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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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24. Mai 2014, 11:53:39
MadMonkey 
Sujet: Re: Bug Tracker
Marshmud: you move here, and i will take up writing code

24. Mai 2014, 04:43:30
Vikings 
Sujet: Re: Bug Tracker
modifié par Vikings (24. Mai 2014, 04:44:05)
Last action: 13. February 2014, 00:23:19 :

24. Mai 2014, 04:34:34
Marshmud 
Sujet: Re: Bug Tracker
MadMonkey: Wish Liquid was still involved. Maybe that would of taken a load off fencer.

If BK was usa based I'd make a offer.

23. Mai 2014, 11:05:14
MadMonkey 
Sujet: Re: Bug Tracker
diogenysos & Gabriel Almeida: I have to agree.

There used to be quite a few Code writers here (sadly most have left now) who could have helped. Maybe if Fencer was interested he could look about for someone, make then 2nd in charge (under him of course) or something. It would be such a shame if this site ever has to close just beause there are too many bug problems etc..... to keep it running.

There must be someone interested (if Fencer is of course).....its a shame Tibs started his own site, he may have been.

Anyway, just have to wait and see

23. Mai 2014, 10:28:49
Gabriel Almeida 
Sujet: Re: Bug Tracker

diogenysos: I agree with this. And I think that with a few changes (problably easy to make), the site could be much more active, so it would see its value increased. We all would win with this.


Anyway, its a legitim decision/philosophy of the owner...


23. Mai 2014, 10:22:04
diogenysos 
Sujet: Re: Bug Tracker
I do not see any flame war here and there is no need for something like this anyway. But it must be allowed to write honestly about the disappointment of a paying customer. Personally, I would sugggest employing people - for free or not - in order to guarantee that BK is working well.

23. Mai 2014, 03:42:54
Papa Zoom 
I totally happy cuz I only really like Ludo, Hyper, and Backgammon. I guess I'm not much of a gamer. LOL I guess I'm a lamer gamer!

21. Mai 2014, 11:33:35
crosseyed_uk 
Sujet: Re: Bug Tracker
Gabriel Almeida: Respect is furthest from my mind.

21. Mai 2014, 10:17:58
Hrqls 
Sujet: Re: Bug Tracker
modifié par Hrqls (21. Mai 2014, 10:18:36)
maybe we should put Fencer forward for another interview, so people can ask new question about his current life, and in which he can post long reponses without it causing to be a flamewar :)

or maybe a fellowship could be started in which the big boss can moderate the board more strictly than a public board and on which the big boss can put his own rules which the members should post by

(this suggestions are partly kidding, and partly serious)

21. Mai 2014, 08:29:44
ThunderGr 
Sujet: Re: Bug Tracker
modifié par ThunderGr (21. Mai 2014, 08:32:43)
Fencer: Seriously, I do not think anyone is really interested in starting any "flame wars". What we(the people that like this site) want is just for the site to become more functional and even more interesting. Considering that even the most minimal of efforts(a better stair system, bug fixes) would lead to that, I do not think it is much to ask. Noone is interested in "bashing " you or your choices and it is *absolutely understandable* that you have lost your enthusiasm for the site after the time you spent with it. I am certain that you do understand the point of view of the people here, though. All we ask is to consider a solution so that we can have what we want and you can have what you need. There are ways that everyone can be satisfied here(including you). Accepting offers for help would be one step to the right direction, in my opinion. I also offer my help for free.

21. Mai 2014, 07:34:18
Fencer 
Sujet: Re: Bug Tracker
Gabriel Almeida: Thanks for your response and offer.
In fact, I've been thinking of posting a long response about "everything what happened here happened for a good reason", but I think it's not necessary because it would only start another endless flame war.

20. Mai 2014, 21:19:15
Gabriel Almeida 
Sujet: Re: Bug Tracker
modifié par Gabriel Almeida (20. Mai 2014, 21:20:26)
diogenysos:in my opinion, This is a clear situation, and i agree with Fencer in his point of view...  In a "formal" sense. Although, agree with thunderGR, problably is not the most inteligent thing in a "comercial sense". But This is an admissable option of the owner, that we must respect.
I am available for some free help, If Fencer (or any new owner -that could be good for the site) wants it, as I also agree This is an amazing site to play games. Or maybe i'm a little addicted... :)

20. Mai 2014, 20:52:45
diogenysos 
Sujet: Re: Bug Tracker
Fencer: Well. It is great to be here. Some of us are here for quite a while, some of us even helped translating. We helped to make the site what it is right now!

