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13. юни 2009, 00:51:29
nodnarbo 
Относно: Re: Byes
MadMonkey: do you think that Fencer might have put it on waiting until he can get around to seeing what's wrong and fixing it?

12. юни 2009, 22:09:43
coan.net 
Относно: Re: Byes
MadMonkey: I would guess it goes along with that same bug - something in the code where it created the tournament probable got messed up (which explains the wrong number of player slots), and probable did not get to the point of changing waiting to running or something. So since that is with one of the "buggy" tournaments, I wouldn't worry about it yet.

12. юни 2009, 21:32:15
MadMonkey 
Относно: Re: Byes
coan.net: Thats ok chap, i realize some people may not get the gist of Eliminations and Byes

Any thoughts on my last post ? Possibly that is related to the same Bug, i can not see how a Tournament can just stay Waiting

12. юни 2009, 21:26:22
coan.net 
Относно: Re: Byes
MadMonkey: .... and my more detailed explanation wasn't really geared towards you, but a more detailed on it for anyone else who might be confused about it. (Did not mean to sound like my whole post was directed at you... that part was more of just a general layout of how the byes should work.)

12. юни 2009, 21:23:37
MadMonkey 
On a similar point, BUT on the actual Tournament mentioned earlier.

Why is this one in Waiting status ??
It has been like it since 11.00am when most of the others started.

Madhouse 2009 - Week 24 (Backgammon)

12. юни 2009, 21:19:23
MadMonkey 
Относно: Re: Byes
coan.net: I know how Eliminations work, i play Darts every week in them

I do not see how anyone can complain that certain players get "too" much credit for winning a Tournament

It is not the players fault who entered a Tournament, they took a chance and participated. Whether they won one round or 10 rounds, they put there name down....and if anyone complains about someone winning something too easily the answer is simple, enter yourself

To me the more games started, the more Tournaments started, the more people get to play games, and that is why i thought we were here.....simple

12. юни 2009, 20:37:43
coan.net 
Относно: Re: Byes
MadMonkey: Already people complain that some players get "too" much credit for winning a tournament when there are only 4 players in the tournament - having only 2 or 3..... I honestly don't think that is a good idea. 4 is a good minimum number.

But as for the elimination tournaments, you should ALWAYS have either 4, 8, 16, 32, 64, or 128 spaces for players

  • 4 sign up - have 4 player elimination tournament, no byes
  • 5 sign up - have 8 player tournament, with 3 players getting byes
  • 6 sign up - have 8 player tournament, with 2 players getting byes
  • 7 sign up - have 8 player tournament, with 1 player getting bye
  • 8 sign up - have 8 player tournament
  • 9 sign up - have 16 player tournament, with 7 players getting byes
  • 10 sign up - have 16 player tournament, with 6 players getting byes
  • 11 sign up - have 16 player tournament, with 5 players getting byes

    ... and so on. At first when I looked at your tournament examples you posted below, at quick glance I first thought... Oh, those look OK - but then noticed they were a 12 section tournament with 8 players, and a 14 section tournament with 9 players... which of course would be interesting to see what the system does in later rounds when there is an odd amount of sections to match people up against.

  • 12. юни 2009, 20:07:34
    MadMonkey 
    Относно: Re: Byes
    alanback: Exactly what i meant to write

    On the same subject, the lowest value should be 2 really. OK its a straight Final, BUT at least the 2 people that entered that particular Elimination would get to play

    12. юни 2009, 19:53:06
    alanback 
    Относно: Byes
    There is never a need or a justification for byes after the first round in a single elimination tournament.  It's easy to calculate the number of byes.  If there are N players and X is the next power of 2 higher than N, there should be (X-N) byes.  Of course, if N is a power of 2, there should be no byes.

    12. юни 2009, 19:38:35
    AbigailII 
    Относно: Re:
    Czuch: It looks like things will sort themselves in the next round.... that nobody will get a bye then,

    Incorrect. For the first tournament, there are 2 matches, and 4 byes. So the round will have 6 players (winners of the two matches, and the four people with byes). That means there will be 2 byes. Now, it may very well be that the two byes actually "play each other" ("winner" of 13 against 14 against "winner" of 15 against 16), but that means there's still a bye in the round after that.

