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Отговорник: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

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19. ноември 2007, 23:32:23
Andersp 
Относно: Re:
Bernice: We need a new "LindaJ" now, no doubt! 

19. ноември 2007, 22:35:00
alanback 
Относно: Thanks, Fencer
    Thanks for getting the site back up so quickly and in such good shape.

19. ноември 2007, 22:27:47
crosseyed_uk 
Относно: Re: Settings.
Bernice: Yes it could be something to do with that.

19. ноември 2007, 22:26:53
crosseyed_uk 
Относно: Time left...
I tried that and can't get the least time left first. So I went to settings to see if I could change things there and still can't make the change.

19. ноември 2007, 22:25:42
Bernice 
Относно: Re: Settings.
crosseyed: could it be because the "timeout" is still on?

19. ноември 2007, 22:23:00
Jason 
Относно: Re: Settings.
crosseyed: the settings are on the main page , above your games .....look whick way the green arrow is facing.

19. ноември 2007, 22:20:36
crosseyed_uk 
Относно: Settings.
I can't get my games in the order of time left. I have been to settings and tried to change things.
Is anyone else having the same problem?

19. ноември 2007, 22:07:47
furbster 
Thanks was back a lot quicker than i'd expected now time to play play play till + minutes or hours lol!

19. ноември 2007, 22:02:59
Bernice 
Променен от Bernice (19. ноември 2007, 22:04:00)
was it after the last crash that LindaJ had a tournament to raise money to assist Fencer with the costs?...and if so is anybody going to raise money again to help Fencer with the cost (Don't ask how much I had to pay for the data restoration)

19. ноември 2007, 21:53:45
nabla 
Wow, the DB seems completely undamaged ! That recovery company did a great job

Too bad it was expensive, but the BK DB deserved it, it is pure gold. Thanks Fencer.

19. ноември 2007, 21:46:57
Dolittle 
Yea Fencer, you did good!! Thanks for all your hard work!!

19. ноември 2007, 21:11:11
Andersp 
Wohooooooo!!!   BK is back!!  good job guys!! 

19. ноември 2007, 21:04:14
Mort 
Относно: Re: Holiday in US
coan.net: Auto vacation works well, and I suspect most don't really care if they lose a few games. Otherwise it's setting up the possibility if the site goes down again for a few days we who are not having a national holiday to have to wait yonks.

19. ноември 2007, 20:45:54
coan.net 
Относно: Re: Holiday in US
Jules: No, you misunderstood - I'm not asking for holidays to be placed back on the site - what I was saying was because of the site being down, there is a good possibility that players did not get a chance to catch up their games, or set vacation days to cover the days they will be gone since the site was down - and that in the US, there is a big holiday which many leave town. (one of the biggest travel weeks of the year in the US) So I'm not asking for holidays to be added back to the site, I just want to make sure that no one times out on games because of the site being down. The site being down should not be a reason anyone should lose a game in my opinion.

19. ноември 2007, 20:32:27
joshi tm 
Better BK is turned to normal again. Phew.

19. ноември 2007, 20:26:54
Ewe 
So glad this place is back!!

19. ноември 2007, 20:23:14
Fencer 
Относно: Re: YAY!
AbigailII: Not all. Some of them have been saved. But not the most recent ones, of course.

19. ноември 2007, 20:21:48
AbigailII 
Относно: Re: YAY!
Fencer: Redundancy has crashed too.

And all your daily backups as well? ;-)

19. ноември 2007, 20:11:43
baddessi 
Относно: YAY!!!!
Fencer: You ( & Liquid, I assume)got it up and running faster than I thought too! Thank you!

19. ноември 2007, 19:53:50
Mort 
Относно: Re: Holiday in US
coan.net: Then you'll get everyone wanting their countries national holidays added. I thought that idea was dropped??

19. ноември 2007, 19:41:09
Fencer 
Относно: Re: Holiday in US
coan.net: Well, actually, it should not be too hard to make such a tool. Maybe tomorrow. I need some sleep too.

19. ноември 2007, 19:37:18
coan.net 
Относно: Re: Holiday in US
Fencer: Well I just worry about some people who had planned a vacation. My plan was to catch up on all my games, and then get my few remaining vacation days set just right to cover me until I got back. (And if I did leave, with the site down - I would have been behind with hopefully my auto-vacations saving me)

What you need is a tool to "reset time on all games" - so if something like this happens, before the time-out is lifed, all game times are set at the max. (So if it is a 5-day move game, the game is set to 5 days (for whoever turn it is waiting for), then time-outs turned back on). (Same with Fisher clock game)

I guess we can see what others think - but this week is a very busy travel week in the US, so I can see many not being on until early next week.

19. ноември 2007, 19:32:36
Fencer 
Относно: Re: Holiday in US
coan.net: Well, it's set to restart timeouts after 48 hours now, but if you think it's necessary, I can change it to, uh, 200 hours? The only problem is that ponds are stopped too, so people might object that they cannot play next rounds until next week.

19. ноември 2007, 19:29:34
coan.net 
Относно: Holiday in US
Fencer - Thanksgiving holiday is this week in the US, and many people may be on vacation already (I was planning to be out of town starting today until next Monday, but those plans feel through)

But if they did, I would be in trouble with my games and such.

Since there might be many already on vacation for the holiday, since the site was down for awhile - any chance to keep time-out's off until next week (Tuesday, 27th would be good)

I can just see a lot of people in trouble if the time-outs are turned on too soon.

Ohh... something you don't see often: "Yesterday's most active player: (0 moves)"

19. ноември 2007, 19:26:41
tyyy 
thanks!!!! i was afraid it would be much longer ! !