Leaving us "alone" with bugs and disappointment just because a lack of enthusiasm is not acceptable as we put money in it and are deserving a professional treatment.
As the site is working well more or less there is no big complain, but some things like the bug tracker are essential and should work.
If this is not possible (but seems quite easy to realize), one should think about some moneyback-offers for those who already paid for the upcoming years. And, as a minimum, about lower rates for all those who are thinking of becoming members right now.

20. Mai 2014, 20:45:16
ThunderGr 
Sujet: Re: Bug Tracker
modifié par ThunderGr (20. Mai 2014, 20:46:43)
Fencer: I would expect that, if you are unwilling to sell to an actually reasonable price and if you feel this site is a burden to you that you would, at least, ask for someone to maintain the site in a sort of "additional revenue" agreement. Something like "without maintaining the site I had this revenue, with you maintaining the site I have this+x revenue, so you can be paid x/y for your efforts"...

20. Mai 2014, 20:16:10
Fencer 
Sujet: Re: Bug Tracker
Aganju: Actually 35000 USD is close to reasonable. But I agree that the methods used to calculate that are doubtful.

20. Mai 2014, 20:05:20
crosseyed_uk 
Sujet: Re: Bug Tracker
Aganju: I would.

20. Mai 2014, 20:03:20
Aganju 
Sujet: Re: Bug Tracker
modifié par Aganju (20. Mai 2014, 20:04:37)
Fencer: The question would be what is 'reasonable'. According to
http://www.worthofweb.com/website-value/brainking.com

it would 35 000 $. But the methods used to calculate that are doubtful. Compared to dailygammon, which I personally see at a about 1/10 of brainking, and which is valued 630 $, 6 300 $ would be more like it.
From my gut feeling, the truth is somewhere between 6 300 $ and 35 000 $.

Anyone willing to chip in?

20. Mai 2014, 19:53:32
crosseyed_uk 
Sujet: Re: Bug Tracker
modifié par crosseyed_uk (20. Mai 2014, 20:04:55)
Fencer: He suggested you employ/engage someone to run the site for you. Selling was never mentioned. Perhaps you could give us an idea of what the site is really worth.

20. Mai 2014, 19:30:49
Fencer 
Sujet: Re: Bug Tracker
diogenysos: Of course. Whoever offers a reasonable price, can own this site. I have no problem with it (and, honestly, it would be a great relief for me).

20. Mai 2014, 19:19:42
crosseyed_uk 
Sujet: Re: Bug Tracker
diogenysos: Re: You may engage someone with some more enthusiasm, for example.
In order to keep the site respectable!

That has been suggested before.

20. Mai 2014, 19:18:17
crosseyed_uk 
Sujet: Re: Bug Tracker
ThunderGr: I agree with you. And in my opinion it is the best site to play in. But I get disheartened when he admits that he has no enthusiasm. At times I think is it worth staying in this site if the owner cares so little for people who put money into his site.

20. Mai 2014, 19:09:39
diogenysos 
Sujet: Re: Bug Tracker
Fencer: Thanks for the honest answer!

So what do the players do who experience a bug that destroys their effort after competing? This is frustrating for the players and of course unreliable work.

You may engage someone with some more enthusiasm, for example.
In order to keep the site respectable!

20. Mai 2014, 15:04:16
ThunderGr 
Sujet: Re: Bug Tracker
Fencer: It is a pity, because you could make this site the top site for playing board games. I have only discovered it recently and I love it but the lack of improvement is obvious.

