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4. 四月 2009, 23:40:56
mangue 
题目: Re: Ambiguous Chess rules.
nabla: Did you know that even two same-colored bishop were enough to win against a bare king ?
this shows hours

6. 二月 2009, 23:03:54
mangue 
题目: Re:
Constellation36: I am not going to argue much longer about K against K end games as we mostly have the same view.

However, about repeating 3 times the same position or playing 50 moves without pawn moves, I am convinced no arbiter is allowed to interupt the game and therefore in case of a 3-times-repetition or a 50-moves-rules, there is no automatic draw...

6. 二月 2009, 21:58:11
mangue 
题目: Re:
Constellation36: come on Constellation. Even it is clear to everyone here that King Bishop against King Bishop is a draw, no arbiter would interrupt the game if both want to continue. In case of a Blitz (5 min), an illegal game would still lose the game

5. 二月 2009, 23:01:46
mangue 
题目: Re:
Constellation36: even if a player lose on time, it is still draw
Hmm, yes that's right, there is absolutely no point in continuing a game with KB against KB... but the draw is not "automatic" afaik...well, anyone trying to win with time with just a king should look for another game, maybe Tennis?


19. 二月 2008, 15:09:48
mangue 
mangue修改(19. 二月 2008, 15:10:27)
about knn+kp or kbp+krp, I know the issue.

About the pawn, I see a problem here as we are not supposed to know what the player played. I do not like the idea of a flag appearing. Personally.

I would even prefer, if it does not make much sense maybe, 50 moves without exchange and without a visible pawn move.

19. 二月 2008, 11:09:09
mangue 
题目: Re: Dark Chess draw rules
mangue修改(19. 二月 2008, 11:09:32)
good point about the pawns. I would then vote for 50 full-moves without capture, and I would add "at least 50"

5. 九月 2007, 09:32:11
mangue 
题目: Re:
grenv: the advantage of white still exists in my opinion and I believe it is bigger than in chess

4. 九月 2007, 10:10:32
mangue 
well, I cannot tell if there is a force win. Probably not, but white has a terrible advantage. In my opinion.

However, I see your point, if black plays correctly, he must survive.


3. 九月 2007, 21:34:00
mangue 
题目: Re:
grenv: maybe... I cannot tell, but I feel that surviving more than 10 moves with black is a performance (or a mistake of white). I just like quick games, but I am maybe insane

3. 九月 2007, 18:16:54
mangue 
why should not be the game that short? it is not a forced move and it is not a bad move, why should it be prohibited? well, I like very short games, especially in atomic actually

3. 九月 2007, 13:19:07
mangue 
what is wrong with short games?

31. 七月 2007, 09:02:42
mangue 
题目: Re: Draw offers in Behemoth chess
mangue修改(31. 七月 2007, 09:03:36)
dresali: I do not like your suggestion, because when someone offers draw and I do not want draw, a natural way to decline is just to keep playing, and your way would enforce to answer a question "do you want draw" before continuing, and this I do not like. I hope you understand my concept about "playing one move implies declining draw offer"

Well, this is a luck game, so a K against K endgame is not draw

A simple solution is to play your move, and, after your move have been completed, if the behemoth position is not to favorable for you, offer draw at that time, which seems fair, am I wrong?
Regards

PS: it is possible to offer draw even when it is not your turn to play

20. 五月 2007, 20:22:51
mangue 
题目: Re: Compromise Chess Rule Options

20. 五月 2007, 16:52:12
mangue 
题目: Re:
nabla: As I read on chessvariants.com, you are a fellow organiser of marseillais chess... but well, I get bughouse is more sexy this millenium

19. 五月 2007, 12:50:44
mangue 
http://www.chessvariants.org/multimove.dir/marseill.html Marseillais
is something nabla would like to have too !

19. 五月 2007, 11:52:25
mangue 
compromising looks similar to ambigous, but closer to chess.

I am more seduced by one-and-half, maybe we could add that black start with +0.5 for compensation. What do you think? And of course if it is implemented, it must be implemented as a fully playable version with move sequences (as we have move sequences for backgammon, too)

14. 二月 2007, 20:43:25
mangue 
题目: Re: Promotion in Recycle Chess
nabla:even if I did manage to draw there : Recycle Chess (mangue vs. nabla) I admit it is drawish and I would find the game much more attractive with promotions.

2. 二月 2007, 22:03:40
mangue 
There is no automatic draw in chess, you have to claim a draw. But if you do not know if the opponent moved a pawn, you cannot claim a draw.

It is like the 3 times the same position. In dark chess, you often do not know what the opponent moved, so it is impossible to claim it.

Just my two cents on dark draws...

2. 二月 2007, 16:27:35
mangue 
good point ;-)

2. 二月 2007, 15:00:52
mangue 
there is almost no draw in dark chess, because you can never know if the 50 rules exist (how can you be sure your opponent did not move a pawn). So even after playing 500 moves, if your opponent still refuses to draw, you can do nothing.

Also in normal chess, KNN against K is not automatically draw, only KN against K is draw.

If you are sure there were no pawn move and no captures in the last 50 moves, you can claim a draw by Fencer, but it will be hard to prove...

