Board for everybody who is interested in BrainKing itself, its structure, features and future.
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AbigailII: Okay, thanks, thats kind of what i thought.
It seems at first glance to tell us something more than it really does. For example, Fencers comment about making this a Danish language site (I now he was only jesting) because at first glance it seems like these statistics show a lot of Danish speaking users. But in reality, if there are only 4 dutch speakers registered ever, and 3 of them have logged on in the past 7 days, then you will get a 75% statistic in your calculations.
So it is likely that a language with many many registered users, English, will have a better chance at a lower percentage than one with only a few registered users, correct?
So if you have 10000 registered English speakers, and 1000 of them have logged on in the past week, you will have a 10% calculation for English, and using the example above, you can have 3 users log on for a 75% calculation, so these stats dont really tell us anything about the most common language or anything that would cause fencer to switch the main language of this site, or anything like that!
Family Man: It says that 9.34% of the registered users that use English as their default language where active in the last 7 days. And 11.64% of the user that use French as their default language, etc.
AbigailII: Oh, OK. I don't see that page since I use my own .css file. I thought it might have been something by going through the players list page or something.
Fencer: Instead of making new links on the main pages (which I hide by default) - why not put pages like that in Statistics or somewhere that it will (1) be out of the way and (2) be able to find to look at without having to change the type of page a person has.
Because even if I have you on block, you can still be included in a tournament where the criteria is to invite the top 50 players in a game type. Although you might be blocked, it doesn't mean that you should be excluded from the top 50 of a game type, objectively, that is....
nabla: The part of the discussion board system i would lie improved si the smileys. There are so many of them and only a few i use. I would like to have a customizable list of the ones i want so I can have easier access to find the one I want to use.
Fencer: Well, with almost 6000 finished games (the number of Ludo games compensate the number of moves in HBG games) should I've made just 10 moves a game. That's not many (due to time outs of opponents I think).
joshi tm: "By the way, if you view the mentioned Statistics page today (the date of this entry), the total values might be not accurate yet because the calculation process can take up to several hours. Everything should be updated and synchronized within a day or two (or a little more)."
Please don't make any conclusions, it's too early for them.
Interesting discussions that I missed while I was on vacation...
As some other people already said, automatic tournaments are a good idea, but they must be rare enough to give them enough credibility, like the team tournaments actually have. The proposition of monthly tournaments + yearly championships + seasonal team tournaments sounds excellent. Not the top of my wish list, but if it is easy to do, definitely a good thing for Brainking.
I am less interested in an improved discussion board system, I would prefer the discussion boards to stay inside Brainking. What about giving the possibility to every member to create unlimited discussion boards in fellowships ? If the problem is of controlling the content, using fellowships sounds like the natural solution.
It is true that the possibility for some people to abuse vacation days in order to slow up their games is definitely unfair, but I propose to see the problem from another point of view. Having people buy vacation days is the easiest possible money for Fencer, and easy money for Fencer is good news for all of us, it means that he can concentrate on making the site better with a lesser need to care about profit. In other words, vacation days abusers pay for a part of our membership fee !
Fencer: If you had ten dragons on the main page, wouldn't it prevent people from entering the castle?? If you had a dragon and St George people might feel more comfortable taking refuge in the castle!!
I think the link in todays blog entry by Fencer is incorrect, it is supposed to take us to a page titled "Big user photos" but it is taking me to the 5 in line settings page instead. Was this the page the link was supposed to take us too? http://brainking.com/en/Statistics?p=5
TarantinoFan: Nothing. This is just a beginning. One dragon is not enough, we should have at least ten of them. And some people complain that they cannot shoot it down.
Or did I mean horizontal? The one on the bottom of the screen anyway! It's not there but when the dragon hits the side of the screen it is there for a second. Awww It's after midnight and I am blonde and a woman. What more can I say!!!
Silly dragon stretches my screen. Even when I am looking at boards I all of a sudden get a vertical scroll bar on the bottom of my screen for a second. Bit distracting. Back to no fonts I go!
gambler104: Not quite true in backgammon, because of the luck factor. Still, a tournament winner would be "one of the best". Match length should be sufficiently long to reduce the effect of luck, say 15 or 21 points.
rabbitoid: I really like the idea as well but for a completely different reason. I think it is a good alternative to the rating system and stairs which can be manipulated. The official tournament winner can rightfully declare himself best at a game presuming all players are allowed to play.
I add my voice to the "agree" crowd, for a different reason: because everyone creates "all game" tourneys, there are far too many. Either people set the minimum number of participants too high, and they never start for lack of participants, or they set it low and we have a zillion "tourneys" with 4 participants, which is not much fun.
One may hope that "official" tournaments, if not run too often, may solve this problem.