19. Mai 2014, 12:54:53
Fencer 
Sujet: Re: Bug Tracker
diogenysos: Lack of time and enthusiasm.

19. Mai 2014, 12:48:57
diogenysos 
Sujet: Re: Bug Tracker
Fencer: why that if I may ask?

19. Mai 2014, 09:12:13
Fencer 
Sujet: Re: Bug Tracker
diogenysos: Yes.

19. Mai 2014, 08:56:01
diogenysos 
Sujet: Bug Tracker
Is the Bug Tracker inactive?

16. Avril 2014, 11:34:32
SunnY DaY 
Sujet: Re: Line4 and variants
How about creating a variant in which a player wins when, and only when he/she connects 4 pieces in a row? Creating a line of five or more would not end the game.
Or the other way around: connecting 5 or more pieces would make you LOSE the game.

6. Mars 2014, 11:01:26
Gabriel Almeida 
Sujet: Re: Line4 and variants
Raistlin: I'm a terrible line4 player, but I always agree with the best players's opinions. Those who knows the game are particularly able to make it better, and it should be a rule for all games in BK!

5. Mars 2014, 16:54:31
Raistlin 
Sujet: Re: Line4 and variants
SunnY DaY:I totally agree, despite BK stats Line4 is a win for black and 7x7 board (or maybe 9x9, to avoid people using programs) would be a nice change.

5. Mars 2014, 15:09:17
SunnY DaY 
Sujet: Re: Line4 and variants
SunnY DaY: So I wish to know fellow players' opinions about changing the boardsize either to 7x5 (rows x columns) or 7x7, where only skill (and a bit of luck) determine the winner, not the size of the board.

Baah, I meant (columns x rows)

5. Mars 2014, 14:54:11
SunnY DaY 
Sujet: Line4 and variants
Hello, I'd like to make some suggestions about Line4 and its variants. Although I can't find any article on the internet about it, decent players (not only from BrainKing) agreed that 8x8 board is won by black (second player). Despite that game statistics prove otherwise, (more games won by white in line4) it still favors 2nd players. I was interested in this game's theory and came across John Tromp's web site, and got an idea.
BK players have already suggested enforcing 2 games to make it even. I have a different sollution. On mentioned website there's a table with solved variants:

height
11 =
10 = =
9 = = +
8 = = - +
7 = = + = +
6 = = - + - -
5 = = = = + + +
4 = = - = - - - -
..4 5 6 7 8 9 10 11 width

Visit http://homepages.cwi.nl/~tromp/c4/c4.html for a better view.

I would like to suggest that in order to make this game more 'fair' to both players (especially at high gameplay levels) BrainKing should move to board size which (according to John Tromp) leads to a draw, provided both players play perfect.
I suppose players will agree with me, that having 5 or less columns would oversimplify the game, as might be with the number of rows.
So I wish to know fellow players' opinions about changing the boardsize either to 7x5 (rows x columns) or 7x7, where only skill (and a bit of luck) determine the winner, not the size of the board.

In 7x5 games would end faster (which is a plus, I think) whereas 7x7 would be a less change to 8x8.

22. Janvier 2014, 21:35:07
joshi tm 
Sujet: Re: Sphere line 4
furbster: Yeah. I really would ike to see spomething new on the site, for like three years now there is no game variant added to BK.

Rather some simple alteration than nothing, please ;)

21. Janvier 2014, 20:37:20
Raistlin 
Sujet: Re: Sphere line 4
furbster: I agree, very interesting variant !

21. Janvier 2014, 14:15:00
furbster 
Sujet: Sphere line 4
Think this would be a pretty cool game to play! :-D

Think rod suggested it a few years back, be nice to have a new game!

16. Janvier 2014, 19:55:43
Gabriel Almeida 
Sujet: Re:
Undertaker.:with both possibilities added together, I think the game would be fair...

16. Janvier 2014, 18:22:33
diogenysos 
Sujet: Re:
Undertaker.: I totally agree! The game is interesting and funny and I often decline because of being sure I will lose with black!

16. Janvier 2014, 17:51:52
Undertaker. 
Sujet: Re:
modifié par Undertaker. (16. Janvier 2014, 17:54:29)
Justaminute: Well, we have hasami shogi example. The rules were changed some years ago in Brainking. 


Raistlin
: But 2 matches is an option of each player to create the game, not change anything. :(

There're some possibilities:
- change the size board to 8x8 (like i said before);
- with 7x7, maybe black player be the first to play and do 2 moves, one for white player and other for himself and only then the white player play. The white player go on beeing the first player, but, at first, he will have a bad move, played for black player. It's a little similar with happen in swap five in line.

