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1. Dicembre 2010, 05:12:16
ellieoop 
Argomento: Re:
thisbeme: i couldn't get on and alexlee was trying to get on but had to go to work. she has some 1 day ponds and maybe other games that's she's worried about.. she would hate to lose those games.

1. Dicembre 2010, 04:49:53
thisbeme 
Argomento: Re:
Bernice: I couldn't connect about 20 minutes ago, was close to timing out as a result!!

1. Dicembre 2010, 02:19:17
Bernice 
is any body else experiencing delays/unable to connect?

I used the "down for all or just me" and it wasn't me."

26. Novembre 2010, 22:05:37
3minus2 
Again you're welcome for the upgrade. And yes thats true in a way, i am nr 4 now in keryo :) I hope you challenge the other players as well to see where you are standing :) Good luck and have fun m8 ! :)

26. Novembre 2010, 22:02:56
happyjuggler0 
Argomento: Re: friends list
rod03801:

Ok, I messed up the first time that I tried to make him a public friend, but I got it right this time.

I think that what I did the first time was click the wrong button after clicking the lock, and as a result I actually removed him from my friends list. I had to put him back on the list again, which I thought was odd at the time....

26. Novembre 2010, 22:00:12
happyjuggler0 
Argomento: Re:
3minus2:

Wow, another membership! Thanks once again, that is generous of you, especially considering that thanks to our games together I took your number 2 spot in the keryo pente ratings list, for now anyway....

26. Novembre 2010, 18:56:43
3minus2 
You're welcome happyjuggler0, now you have a Knights account. Kind Regards,
Mark

26. Novembre 2010, 02:48:42
rod03801 
Argomento: Re: friends list
happyjuggler0: Yup, it's been asked many times.

26. Novembre 2010, 02:36:11
happyjuggler0 
Argomento: Re: friends list
rod03801: Thanks rod, your instruction was perfectly helpful; now I have to wait for him to agree to allow me to put him on my public friends list.

I never saw that padlock before. The way this is set up is totally unintuitive.

rod, I don't know how to add a submission to the "tips" list, but I suggest that you do so. I can't possibly be the only person who had that question before....

26. Novembre 2010, 02:04:03
rod03801 
Argomento: Re: friends list
happyjuggler0: Go to your friends list. (From the link on the left, under Profile section) You will see a little padlock next to his/her name. Click that.

26. Novembre 2010, 01:01:35
happyjuggler0 
Argomento: friends list
A few days ago someone bought me a membership, so I put him on my friends list. When he is online, the right side of my screen shows his name.

However I don't see his name on my profile as a public friend. Why not? What do I have to do to make that happen?

Thanks,
happyjuggler0

21. Novembre 2010, 15:03:39
Fencer 
Argomento: Re: "Go to next game of similar type" button
El Cid: There will be 13 groups and 11 subgroups of game types in the next BrainKing version, so I guess the "go to next" action should be a little more meaningful.

21. Novembre 2010, 13:44:31
El Cid 
Argomento: Re: "Go to next game of similar type" button
thisbeme: According to brainking they are all of the type "other", but yes, maybe 2 or 3 division in the "other" type would be more than welcome

21. Novembre 2010, 12:05:22
thisbeme 
Argomento: "Go to next game of similar type" button
Apparently Jungle, Assimilation, Dice Pokers, Mastermind, Frogs Legs/frogfinder, Mancala, Froglet are all of" similar type".
To my mind the relationship isn't obvious. When I want to go to a similar game it is from triple/not triple dice poker 6d to dice poker 5d not mancala/assimilation/etcera!

13. Novembre 2010, 19:04:49
plaintiger 
Argomento: Re: auto-pass?
Roberto Silva: thank you, Roberto. no wonder i couldn't find it...seems to me a weird place for it. but yes, it would be nice to get Ludo on that list.

13. Novembre 2010, 18:40:47
thisbeme 
Argomento: Re: auto-pass?
Roberto Silva:
I agree I timed out with 1 legal move! in couple of games!
Checkers/chess/knightfight could also have autopass/automove for the situations where there is only one legal move!

