaving my opponent with at least 8 pieces, which means about 5 rolls .. hmm .. calculating out loud now ... 5 rolls .. thats about what i would need to get my pieces in my home and 1 out :)

i think i could have been gammoned indeed with just a little luck for my opponent, but not as much as i thought it would take :)

23. maart 2006, 17:39:11
Hrqls 
Onderwerp: Re: doubling question
alanback: :) i know ... but you know the dutch .. they are like that knight on the bridge in monty pythons :)

23. maart 2006, 17:34:21
grenv 
Onderwerp: Re: doubling question
alanback: I disagree, I think it was too good to double.

23. maart 2006, 17:14:11
alanback 
Onderwerp: Re: doubling question
Hrqls: Of course not -- resistance is futile ;-)

Seriously, it was a dead drop, I only cashed because I didn't see a serious gammon possibility.

23. maart 2006, 17:09:28
coan.net 
Onderwerp: Re: doubling question
Hrqls: I don't know any stats about a position like that or not, but in my opinion - I would not have taken the double either.

Your opponent could easly close up your only opening (even with a 7 - which as I understand the most common dice roll) - or at the very least, moved his piece so you could not land on him.

You would have needed luck, too much lunk in my opinion to accept it.

23. maart 2006, 17:02:39
Hrqls 
shoud i have taken the doubling offer in this position ?

15. maart 2006, 17:20:57
Hrqls 
Onderwerp: Re: no double?
BIG BAD WOLF: ah! yes of course :)

i started to play at work, i guess i clicked on 'roll dice', had to leave, and now i check back when the dice are already rolled :)

thanks!!!!

(just showing me being blonde ;))

15. maart 2006, 17:19:24
coan.net 
Onderwerp: Re: no double?
Hrqls: You should have been able to offer a double - up until the time you hit "roll dice", which after that you would not be able to - but before that, you should have had the option.

15. maart 2006, 17:16:23
Hrqls 
Onderwerp: no double?
i am not sure if i want to double, i am just missing the option

is there a reason why i am not allowed to offer a double in this position ?

14. maart 2006, 14:41:59
grenv 
Onderwerp: Re: a draw??
Marfitalu: I believe the question was "why is this a draw and not a win and a loss?".

I think this is a question of definition on this site. A match is considered a single game no matter how many games are involved, dubious but probably easier to implement?

14. maart 2006, 04:46:47
LionsLair 
Onderwerp: a draw??
I just recently noticed while looking at my finished games, that I am showing 2 draws in anti-backgammon...
I have neither offered a draw or accepted a draw, so I looked a little further... the games in question were part of a stairs match that my opponent and I split( a win, and a lose)...so why does it count as a draw? because it is part of a 2 game match? ...seems a win and a lose would be sufficient for the record books(bkr ratings) ...I think a draw would only count in a game where there is no clear winner...

...pardon to the powers that be if they feel this should be posted on the stairs board :o) ...it was perplexing to decide where to ask a gammon-stairs question...

12. maart 2006, 16:53:55
redfrog 
Onderwerp: Join In!!

11. maart 2006, 16:20:12
Fencer 
It is already fixed for future games.

11. maart 2006, 05:33:28
Vikings 
Onderwerp: Re: Anti-backgammon
Marfitalu: it is a bug, it will only give you the 6 points if the opponent resigns

10. maart 2006, 13:47:41
Chicago Bulls 
Yes if a gammon is awarded then why not a backgammon too?

10. maart 2006, 13:44:35
Chicago Bulls 
Onderwerp: Re: Anti-backgammon
Marfitalu:
I don't know. Seems logical that you should earn 6 points but you only earned 2. Seems like a bug to me....

10. maart 2006, 01:34:59
Czuch 
Run this through your program... open with 61, 65, 55, how many times do you lose?

10. maart 2006, 01:27:20
Pedro Martínez 
Onderwerp: Re:
Czuch Chuckers: LOL...:)
That's what the program said...

10. maart 2006, 01:21:57
Czuch 
Onderwerp: Re:
Pedro Martínez: hahahaha... thanks pedro!
I never said I was any good, but because I got lucky to be in such a commanding position in the first place, means that there was no luck in him winning this game????????? Anyway, I feel better now! Btw, Im going to vegas!

10. maart 2006, 01:01:56
Pedro Martínez 
Onderwerp: Re:
Czuch Chuckers: GnuBG says that at that point, the probability of your win was 94.17%. After your 52 roll, your chances dropped to 85.23%. GnuBg also says that you made two very bad moves, two bad moves and two questionable moves while pgt made only two bad moves. Moreover, GnuBG evaluated the luck factor in the following way: pgt: None, Czech Chuckers: Go to Las Vegas immediately.

10. maart 2006, 00:20:30
Czuch 
Anyone want a good laugh? Am I the only person who loses games like this? Can someone give me the roll out odds at this point? Thanks!

http://brainking.com/en/ArchivedGame?g=1449343&i=55

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