It's a pity didn't change anything, because game is funny and much more people would play it if it was more balanced.

16. Janvier 2014, 17:41:08
Justaminute 
Sujet: Re:
Raistlin: I like the black can swop sides idea which I have seen suggested on a couple of sites. The 1 point advantage is just easier to implement I would have thought.

16. Janvier 2014, 17:15:41
Raistlin 
Sujet: Re:
modifié par Raistlin (16. Janvier 2014, 17:16:07)
Justaminute:Agree, draw should be a win for black, but some black holes layouts just dont allow white player a winning strategy...

The best solution is 2 games matches, but there is still some luck involved about these black squares.

16. Janvier 2014, 15:51:54
Justaminute 
I agree it is very bias to white but 7x7 is I believe the traditional board size going back centuries. I think giving black a 1 point advantage so draws count as a win for black evens it up a lot 55% to 45%. Alternatively allowing black to swop sides is suggested on Wikipedia on move 1 if white's move it too advantagous.

16. Janvier 2014, 15:18:01
Undertaker. 
Sujet: PahTum: 8x8 board instead of 7x7
Hi people,

I would like to know your opinion about resize the PahTum board from 7x7 to 8x8.

The first player was a tremendous advantage, specially with a 7x7 board, playing in D4 (middle of board). In 8x8 board there isn't middle and i think game would be more balanced and interesting.

26. Novembre 2013, 18:14:08
Thad 
Sujet: Re:
MadMonkey: I would like to be able to set up the maximum number of vacation days allowed in a game before it starts. I don't want a random opponent to be able to hijack my game. But I;d be happy to let a friend have extra time in another game.

26. Novembre 2013, 14:04:14
MadMonkey 
modifié par MadMonkey (26. Novembre 2013, 14:04:53)
Just a thought should Fencer want to pass sometime.....

How about having time-outs the same as they do on Dragonheels Lair

Give your opponent the option to claim the game once the you have timed out. I have timed-out by minutes or hours before, for silly reasons (work or dodgy internet) and i am sure some of my friends here would not choose to win a game this way.

I am sure i am not the only one who has now run out of vacation days, so no doubt i will time-out on lots more before the end of the year, or like was suggested many years ago, give people the option to buy more vacation days with their Brains.

I guess you could always restrict it if people want to be so serious, and say not to have it on red dot games

20. Novembre 2013, 12:45:50
rod03801 
CleverHunk: Well your own achievement tab on your own profile goes into exact detail about each one....

20. Novembre 2013, 07:22:32
CleverHunk 
true about the drop down menu,but it does not explain unless your go to that menu selection.it would be nice to see a page with all the details for every type.

19. Novembre 2013, 21:26:42
rod03801 
Sujet: Re: if this exists I can't find it.if it doesn't,please can you create a brainking page listing..
CleverHunk: Well, in the menu to the left, under "Statistics" there is an Achievement link. You can see the various achievements in a drop down menu, and who's achieved them, etc.

http://brainking.com/en/Achievements?p=1

At the top of your own Main Page, the Achievement points link takes you to your list of achievements, and how far you are from getting the ones you haven't gotten yet.

19. Novembre 2013, 21:15:24
CleverHunk 
Sujet: a question about strategy...
..if you are trying to increase your ratings,is it better to challenge a player who's rating is a lot better than yours?sure it will be more of a challenge,but if you succeed in winning,does it affect your rating better than playing someone who's rating is close to yours?

19. Novembre 2013, 21:12:03
CleverHunk 
Sujet: if this exists I can't find it.if it doesn't,please can you create a brainking page listing..
..all the achievements that are possible.If they are listed,people might easily be aware of what they are,and try for them.assuming you want people to pursue them.

14. Octobre 2013, 10:10:56
Hrqls 
Sujet: Re: BKR-System-Revolution!
diogenysos: in our squash ladder competition we used another system: you earn points, they remain, but every round you lose 10% of your total points which you have to make up during the round

on our ladder 1 round lasted for 2 months, but any time interval could be used to remove 10% of the rating points

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