13. Novembre 2010, 01:31:37
Roberto Silva 
Argomento: Re: auto-pass?
plaintiger: Settings --> Game filter --> scroll down

Currently only available for backgammon variants. We definitely need an option for Ludo as well.

13. Novembre 2010, 00:38:39
plaintiger 
Argomento: auto-pass?
it seems to me there was an "auto-pass" feature on the site a while back; i never knew what it was for, but i think i've figured it out: i'm playing a game of Ludo; would auto-pass prevent me from being notified that it's my turn when i can't make a move, and just pass the turn for me? and if so, where is the auto-pass setting? i want to turn it on!

thanks.

9. Novembre 2010, 07:17:26
Good Luck :)FLR 
Argomento: happy bthday
to the big boss Fencer

7. Novembre 2010, 14:35:29
Mélusine 
Argomento: Re:
coan.net: Ok, I'll do it next time. Thank you for the information, I didn't know it was possible.

7. Novembre 2010, 06:02:00
coan.net 
Argomento: Re:
Mélusine: Once any fellowship tournament starts (team challenge or site team tournament) - you can LEAVE that team at any time and join another fellowship's team. There is nothing keeping you on that team once the tournament starts.

I just tested it - I was in one fellowships for the Knight Fight team - I had already removed myself from that team (continuing to play the games for that tournament), and joined another team. Not sure about the issue when a fellowship is deleted, probable just a bug in programming, but for normal running fellowships, you shouldn't be trapped and should be free to join another team if you want.

7. Novembre 2010, 03:46:02
Mélusine 
And I don't speak about games (in team tournaments) you play for f/s which have been deleted after the beginning of the tournament.
For what I said before (a team with less than 4 players) you can hope to find another player, but when the f/s is deleted : you're convicted ! : you have to wait the end of the tournament (shall I speak again about slow players ?! ).
But, in this case, you're also punished ! : at the end of the tournament, you're blocked and can't join no more teams for this game. Luck is with you because Fencer had the good idea to create a bug tracker and each time I asked, this problem has been solved (thanks to him).
But I must admit this irritates me a little and I've actually this problem with 4 games and I've not informed, so I'm blocked for these games.

7. Novembre 2010, 03:26:49
Mélusine 
Argomento: Re: Every team should have a captain
" it has been requested before, that there should be a way for players in teams to either make themselves available or not without having to leave & rejoin teams " : I totally agree with that.
And I'd like to be able to join several teams for the same game. Because when I like a game, I'd like to play it more often. I understand that it can make a problem when the 2 teams where you are play together, but in this case, only one choice would be possible (for the player) for example.
I say this, because sometimes you join a team, you play several tournaments and suddenly (I don't know why) many players leave the team and you're now less than 4 in the team, so you can't play other tournaments (because not enough players) and you can't leave the team for another because the tournaments aren't finished (even YOU have finished).
And we'll speak again about slow players.... (it will remember something to Gouwe gover and Gabriel Almeida - a discussion we had on another board).

6. Novembre 2010, 16:55:52
MadMonkey 
Argomento: Re: Every team should have a captain
coan.net: OK, so how about by default the Big Boss of every Fellowship should be in the Teams (that have been created) and then also made Captain, then if someone would like to take over it is easy, BUT to have the Boss join Teams (even if he does not play) just so he can put the Teams into a Tournament is pretty stupid really
You know the Madhouse tries to enter a Team all the time in any Tournament that is there, but getting players is one thing, trying to fins a Captain is something else (though i have to admit, i do not know why).

Gouwe gozer : It is simple, if you want to play in a Tournament, join that Team, once the team is entered, then leave....no problem.

Fencer : I am Captain of many of my Teams, BUT i do not always play, simply for a fact as that it is a game i can not play or i am crap at, but i make myself Captain just so we can take part.

