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 Espionage

For all Espionage fans


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10. октомври 2004, 17:38:33
Lomeinka 
Reading through all posts, we have the following subjects mentioned (no particular order):

1. Unfair advantage issue with the non random placement of volcanos in tournaments (
2. Difficulty of viewing pieces due to smallness of the size of the rank numbers
3. A wish for some sort of tally of pieces captured. Several different opinions there
4. Wish for a change on the way moves are notated,so the "switch" would be possible (one for, one against so far)
5. No Volcanos. Perhaps another variation

I think all of the above do influence the way the game is played. I pesent this recap so people can voice their opinion on items on the list above or add to it. Some tally can be kept and then presented to Fencer. Some more "traffic" may be needed on this discussion board, before any requestsare "officialy" presented.

10. октомври 2004, 17:30:47
Lomeinka 
Относно: recap of requests,issues,problems
Reading through all posts, we have the following subjects mentioned (no particular order):

1. Unfair advantage issue with the non random placement of volcanos in tournaments (
2. Difficulty of viewing pieces due to smallness of the size of the rank numbers
3. A wish for some sort of tally of pieces captured. Several different opinions there
4. Wish for a change on the way moves are notated,so the "switch" would be possible (one for, one against so far)
5.

10. октомври 2004, 17:16:35
Lomeinka 
Относно: Re: Re: volcanos (BBW)
Good point.
In retrospect, my comment "does not make much difference to the game in the long run" was made with the full version in mind.
From playing a similar small version on another site, I will agree that advance knowledge of the volcano placement, could at times give too much of an advantage on the small version. It would be allowing that person the chance to not only establish position within the opponents territory, but also restrict the opponents ability for movement. Very important in the mini, ...err, small version.

10. октомври 2004, 16:21:54
coan.net 
Well I've noticed mostly in the small espionage game, the volcanos can easly block a couple of vital pieces at the start of the game - so knowing where the volcanos are can help you not place pieces right behind them - easly giving an advantage to that person.

If it could be something that could be corrected, that would be good. But wanted to mention it here so all have the same oppertunity to see the volcanos.

10. октомври 2004, 12:37:36
Lomeinka 
Относно: Re: volcanos (BBW)
If what you say is accurate and if only one of two opponents knows about it, it could then give a mobility advantage at the early stages of the game to the one that knows about the setup. While on one hand I believe that such a situation should be corrected, on the other hand I think that it does not make much difference to the game in the long run.

10. октомври 2004, 12:23:44
Lomeinka 
Относно: Re: easier to see
I agree that the numbers, and more so with the black pieces, are hard to see. On a quick glance a 4 and a 1 look the same.

10. октомври 2004, 03:11:58
pcron 
Относно: volcanoes
This game would be better if there were no volcanoes, and if the numbers were bigger, thus easier to see.

10. октомври 2004, 03:10:54
ruby2 
thank you BBW

10. октомври 2004, 02:32:56
coan.net 
Относно: volcanos
Not sure if it is fair, but I thought I would mention it here so all have the same oppertunity.

But I've noticed that games in the same tournament all have the volcanos set in the same position, so if another 2 people already have their board set up, you can go and look at their game to see how your board will be setup.

8. октомври 2004, 22:42:56
Nothingness 
Относно: The switch.
for many years thsi "switch" move has been a thorwn in my side. But it has won me many games! I have accepted it as a part of the game. there is a site which plays this game only www.deepmachines.com/bigbattle where you never knwo the value of a piece every thing is done blindly. And believe me it definietly is flawed. I think that the reason they do thsi is to prevent pieces from being suicided and to proect your army more. In real war that would be considered savage. but i think that were gettgin off the subject. In my note taking i wouyld track both pieces for the rest of the game such as A1 and B2 and follow them around and maybe throw a 5 in front of it and i kknow that my ?5? is safe b/c it was a +3.