19. ноември 2007, 19:16:49
Fencer 
Относно: Re: Fischer clock question
rod03801: I think you are right. You know, I programmed the Fischer's Clock system more than a year ago, so I am not sure about all details of its BrainKing implementation.

19. ноември 2007, 19:15:26
rod03801 
Относно: Re: Fischer clock question
Fencer: Hmm.. I just moved on one. Before the move it said I had negative 2 or 3 days. After the move, it says I have 1 day and 15 hours. So, maybe it won't be much of an issue?

19. ноември 2007, 19:13:18
Fencer 
Относно: Re: Fischer clock question
rod03801: Unless I change their timeout times manually.

19. ноември 2007, 19:13:09
Hrqls 
Относно: Re: YAY!
Fencer: lol .. thats what i call risc calculation :)
(hmm probably another term in english ;))

19. ноември 2007, 19:11:57
rod03801 
Относно: Fischer clock question
I am curious how this affects Fischer Clock games? Obviously, they have not timed out right now. However, any of them that were my turn when the site went down, now have a negative amount of hours in the "bank". (Though they had PLENTY when the site went down, as I am really good at keeping up with those now that I have DSL!!! ) When the time outs are turned back on, will these instantly time out when they come back to me?

19. ноември 2007, 19:11:22
Fencer 
Относно: Re: YAY!
Hrqls: Redundancy has crashed too.

19. ноември 2007, 19:10:42
Hrqls 
Относно: Re: YAY!
Fencer: you had a real harddisk crash ? had to recover the data from it ?
dont have any redundancy ? (however it is spelled)

19. ноември 2007, 19:08:50
Fencer 
Относно: Re: YAY!
rod03801: Don't ask how much I had to pay for the data restoration.

19. ноември 2007, 19:07:29
Hrqls 
Относно: Re: YAY!
rod03801: yep i think you are correct :)

19. ноември 2007, 19:06:34
rod03801 
Относно: YAY!
Brainking is back!!!

And unless I'm missing something it doesn't look like any data was lost?

13. ноември 2007, 20:05:21
Fencer 
Относно: Re:
pauloaguia: No, incorrect implementations are to be corrected.

13. ноември 2007, 17:54:12
pauloaguia 
Относно: Re:
Fencer: Does that include currently incorrect implementations of games?

13. ноември 2007, 17:47:42
pauloaguia 
Относно: Re: Interviews
Dolittle: because the current interviewee chooses the next one from the list of most voted ones.
Someone suggested that current interviewees select the next one and I went along for a while. But then I started thinking that I could risk making interviews for the same group a friends for a very long time... and it's easier to collect questions for people that others are curious about than it is for people who could be known by only a few.
This way the community decides who they want to see interviewed and the current interviewee still has a word to say. And, if for nothing else, it helps to have a list of people to choose from in case the current interviewee can't make a choice for him/herself.

Sorry if this looks like it's being made up as I go long but I haven't been in the job for that long... and so I'm really making some things up as I go along

13. ноември 2007, 16:27:52
Dolittle 
Относно: Re: Interviews
pauloaguia: Why should we send in our nomination for the next interviewee if the current interviewee chooses the next one?

13. ноември 2007, 16:12:22
nabla 
Относно: Re:
Fencer: I find fair enough that no game rules are changed unless there are pretty strong reasons to. But what procedure do you suggest for proving practically that a game can be improved ? "I've tried it with a friend and it was so much better" doesn't sound that convincing.

13. ноември 2007, 13:50:58
joshi tm 
Good point.

13. ноември 2007, 13:49:47
Fencer 
Относно: Re:
joshi tm: No changes to any game will be made until it is proven that it would be better than the original model. Practically proven.

13. ноември 2007, 13:47:17
joshi tm 
Dear Fencer, would you like to read these board: http://brainking.nl/nl/Board?bc=6 where we are trying to solve the Cheversi advantage?

13. ноември 2007, 12:13:32
pauloaguia 
Относно: Re: Interviews
Променен от pauloaguia (13. ноември 2007, 12:13:49)
rabbitoid: BrainKing.com (pauloaguia, 2007-10-25 09:43:34)
I don't know what's keeping Fencer from puting it online, you'll have to ask him. But knowing how little he likes to work on side subjects, I'm sure he'll come up with something soon to get rid of that last step in the interviews process. Either that or he's waiting to have a ton of interviews to be published all at once

13. ноември 2007, 12:13:28
MadMonkey 
Относно: Re:
pauloaguia: Thats all i could think of, just wanted to find out (thought maybe a bug lol)

Can not have one of my Teams vanishing

13. ноември 2007, 12:09:42
pauloaguia 
Относно: Re:
MadMonkey: maybe because it already has enough players to enter? I think (but not sure) that it only shows teams that don't have enough players yet

13. ноември 2007, 12:00:00
Vikings 
Относно: Re: Interviews
rabbitoid: maybe I gave a wrong answer

13. ноември 2007, 11:43:19
MadMonkey 
Относно: Re: Interviews
rabbitoid: It says above that vikings answers have gone to Fencer and waiting to be put online

13. ноември 2007, 11:39:07
rabbitoid 
Относно: Re: Interviews
pauloaguia: what ever happened to the Vikings interview?

13. ноември 2007, 11:00:14
MadMonkey 
Just going through the upcoming Team Tournaments and noticed something.
Normally when looking at a sign up page (where we sign the Teams), it shows all Teams entered so far and also Team that are open to join.
I just looked at the Halma 10x10 one, BUT can not see the Madhouse Team in either list.
We already have the 4 players needed, but as it has not been entered yet, should it not show on the 'Open Teams to join' list

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