ALSO, it has been requested before, that there should be a way for players in teams to either make themselves available or not without having to leave & rejoin teams. A better way would be able to set your own parameters for a Tournament in your settings (i.e. you will play if it is 5 days, standard vacation etc...).

6. Novembre 2010, 15:00:46
Gouwe gozer 
Argomento: Re: Every team should have a captain
coan.net: Good to see that I'm not the only one with that opinion, like in the other board I wrote my opinion/thoughts and don't want to repeat it over and over again like some others do I am here to play my games and not to write a book on the boards

6. Novembre 2010, 14:48:19
coan.net 
Argomento: Re: Every team should have a captain
Gouwe gozer: I agree - I only stay in teams that I'm a captain... so when team tournaments come up, I will sometimes join the team and just hope that I'm not put into a tournament with a time control I can not play... and then remove myself from that team. A solution (lots of work for Fencer) would be if each person could choose the types of tournaments they can be put into to. Since there is a lot of different options a tournament can be ran with, there would be a lot of option a person can choose - by default everything turned on like it is now - but for example, I don't play red/green dot games so I would remove those so I could not be put into those... and same with anything less then 3 days. And of course if that happened, the team captains & Big Bosses would have to be able to see those also so they know why they can't get someone signed up. Of course as I said, my simple solution right now is just remove myself from any team that I don't captain. (Plus I've also tried to make clear for those that I do captain that I would not sign anyone up for anything with red dots and/or less then 3 days and/or without vacation days without first asking each person.... but I know many captains who will just sign up everyone to anything without thinking.)

Another idea might be whenever a fellowship challenge is signed up, the tournament stays in a "waiting" status for 24 hours before starting. During this time, each player chosen for the tournament on each side is left a message allowing them to STOP the tournament. If any ONE player does not want to play, the game challenge goes back and the captains can then choose other players if needed and start it back up. If someone just does not reply within 24 hours, the tournament just starts (like it does now.)

Fencer: The reason I could think that a team might not have a captain is if the BIG BOSS does not play that certain game type, and none of the players want to be captain, so having the BIG BOSS be able to sign up a team could be helpful in those situations.

6. Novembre 2010, 14:29:09
Mélusine 
Argomento: Re: Very surprising to have suddenly x-games to play with a time-respond I don't want
Gouwe gozer: Oh yes, I agree : it's the only thing I don't like in team tournaments. The best thing to do to avoid this is to be captain ! But yes, it's a lot of job.
I do with this because team tournaments are really my favourite tournaments.

6. Novembre 2010, 14:27:54
Gouwe gozer 
Argomento: Re:
Mélusine: Thanks, glad you understand it now

6. Novembre 2010, 14:24:24
Mélusine 
Argomento: Re:
Gouwe gozer:
I meaned before the rewriting.

6. Novembre 2010, 14:22:32
Gouwe gozer 
Argomento: Re: Every team should have a captain
Mélusine: I don't play in no team anymore
Very surprising to have suddenly x-games to play with a time-respond I don't want (= like) or even with a red spot (see our other board-discussion LOL). So I stopped all my teams

6. Novembre 2010, 14:17:34
Gouwe gozer 
No He said that he rewrite it and it works as in the postbox

6. Novembre 2010, 14:16:27
Mélusine 
Argomento: Re: Every team should have a captain
Fencer: Sometimes, it's very difficult to get players for a team, and more difficult to get a captain !

6. Novembre 2010, 14:13:32
Mélusine 
Argomento: Re: What browser do you use ?
Fencer: Ok. Thanks !
Do you mean I should open the Chat Box ?

6. Novembre 2010, 14:11:36
Fencer 
Argomento: Re:
MadMonkey: Well, the reason is that every team should have a captain. What sort of team would it be without a leader?

6. Novembre 2010, 14:10:33
Fencer 
Argomento: Re: What browser do you use ?
Mélusine: I see. It seems the code is not automatically loaded and it works for me only because I use the Chat Box (that loads all smileys as well).
Should be fixed soon.

