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 Backgammon

Backgammon and variants.

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24. март 2005, 02:17:14
skipinnz 
Относно: Re:
grenv: Just keep winning and it's not a problem lol

24. март 2005, 02:52:59
grenv 
for example:

You are the winner.

grenv: old BKR = 2332, new BKR = 2340 (+8)
BackgammonLover: old BKR = 2126, new BKR = 2109 (-17)

Game type: Backgammon

24. март 2005, 03:07:30
Pedro Martínez 
Относно: Re:
grenv:

grenv - Backgammon 468 1 381
BackgammonLover - Backgammon 18 0 6

24. март 2005, 03:18:09
grenv 
my point is I always seem to go up 8. I realize my opp went donw more because of fewer games played.

24. март 2005, 03:21:13
Pedro Martínez 
Променен от Pedro Martínez (24. март 2005, 03:21:33)
and that's correct...use this formula to calculate you ratings and compare them with those the system sends you after you fininsh particular games

http://math.bu.edu/people/mg/ratings/approx/approx.html

24. март 2005, 03:55:18
grenv 
Ok I created a spreadsheet using that formula and get:

Grenv: old BKR = 2332, new BKR = 2336 (+4)
BackgammonLover: old BKR = 2126, new BKR = 2118 (-8)

24. март 2005, 07:21:27
alanback 
Относно: A winning streak does help
I won 13 straight from 21 Feb to 3 Mar and my rating improved dramatically.

24. март 2005, 14:10:16
ClayNashvilleTN 
So if I am understand all the explanations then game count affects it as much as the win/loss!

I'll try thr formula too Pedro, thanks!

24. март 2005, 16:27:41
furbster 
yes, as most ohters here i tend to go up or down 8 with a win or a loss, or +1 with a player rankesd a lot lower than me, and tend to either get -11 or -14 for a loss agianst a player rated quite a bit lower than me

24. март 2005, 16:46:12
grenv 
+1 is understandable, since it is rounded. So it really means anything from +0.5 to +1.49

It's the +8 that I find strange, it happens too often.

28. март 2005, 03:51:46
Czuch 
This is crazy! I have 7 finished games in backgammon race and got a big fat 0 points for my 6th win.... against someone with over 1300 rating. I mean how are you supposed to know who to play if you are getting zero points after 6 games played????

28. март 2005, 15:34:36
Hrqls 
Относно: Re:
Czuch Chuckers: stick to people who are higher than 400 points in bkr below you

(1300 is more than 500 points below you)

29. март 2005, 16:37:53
ClayNashvilleTN 
Относно: Re: Re:
Hrqls: Good tip! Thanks!

30. март 2005, 05:55:10
DragonPope 
Относно: Re: Here is a 36 move game

30. март 2005, 06:07:54
wayney 
Относно: 42 Moves
JamesHird: Is this the longest Hyper game on record?

31. март 2005, 19:03:26
Orlandu 
Относно: Re: 42 Moves
wayney: Lets start a records base for Hypergammon... I will keep all records... So if know of any games higher than 20... let me know... OK...

31. март 2005, 23:44:12
cariad 
Относно: Re: 42 Moves
Daniel Snyder: Oh great. So now we'll have people deliberately prolonging the game just to try for the record. A sort of Anti-Hyper backgammon.

1. април 2005, 00:52:19
Orlandu 
Относно: Re: 42 Moves
cariad: You may think that way... But When a game goes a long distance... that is an amazing feat... Look at anti-backgammon... it is 606 moves... Or in chess when a game goes 100+ moves... It is people playing thier heart out... for you it may be different...

1. април 2005, 01:02:42
grenv 
Относно: Re: 42 Moves
Daniel Snyder: I think the point was that people will start playing deliberately to prolong the game instead of trying to win. This would render the record meaningless.

1. април 2005, 01:05:16
Pedro Martínez 
But is it possible to deliberately prolong the game?

1. април 2005, 01:23:45
grenv 
2 people could by deliberately making it easy to get hit. Can't prolong forever, but make the expected length go up.

1. април 2005, 01:26:34
Pedro Martínez 
Относно: Re:
Променен от Pedro Martínez (1. април 2005, 01:26:46)
grenv: I'd like to try it since I don't believe it is possible to prolong it too significantly. Would you acccept an invite to an unrated game?

1. април 2005, 02:35:49
grenv 
ok, why not. But we both try to prolong it.

1. април 2005, 03:53:19
rod03801 
Of course it is possible, if both people are working to do it.. I agree that for that reason a record would be meaningless.
MOST would not bother to do this, but we all know there are people here who would.

1. април 2005, 07:43:10
Orlandu 
I Would Like To See this game when you 2 are finished...

1. април 2005, 15:04:00
Blackadder Mr K 
Относно: Re:
grenv:
Sorry to bust in like this but what is the point !?

1. април 2005, 15:45:51
Pedro Martínez 
Относно: Re:

1. април 2005, 18:39:35
alanback 
Относно: Meaningless?
I think rather that the meaning is different . . . It's one thing to run a footrace, a different thing to run it with your feet tied together . . . I can imagine trying to set a record for the longest game. It would take some skill on both sides in order to achieve this. In fact, this might be a new kind of team game in which the players at the table are on the same team, with the same goal.