30. 一月 2007, 20:59:27
mangue 
it is a big advantage to play black in this game, imho

23. 一月 2007, 18:33:47
mangue 
题目: ice age chess

12. 一月 2007, 20:13:43
mangue 
Dice Chess (mangue vs. knivefer) in 4 too
I guess the shortest will be in 3 soon

11. 一月 2007, 20:03:03
mangue 
mangue修改(11. 一月 2007, 20:04:12)
well, draw means no piece can move, this is quite exceptional since there is no chess.

maybe something like : http://brainking.com/en/Board?bc=6&plla=107848

11. 一月 2007, 15:13:16
mangue 
yes,I think 1/2 too.

11. 一月 2007, 14:22:15
mangue 
you never get an impossible dice

11. 一月 2007, 14:09:28
mangue 
题目: dice chess
what is the probability to start with a Pawn ?
1/2 (only two types of pieces are movable)
or
8/10 (ten out of the twelve movable pieces are pawn)

Thanks for answer

3. 六月 2006, 01:06:10
mangue 

2. 六月 2006, 00:05:01
mangue 
yes, maybe

1. 六月 2006, 23:45:54
mangue 
题目: Re: ambigous stats
Pythagoras: I like the games with balanced results. Atomic and 3-checks for example have a clear advantage for white (ok, I still like them ) . Maharadjah and Horde are simply unfair. The player starting at ambigous has certainly an advantage. Like in CHESS, and here on brainking.com, blacks wins more often than white at regular chess, probably because some feeble beginners play only with white

1. 六月 2006, 21:32:01
mangue 
题目: ambigous stats
mangue修改(1. 六月 2006, 21:32:32)
Statistics of won games
white 119 (49.79 %)
black 119 (49.79 %)
Draws 1 (0.41 %)

This is great news, no clear advantage for white and almost no draw! This is what makes a game challenging. Congrats Nabla and Fencer for providing that new game

20. 五月 2006, 12:01:45
mangue 
题目: Re: promotion in pawn in ambigouse?
Hrqls: no, not yet

18. 五月 2006, 09:55:59
mangue 
题目: join my wild chess random elimination tournament
4 more players needed
random elimination wild chess

17. 五月 2006, 21:57:47
mangue 
题目: promotion in pawn in ambigouse?
mangue修改(18. 五月 2006, 09:56:45)
http://brainking.com/en/ShowGame?g=1636349
move 25
my pawn did not promote

24. 四月 2006, 21:57:34
mangue 
definitely

24. 四月 2006, 21:51:47
mangue 
yes, but not too quickly...

24. 四月 2006, 18:13:03
mangue 
题目: Re: Atomic opening
mangue修改(24. 四月 2006, 18:13:55)
grenv: NOT 3.Nf7?? which quickly loses to 3...Qh4
does it? after 4. g3 - Qc4 5. d3 - Qxc2 6. Nxh8 it is surely better for white, is there anything better?

3. 四月 2006, 07:44:17
mangue 
The best would be to ask the master himself, do you have his email

2. 四月 2006, 19:57:34
mangue 
mangue修改(2. 四月 2006, 20:00:18)
Kleinme, Jules did delete my post. Not sure about the reason why...
Regards

PS: i do not like to be censored

29. 十一月 2005, 21:27:51
mangue 
No Fencer, it did not happened. And if it is not allowed, than it is good so, because the rules said, there is no bishop in the game.

29. 十一月 2005, 21:21:10
mangue 
题目: Re: bishop in los alamos
posting in the 8x8 forum is definitely inappropriate, sorry. but thanks socrates for your opinion. So it does not make sense, and was not possible in the earliest version. But is it legal?

29. 十一月 2005, 12:18:37
mangue 
题目: bishop in los alamos
Does it make sense to allow bishop promotion in los alamos chess, since there is no bishop in this game?

11. 四月 2005, 21:37:26
mangue 
The website of nabla contains valuable resource for antichess and do not miss his delicious Antichess exercices :-)

http://www.pion.ch/Losing/endex.html

5. 一月 2005, 17:22:04
mangue 
promoting your last pawn would be a suicide move. In Atomic, you cannot explode your own king, so I wonder if you can extinguish yourself in extinction.

Anyway, it is very improbable to happen!

19. 五月 2004, 15:31:21
mangue 
true it has been analyzed, and I know by heart how to win after 1.e4 1.d4 and 1.d3. In a shuffle antichess, I am pretty sure there are positions where game is already win before move 1.

Like atomic, the game is probably too wild to get shuffled!

What's more, I fair the extra coding and the extra rules will be to big for the players interrested in that.

If realized, we can have a game then!

16. 五月 2004, 10:02:16
mangue 
good that you take it with humour :-)

21. 四月 2004, 10:15:05
mangue 
题目: stalemate
Of course stalemate is possible !!!

White : Ka8 Rb7 Bb8 Pa7,b6,c7
Black : Kc8

White is stalemate !!!

6. 四月 2004, 17:53:57
mangue 
oops, I did not see that!
Luckily, he did win game 142224 by time :-)))

6. 四月 2004, 17:27:42
mangue 
I am proud to congratulates N°1 in rating HerculesBeast !!!

60 games with black : 60 victories ! What a performance

A cool variation could be that black has to announce the whole game before starting.

1. 四月 2004, 14:59:02
mangue 
题目: challenges with black
I noticed that many players only play maharadjah with white for you... If you look on the "Waiting games", you have dozens of challenge with black, which is not fair.

Could they be proud about their rating? Do not they get bored?

Ok, as ughaibu said, it could be kind of beginner game for kids to learn how to move the pieces :-)

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