6. Novembre 2010, 14:03:15
Mélusine 
Argomento: Re: What browser do you use ?
Fencer: I use Mozilla Firefox.

6. Novembre 2010, 12:38:56
MadMonkey 
Fencer, just wondering.....as a Big Boss i can enter any Team in my Fellowship, into a challenge against another fellowship.

I can only do this if the Team has a Captain, is there a reason for this. If the Team had a Captain i would not need to enter the Team anyway.

True i can join the Team, make myself Captain, then enter the Team (excluding myself).

Can it be changed so Big Bosses can enter any team regardless ? or is there some reason that i can not understand for this ?

6. Novembre 2010, 07:20:47
Fencer 
Argomento: Re: About separation of messages.
Mélusine: Smiley box works for me there. What browser do you use?

6. Novembre 2010, 02:09:49
Mélusine 
Argomento: Re: About separation of messages.
rod03801: Ok, thanks. So, I'm going to do with the number until it works.

6. Novembre 2010, 01:52:03
rod03801 
Argomento: Re: About separation of messages.
Modificato da rod03801 (6. Novembre 2010, 01:53:56)
Mélusine: I just tested it too, Mel. I couldn't get smilies to work there either. Might be good for the Bug Tracker.

I also notice that hovering over the number (1) doesn't preview what it is, like it does in the Message Box. Maybe he just hasn't programmed everything for it yet

I DO notice that typing in the code DOES work though. So, as a work around, if you know the code to the smiley, you can do it that way, for now.

6. Novembre 2010, 01:38:44
Mélusine 
Argomento: About separation of messages.
I'd like to know if someone else has the same " problem " as me. It's not really a problem because it doesn't really concern the game, but when I answer to a message in the " Events " box, I can't use the smileys (it's blocked). I like them because it's an easy way to congratulate someone who doesn't speak your language (we can put this : for example).

5. Novembre 2010, 22:10:22
Mousetrap 
Argomento: Re: Bug?
Fencer: I have only just seen it and not been taking much notice of what is going on. Thank you

5. Novembre 2010, 21:58:47
Fencer 
Argomento: Re: Bug?

5. Novembre 2010, 21:57:28
Mousetrap 
Argomento: Bug?
Is anyone else not getting messages about winning or losing?

31. Ottobre 2010, 06:33:12
Fencer 
Argomento: Re: game loading issues
nodnarbo: I don't see any problem with it. Yes, the cache can be the issue, try ctrl-f5 on the page.

31. Ottobre 2010, 00:20:41
nodnarbo 
Argomento: game loading issues
Modificato da nodnarbo (31. Ottobre 2010, 00:34:10)
Never mind, a simple restart later, and we're good to go.
---------------------------
For some reason the images in this game won't load. Dice Chess 10x10 (Somelaughs2 vs. nodnarbo) I'm playing other games fine though, and the page loading time doesn't seem to be any slower. I'm wondering if the games I am playing have the images cached on my computer, is anyone else having problems?

27. Ottobre 2010, 15:03:31
MadMonkey 
Argomento: Re:
Fencer: thanks for the folders in the events box

26. Ottobre 2010, 19:22:33
El Cid 
Argomento: Re: 'Events' Bug in message
Fencer: I also received the 100 tournaments achievement, but in the message it appeared 0/100 (althoughin the achievements page it shows 100/500, for the 500 achievement, and I actually got the 100 as I should)

26. Ottobre 2010, 16:57:33
Fencer 
Argomento: Re: 'Events' Bug in message
The13: Indeed. Next update should fix it.

26. Ottobre 2010, 16:40:54
The13 
Argomento: 'Events' Bug in message
@fencer: I received the following message in the 'Events' section

----------
Game ID: 4857843
The game is a draw.

The13: old BKR = 1745, new BKR = 1729 (-16)
Kristyna: old BKR = 1569, new BKR = 1590 (+21)

Game type: Logik

----

The ratings in the message are wrong: My BKR is 1590, Kristyna's is 1729

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