playBunny: People who time out against only some players is a problem in TTT. However, it's also a problem in all other games, even though the "award" for winning a game is less (ie always the same). So, shouldn't the discussion be more golbal, since the problem affects every game.
I think it's impossible to solve to everyones satisfaction. Only way would be to make one timeout spread and let the player lose all his/her games, and that's a bad, but maybe fair, solution.
I play to win, but most important is still the challenges and all the things I learn. I will keep playing TTT and other games, and enjoy it. Sometimes I will get "lucky" and get an easy win, sometimes unlucky and my "worst" competitor will. Both ways, I'll have a great time! Stop woory, be happy!
My guess is there is an answer ofr this somewhere, but I can't find it... How strong is the BG-community here compared to other sites? Compared to live? Since I only played it on the net, I have no idea. In eg chess, it's easy to compare the rating of a few known players net & live rating and get an idea of the level of play and how strong the site is. Are there anything like that in BG as well?!
(nascondi) Se desideri trovare un avversario con una abilità di gioco pari alla tua, guarda nella pagina di valutazione del tipo di gioco desiderato e scegli un giocatore con un punteggio BKR vicino al tuo. (pauloaguia) (mostra tutti i suggerimenti)