tarcellius: In a general sense, you could try to reference the AI of a chess program. The best, easiest one I've seen is Tom's Simple Chess Program that you can find at this website: http://www.tckerrigan.com/Chess/TSCP
It follows the general need for board game AI: 1.) find legal moves (harder in pente than chess since more legal moves available for the most part) and potentially prune out terrible ones 2.) find a way to assign a score to a position Hope that helps!
(nascondi) Desideri fare una partita rapida con la garanzia di finirla in 2 ore? Genera una nuova partita preferita, seleziona il Tempo e regolalo: Tempo a 0 giorni/1 ora, Bonus a 0 giorni/0 ore e Limite a 0 giorni/1 ora. (TeamBundy) (mostra tutti i suggerimenti)