3. април 2005, 19:51:36
DragonPope 
Относно: Re: Re:
Pedro Martínez:
http://brainking.com/game/ShowGame?g=736835

They already up to 50 moves with no sign of an ending.
I think they proved their point, and to do it in the first attempt is really saying something.

3. април 2005, 20:26:29
grenv 
Относно: Re: Re:
JamesHird: I think we could get to 500 without too much trouble.

3. април 2005, 20:36:48
Walter Montego 
Относно: Re: Re:
JamesHird: Then it will show that an Anti-Hyperbackgammon game will not be playable, or will it? Does the fact that they are cooperating in keeping the game going as long as possible make a difference than if they were playing to be the last one with a piece on the board? Maybe they could play a game with that objective in mind to demostrate the feasibility of playing it Anti style?

3. април 2005, 20:47:49
grenv 
Относно: Re: Re:
Walter Montego: It's much different since I wouldn't be capturing my opps pieces etc.

I think anti-backgammon games are reaaally silly personally, but it would be just as possible with hyper than regular.

4. април 2005, 00:36:05
rod03801 
The point being made with that game is only that it is pretty pointless to keep track of the record for longest hyper game.. The reason it is pointless, is that someone will do whatever it takes to make sure THEY have the game that is the top of that list. If there were a way to eliminate a game where it is obvious it was done on purpose, and keep legitimate games, the record would be interesting..

As far as anti-hyperbackgammon goes, Bumble and I just played a non rated, non counted game of hyper, as Anti... I personally find that it would not be a viable variation. Much of the strategy used in anti-backgammon is pretty useless in anti hyper.. Just not enough pieces.. I'd post a link to the game, but it really didn't end up being very interesting.. lol..

4. април 2005, 00:41:30
grenv 
Относно: Re:
rod03801: Are people so childish as to covet such a meaningless statistic?

Restrict it to tournament games only and you will eliminate the problem.

4. април 2005, 00:44:45
rod03801 
grenv, you have been here long enough to know that YES indeed, there are people childish enough to covet that meaningless statistic!

Restricting it to tournament games is a great solution..

4. април 2005, 01:26:30
wayney 
Относно: Re:
rod03801: I agree with you Rod and I am sure that is what James meant.
They have proven beyond any doubt that it is pointless keeping track of the longest game. I mean, if you can shatter the record on only the very first attempt, that proves it right ?

4. април 2005, 18:02:11
alanback 
Относно: Lighten up *2*
You need to distinguish between childishness and playfulness! Trying to set a meaningless record can be fun at any age!

5. април 2005, 04:39:42
wayney 
Относно: Wow
I just looked in the waiting games for a game of backgammon.
Not a single one there
I find that particularly amazing

5. април 2005, 04:53:47
redsales 
it's bc of all the available tourneys.

5. април 2005, 05:05:44
wayney 
not for us pawns

5. април 2005, 05:18:34
redsales 
I was a pawn for about 6 months and a rook for 6. Trust me, it's worth it. In any case, you can create your own invites.

5. април 2005, 05:20:34
wayney 
Относно: Re:
redsales:what gets me is I have my last game against chessmaster in a tourney I am about to be finished with and he has already viewed the game, cannot move and yet refused to click send.
The only way I can see his next dice is if he has been there.
Very poor sportsmanship delibverately stalling like that.

5. април 2005, 05:21:09
wayney 
Относно: this game

5. април 2005, 05:24:00
grenv 
Относно: Re: this game
wayney: Don't forget he's the best backgammon player on earth(!) and probably didn't get there by rushing his moves

5. април 2005, 05:24:56
wayney 
Относно: Re: this game
grenv: wow I had no idea
Now I feel humbled.
Thanks
He will no doubt work out the perfect move in the current situation

5. април 2005, 05:27:16
grenv 
Относно: Re: this game
wayney: He'll win by waiting until you get so annoyed you leave the site. I can't think of a better strategy than that.

5. април 2005, 05:47:57
wayney 
Относно: Re: this game
grenv: I admit it is very poor sportsmanship.
Unfortunate to say the least :(
Nothing I can do about it either

5. април 2005, 06:27:47
Walter Montego 
Относно: Re: this game
wayney: I'd not be so quick to interpret it as deliberate poor sportsmanship even if that is the effect of it. He has five games going with me and he doesn't move in them when he's online either. Backgammon really should be played fast. Chess and it's variants can take more time per move than Backgammon if you want to win when you play. The solution is to not play hundreds of games at a time or to spend more time on the site making more moves. He has a lot of games going, so you might want to cut him some slack, and next time not play him. Of course, if these games are tournaments games that you're talking about, you're stuck. Having a Pawn membership can really hurt when you have some slow tournament games going.
If you have some slots open and want to play me a couple of games wayney, I usually move everyday. Seems like you and I played a couple not too long ago. Want to play a couple more?

5. април 2005, 06:30:24
alanback 
Относно: How impatient can you get?
With 1 day to move, he won't keep you waiting long!

5. април 2005, 06:31:56
Walter Montego 
Относно: Re: How impatient can you get?
alanback: That's easy to answer.

Autovacation.

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