nivabef & SafariGal: I believe when you really do roll a 6-6-6 the system kicks it to a 6-6-5. (This is going to make me sound like a dork...) But for a short while I was tracking what I rolled... and ummm... I found that 6-6-5 was rolled twice as much as any other 6-6-x number... while there was no triple 6's. Yeah... I guess I'm a dork...
rod03801: 3 6's in a row have a stitistical probability of 0.463% about the same as getting 30 passes in a row. I beleive are record is 48 times. There should be atleast 29 times that people got 6-6-6 before a 48 passes game happened.
ive played sooo many games i think im an expert on the dice....lol
a few basic things.... 3 and 5 are most common numbers alone and after a 6 as well. 6 and 1 are hard to get but when you get them theres a big chance of recurrence like getting 6,s in a row or especially 1,s in a row. dont know how the random number generation is set up but but its almost as if the dice pick a lucky side and an unlucky side if not for the whole game then for periods of time. if you are having an unlucky period ...best to log off and sign on after a while and your luck might change .... on the other hand if your having a good dice spree play as fast as you can till it lasts ....lol hope these tips are useful to any ludo fanatics and a reminder that i have some fast games waiting in the waiting room ....lol
actionpoints: I do believe the die are based just like IYT, on the point in time (down to the thousandths of a second) you click on the game to open it up (I mean servor time)... That is when the player gets to see his piece... I tracked the dice rolls, and am sort of a stats nerd (yeah, I admit it, I have to with my job), and the only thing that really stuck out as way off, is the 6-6-5 to 6-6-x rolls... and that is because I believe 6-6-6 are turned into 6-6-5... Anyways, that pretty much makes it random, because even a system to try and "cheat" and get the roll you want won't be able to factor in the time it takes to trasmit your move to the system, plus, how are you suppose to know what each roll is associated with each point in time?
Hmmm... Oh, I always see 6-4's... that is the one that I remember getting a lot... or so I remember getting... Do the stats and you will see...
Of course I am not positive on this, Fencer would know for sure...
rednaz23: It is common practice in embeded systems(my area of work) to use either the temperature or the smallest unit of mesurment acompanied with a psudo-random algorithm to generate random numbers. In this way even if you could chose the time down to the nano secound of when you want to play the psod-random code will make it so that the number will still be next to imposible to predict. Using temperature is ideal because this is constantly fluctuating and is imposible to predict.
I know that intel procesors use the CPU temperature to generate random numbers I am not sure about the others or what code Fencer is using. Would be interesting if someone could write a program to find ludo statistics.
Longest pass streak. Longest consecutive die roles of the same value How many times each die has fallen as well as set combinations.
i just finished a game which im assuming might hold a few records ....
1. its a win with the best possible margin that is the oppoent had 4 pieces in. 2. there might be someone else who finished the game in lesser moves but well this one ended in 35 or 36. 3. i heard the most consecutive passes record is 48 this one had less but who know could have gone one to beat that if the game lasted longer.
whopper: smart reply hehe . im sure we both know the definition of validation but before you start correcting or objecting me please do ask yourself the meaning of theory. (if i were validating a fact ofcourse the word validate would be overkill with 1 meager example but we are talking about theory my friend )
whopper: some theories always remain theories like the quantum theory or the space/time theory and 1 can only provide/argue/validate them with whatever knowledge is available . reason these theories remain theories is because the proof or knowledge used to make them acceptable is never enough and they remain arguably acceptable until new data comes in to reject them but in any case my purpose here is not to argue with you endlessly or meaninglessly so if you plan to keep at this nonsense then be my guest and you can crown yourself the king of arguments lol
If anyone is sent a link about auto-pass, I advise you to consider the information that you are giving out... these links come in a game message while playing ludo against certain people, possibly regular messages, or found in discussion boards. Just consider what you're doing!
voldemort: People have been sending messages to others at the beginning of the game and referencing it as a brainking thing. Don't buy into it. If it isn't a brainking website, it isn't a brainking website!
rednaz23: the auto pass thing is a program hexkid wroute at my sugestion on the user script board. It works well we have been playing with it for a few weeks in private games. No it is not an official part of brain king Fencer refuses to write the option so we decided to write it. If you want to use it the address is: http://hexkid.eu/BK/AutoPlayer/AutoPlayer.php
You do however need to give your username and the MD5 hashed version of your password. The reason MD5 is because it can not be reverse enginered into your password.
rednaz23: As for the message it is sent every time the auto player plays for us. It allows for you to play us a lot faster as the system checks every 15 minutes if the game is autopassed and if it is will play on our behalf. If there is more then one option it does nothing.
Auto pass works for the following games so far: Anti Backgammon Anti Chess Anti Reversi Backgammon Backgammon Race Crowded Backgammon Hyper Backgammon Ludo Nackgammon Reversi 10x10 Reversi 6x6 Reversi 8x8
Skittles: I'm not saying anything bad, but want to add that with anything that is not an official part of BrainKing like this script should always be used at your own risk. If the script endangers your security - or messes up games, it is all at your own risk.
Again, not saying that this does not work - I know nothing about it, but everyone should be clear that it is at your own risk.
BIG BAD WOLF: Yeah I know what you mean, I know nothing about it either and dont intend on using it but was wanting to know more about it. Some one else had asked me about the security of it and I had no idea what to say. Personally I wouldnt want to take the risk of it messing anything up unless it was a BrainKing feature.
Skittles: Sorry I timed out on that live ludo game. Was only 2 of us signed in and it appeared it wouldn't start. I will pay closer attention next time!!
(скрий) Ако искате да поздравите някого на родния му език, пробвайте нашия Речник на играча, който се намира при препратката "още за езиците", точно под знамената. (pauloaguia) (покажи всички подсказки)