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 Backgammon

Backgammon and variants.

Backgammon Links


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16. 十一月 2005, 18:15:41
A kind of Magic 
题目: Re: Run out of time
Hrqls: This game has just timed out, I would have got clobbered if I had lost
http://brainking.com/en/ArchivedGame?g=1091915

16. 十一月 2005, 17:55:27
Hrqls 
题目: Re: Run out of time
aberann: i dont see any game in which your opponent timed out ?

you can get no bkr change

  • when your opponent has a much lower bkr than you do
  • when its an unrated game
  • when the game times out before 2 moves are made

16. 十一月 2005, 17:52:00
A kind of Magic 
题目: Run out of time
My opponent run out of time the game was nearly finished and I get zero BK points, that can't be fair

16. 十一月 2005, 14:37:54
Shaffyre 
题目: Anti-backgammon tournament

16. 十一月 2005, 13:46:43
Shaffyre 
题目: Re: Most moves in anti-backgammon
Vikings: Thanks, we sure have a long way to go. U got a chance to beat Fencer's record!

16. 十一月 2005, 13:45:44
Shaffyre 
题目: Re: Most moves in anti-backgammon
Fencer: That sure is a lot of moves and we have a long way to go!

16. 十一月 2005, 13:40:06
Hrqls 
题目: Re:
Fencer: you should rename yourself to gamma-omega-delta :)

thanks!

16. 十一月 2005, 13:27:20
Fencer 
题目: Re:
Hrqls: Look now.

16. 十一月 2005, 13:22:27
Hrqls 
题目: Re:
Fencer: lol :) ok i will give you a whole afternoon & night :)

16. 十一月 2005, 13:20:13
Fencer 
题目: Re:
Hrqls: How dare you to move the board to the page top? Wait a minute.

16. 十一月 2005, 13:04:43
Hrqls 
题目: Re:
Fencer: where ?

16. 十一月 2005, 12:59:44
Fencer 
题目: Re:
Hrqls: On top of the board. Look again.

16. 十一月 2005, 12:57:45
Hrqls 
题目: Re:
Fencer: *nod* but not on top of the board ;)

i know i know .. i should find another dutch innocent to send you a question .. and then blackmail you again :)

16. 十一月 2005, 12:56:08
Fencer 
题目: Re:
Hrqls: The number in the brackets.

16. 十一月 2005, 12:54:58
Fencer 
题目: Re: Most moves in anti-backgammon

16. 十一月 2005, 12:48:40
Vikings 
题目: Re: Most moves in anti-backgammon
Shaffyre: you got a little ways to go to get to this http://brainking.com/en/ArchivedGame?g=451097

16. 十一月 2005, 12:42:00
Hrqls 
题目: Re: Most moves in anti-backgammon
Shaffyre: come on ... dont prolong your opponents suffering ... finish him! ;)

16. 十一月 2005, 10:33:24
Shaffyre 
题目: Most moves in anti-backgammon
Anybody knows what the record number of moves in anti-backgammon is here? I just passed the 300 moves mark in a game!

16. 十一月 2005, 07:32:08
Hrqls 
Fencer:uhm ... i dont want to be too spoiled ... but ... would it be possible to also show the match type at the top of the board ?

that way it would be possible to see how close the points are to the end of the match :)

(something tells me i need another blackmailing action to ask this properly :))

16. 十一月 2005, 07:18:36
Hrqls 
题目: Re: history of match points
playBunny: *nod* but thats like work .. i am lazy :)

i am trying to find out how many points i got when my opponent resigned .. i think 3 ... but not sure how many points i already had before that .. i will go through the games though :)

15. 十一月 2005, 23:12:41
playBunny 
题目: Re: history of match points
Hrqls: It's easy. Go to the game and count the number of times the cube doubled, unless the game ended with a dropped cube in which case ignore that one. Then check to see whether the opponent lost a single, gammon or backgammon (applauding their foolishness if they did the latter by resigning prematurely). Then do the arithmetic thing.