8. октомври 2004, 01:51:13
Lomeinka 
Относно: move notations not allowing to confuse opponent
With the move notations listing origin and destination on all moves, it eliminates one important type of move, found on variations of this game elsewhere. It is the ability to play the "switch"
Say the relative value of one important piece has been determined by your opponent ( not revealed, just determined. Example your 4 was blindly attacked by a 3. Opponent lost a 3 , and now has determined the value of your piece at 4 or greater)
I am not too good in describing how it is done, however here it is:
In a 4 square area, A1,A2,B1,B2, you have the one piece on one corner( say a1) and the other at the opposite corner( B2)(both must be pieces not revealed by a spy). One turn passes where these do not move, then each piece moves to one of the other corners. Now the opponent is not sure where the piece has moved to.


As I said, the move notation given, unfortunately eliminates the ability to do this.
I would like to suggest that the notation be simplified so that the "switch" may become possible.

Lomeinka

7. октомври 2004, 01:08:15
Thad 
Относно: Add to rules for Small Espionage?
It would be nice to see the exact list of pieces for small Espionage. I know we start with 20 guys, but it wold be nice to have them listed. That way, in the middle of a game, I could just click on the rules link to recall what I started with!!

Also, we really need a captured pieces section like in chess.

Thanks,
Thad

5. октомври 2004, 04:53:24
Nothingness 
Относно: lol
well i have lots of experience at this game thats all.i made many mistakes in my day.

4. октомври 2004, 20:28:44
Raymond JL 
Is this why I am losing against you, nothingness ? lol

4. октомври 2004, 15:13:50
Nothingness 
Относно: notes
remember to take notes after every move , it would be better for the notes to be atop the game board forr easy access. i do notes as follows. Captured pieces: 1,1,2,2,4,4,S,etc.... i will also do as follows -3, tis means that i attacked with a 3 and beat teh ? piece! or ill type +2 that means he attacked me with a piece greater than or equal to my 2. the notes are to be used instead of the captured pieces. Its part of the thinking process not to know what has been captured.

1. октомври 2004, 20:47:51
david upshaw 
Относно: Re:
I aggree. Pieces captured should be shown on the sides.

1. октомври 2004, 17:53:06
Kevin 
Yes, it seems to do that sometimes...i'm not quite sure why or when... :-)

1. октомври 2004, 16:17:31
grenv 
Променен от grenv (1. октомври 2004, 16:20:13)
<I think that the piece attacked should change to show the minimum value
e.g if I attack and lose with a 2 I should see >2 on the piece.

:)

The "less than" character at the beginning was added by the editor ???

29. септември 2004, 08:48:03
harley 
We need taken/defeated pieces at the side. I can never remember what value piece I used for an attack. Half the time I can't even remember the last move I made!

29. септември 2004, 04:01:48
WizardII 
No, otherwise I could use my 1's and 2's as spies by attacking pieces to see there value. The best you know is that the piece you attacked was higher than you or a bomb.

29. септември 2004, 01:16:52
Thad 
Относно: after an attack...
After I attack an opponent's piece and lose, shouldn't I know the rank of that piece? Shouldn't the "?" be relplaced by the piece's actual value?

29. септември 2004, 01:16:06
WizardII 
Regardless you should be able to attack any piece. That is not the same as taking it. After your move you will find out the result of the attacks.

28. септември 2004, 20:51:27
DrRobinson 
I think you are right as well. I have not gotten that far in my game, but it is not right according to the rules :oD

28. септември 2004, 19:11:19
harley 
No, I think you're right, thats what the rules say. I didn't take the piece, but the computer would have allowed it.

28. септември 2004, 19:03:26
hellsfury74304 
Относно: Re:
could be a bug....the rules page says a spy can only take another spy or sapper......'course i could be wrong :)

28. септември 2004, 18:56:07
harley 
I seem to be able to take a number 1 soldier with a spy - thats not right is it?

26. септември 2004, 14:09:33
pauloaguia 
never mind... I just got the answer to my question :)
(they can't)

26. септември 2004, 14:07:29
pauloaguia 
Относно: Question
So when it says "In standard Espionage, a player makes a move with two different pieces per turn" does it mean that the same piece can't be moved twice in the same turn?

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