15. 十一月 2005, 22:00:18
Hrqls 
题目: history of match points
how can i see the history of points in a match ? how can i see how many points the last game gave me ?

15. 十一月 2005, 20:29:48
playBunny 
题目: Re: Beware Greeks bearing cubes
grenv: Greek backgammon tradition eschews the cube. Given the chance they'd eschew it and spit it out.

15. 十一月 2005, 20:21:18
Hrqls 
题目: Re: thanks to Fencer
SueQ: ssssshhhh .. dont tell anyone ;)

(i blackmailed fencer to do it :))

15. 十一月 2005, 20:19:08
SueQ 
题目: Re: thanks to Fencer
Hrqls: LOL..I wondered what the "thanks" was for...but now I see it!! The score at the top....NICE!!

15. 十一月 2005, 20:14:05
Hrqls 
Fencer: thanks! :)

15. 十一月 2005, 20:00:41
grenv 
题目: Re: Men behind
WhiteTower: Having a block on the 4 point can be very useful if you're behind. In fact a block on the 7 point can be annoying if your opponent is trying to jump over it to get home.

It all depends on how far behind in the race you are.

I didn't understand the part about being Greek.

15. 十一月 2005, 19:22:18
playBunny 
题目: Re: Men behind
WhiteTower: Why would you break the block and run with one of the men?

1) Because you're not that far behind in the race and it's worth running and hoping for a tasty double to get the other guy moving too.
2) Because you've run out of timing and running a single man is necessary to prevent your home table from collapsing.
3) Because the odds of a hit and return hit are higher than the odds of catching a man by having a block.

Do you have any positions in your games that we could be specific about?

15. 十一月 2005, 18:41:06
WhiteTower 
题目: Re: Men behind
grenv: Then let me make it a lot more simple. I never played (nor will ever play) cubed bachgammon - I'm a Greek, after all :) For me, every game is life or death - win or loss. There are no backgammons and gammons to consider. Only whether I can stop the SOB who's started taking men off while I have an anchor at their home. Should I "raise" the anchor, leaving one man, or should I leave them both, assuming at the same time I am at either position 1, 2 or 3 (4 or further isn't worth it probably) and that a nasty block is awaiting the unlucky man to be hit by me?

15. 十一月 2005, 17:02:36
grenv 
题目: Re: Men behind
WhiteTower: There are too many variables to answer that in all cases, but in general keeping an anchor (2 on the same bar in your opponents base) means you are putting yourself at risk of being gammoned in exchange for a chance of winning, so you would do it only if losing the race.

If you're losing you would run a piece only if you were trying to save a gammon (say you were 4-0 up in a 5 point match), otherwise try to keep the anchor and build your own prime up forward.

15. 十一月 2005, 16:58:44
Hrqls 
题目: Re: Men behind
WhiteTower: depends on the distribution of your opponent .. if he has holes in his home then he is likely to have some moves in which he cant bear off .. so you might still have a chance

it also depends if you have a nice block in your own home, if you dont have that .. then dont leave both pieces there

it also depends if its a cube game or not .. with a cube game you might want to make sure you wont be (back)gammoned

it also depends on the match score .. when you are far behind you might want to take some more risks .. although i am not sure about that one

i most often move only 1 piece out and leave the other there to be caught by my opponent

15. 十一月 2005, 16:56:12
Hrqls 
题目: Re:
grenv: true :)

15. 十一月 2005, 16:51:46
grenv 
题目: Re:
Hrqls: 6 points. Obviously no opponents pieces had been borne off or a gammon would not have been "obvious".

15. 十一月 2005, 12:22:05
WhiteTower 
题目: Men behind
Say one has 2 men together in opponent's home, where men have already started being born off. What is the best practice then?

- Take one man out and see if dice for the opponent is bad enough for a forced hit, allowing one to hit back given more nice dice?
- Leave the men together, hoping for some dice for the opponent to force an open man etc.

Does any of these two scenarios have any distinct advantage, even under conditions?

15. 十一月 2005, 09:26:11
Hrqls 
题目: Re:
bumble: my guess would be 6

(or if your opponent already beared off some pieces earlier in this game, than you get 2 points)

15. 十一月 2005, 09:21:18
bumble 
A scenario. The cube is '2' and is in possession of my opponent. I have the guy on the bar and am bearing my pieces off at a rapid rate of knots. A backgammon or gammon is obvious. The guy resigns. How many points do I get?

15. 十一月 2005, 01:42:54
plaintiger 
题目: Re:
Fencer: thank you very much, sir. i think and hope that will help make the role of the cube in a match a little clearer to newbies totally unfamiliar with it. would have helped me a couple weeks ago when i was a cube newbie (would that be a "cubie"? ).

14. 十一月 2005, 22:10:48
Hrqls 
题目: Re: (back)gammon
Pedro Martínez: *nod* thats how i read it as well (as its written that way ;)) .. i just wondered if it had to be done all at once .. without getting back at the bar .. glad it doesnt though :)

14. 十一月 2005, 22:08:34
Pedro Martínez 
题目: Re: (back)gammon
Hrqls:
:)

Single game (1 point) - the winner's opponent has borne off at least one piece.

Gammon (2 points) - the opponent hasn't borne off any pieces.

Backgammon (3 points) - the opponent hasn't borne off any pieces and still has some pieces either on the bar or in the winner's home area (the six pipes where the winner bears off own pieces).

14. 十一月 2005, 22:02:50
Hrqls 
题目: Re: (back)gammon
Pedro Martínez: ok thanks .. so i can then best use the cube in case i am such a position :)

14. 十一月 2005, 22:02:06
Pedro Martínez 
题目: Re: (back)gammon
Hrqls: No.

14. 十一月 2005, 22:01:18
Hrqls 
题目: (back)gammon
is it still possible to (back)gammon someone when (s)he moved some pieces out of the board before already, and was sent back by the opponent, who then finished the game (maybe even with the player on the bar)

14. 十一月 2005, 15:51:06
Hrqls 
题目: match score
would it be possible to show the match score or the points gained/lost in the message which is sent to the players inbox when a cubegame has been finished ?

14. 十一月 2005, 10:44:10
Fencer 
题目: Re:
plaintiger: Ah, now I understand. Will be done.

14. 十一月 2005, 09:37:30
plaintiger 
题目: Re:
Fencer: my suggestion was very simply to replace the word "with" with the phrase "that employs" or "that uses" in the first sentence about the doubling cube. in other words, changing

"Backgammon (and its variants) is the only game which can be defined as a match with a doubling cube"

to

"Backgammon (and its variants) is the only game which can be defined as a match that employs a doubling cube."

thanks.

13. 十一月 2005, 16:44:57
grenv 
题目: Re:
Fencer: :) I understand how the site works, having written similar, i clicked back to see if it was my eyes playing tricks on me.

13. 十一月 2005, 10:01:30
pgt 
题目: Rules clarification
pgt修改(13. 十一月 2005, 20:03:26)
Fencer: Could I suggest the following:


"A backgammon match with the doubling cube must specify the number of points a player must reach to win the match. The doubling cube value is initially set to 1 for each game in the match, and is displayed on the right edge of the board. The number of points allocated to the winner of each game depends upon the value of the doubling cube at the end of the game, and the winner of the match (which may comprise several games) is the first player to reach the initially agreed number of points. The following sections describe all of the rules in detail:"

13. 十一月 2005, 09:40:11
Fencer 
题目: Re:
plaintiger: I still don't understand what should be changed and how.

13. 十一月 2005, 08:45:18
plaintiger 
Fencer: i still think that change i suggested to the first sentence about the doubling cube (in the backgammon rules) would be helpful. right now the first sentence sounds like the doubling cube plays some part in defining a game as a match. that needs to be clarified.

you can trust me on this. i understand the subtleties of the English language a lot better than a lot of U.S. college graduates of recent years.

13. 十一月 2005, 08:32:29
Fencer 
题目: Re:
grenv: It is not recommended to use the browser's Back button on a site like this one where all pages are dynamic.

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