    It's a complete mess.

    12. юни 2009, 18:00:32
    MadMonkey 
    Относно: Re:
    Fencer: Trust me, if there is a problem i will find it

    12. юни 2009, 17:30:04
    Fencer 
    Относно: Re:
    MadMonkey: Heh, that's funny. And it's interesting that nothing like that happened when I was testing byes before releasing them. Well, BrainKing is already too complex and even a small change can cause unexpected problems.

    I'll look at it soon.

    12. юни 2009, 15:00:32
    Czuch 
    Относно: Re:
    MadMonkey: Yeah, that is totally whacky!

    It looks like things will sort themselves in the next round.... that nobody will get a bye then, but the pairings of who plays who, make absolutely no sense at all?

    Why does the guy rated 1900s get a first round bye anyway?

    12. юни 2009, 14:32:57
    MadMonkey 
    Относно: Re:
    Променен от MadMonkey (12. юни 2009, 14:33:38)
    AbigailII: Agreed

    I knew it was wrong, but wanted to make sure, so i messaged a few people as well

    Will be interesting to see what happens after the first round lol

    12. юни 2009, 13:54:19
    AbigailII 
    Относно: Re:
    MadMonkey: That looks very wrong to me. The first tournament has only 8 players - there's shouldn't be any byes to begin with. The second tournament has 10 players - 6 players should have byes, the four remaining players should play the two matches in the first round. Ideally, the two matches should be distributed over both halves of the bracket; that is, if the winners of the first round matches keep winning, they should meet in the final.

    If you use the schema below, and fill in the participants in order, then there will not be byes, and first round winners will meet as late as possible.

    1. ------+
    +------+
    16. ------+ |
    +------+
    8. ------+ | |
    +------+ |
    9. ------+ |
    |
    +------+
    | |
    5. ------+ | |
    +------+ | |
    12. ------+ | | |
    +------+ |
    4. ------+ | |
    +------+ |
    13. ------+ |
    |
    +-------
    |
    3. ------+ |
    +------+ |
    14. ------+ | |
    +------+ |
    6. ------+ | | |
    +------+ | |
    11. ------+ | |
    | |
    +------+
    |
    7. ------+ |
    +------+ |
    10. ------+ | |
    +------+
    2. ------+ |
    +------+
    15. ------+

    This also easily generalizes to 32, 64, 128 participants (and to 8).

    12. юни 2009, 13:01:17
    MadMonkey 
    hmmmmm ok PLEASE someone explain to me this:

    Madhouse 2009 - Week 24

    Madhouse 2009 - Week 24

    Byes take effect in the FIRST round on an Elimination Tournament. Looking at these 2 examples something odd is happening. The only way this can work here is if you are having Byes in the next Round & the next etc..etc.. so you could get a Bye to the Final.

    To me using Byes, the first column of games should be 4, 8, 16 etc... where the empty spaces are Byes as such. Other games in the Tournament are fine whether they have 5, 7 or whatever amount of players.

    PLEASE tell me this is a bug

    11. юни 2009, 13:15:13
    Mort 
    Относно: Please Fencer...
    About the more boards for fellowships..

    http://brainking.com/en/Board?bc=1&plla=988251

    Is it, is it not happening? By this conversation I thought you were going to increase the number of boards that a fellowship can have by 2 or 3.

    11. юни 2009, 13:10:05
    Mort 
    Относно: Re:
    ChessVariant: It's probably the Vegas lot and all other USA based gambling groups moaning about losing business.

    And your right, they could easily make it that each gambling site has to have a licence which they must pay for.... and have to renew annually.

    And I'd probably guess that the online companies within a heartbeat will say.. "YES".

    11. юни 2009, 03:50:57
    Herlock Sholmes 
    Относно: Re:
    Променен от Herlock Sholmes (11. юни 2009, 03:52:00)
    alanback:but do you know why ? because those greedy, fat cats do not know  how to profit from this gambling ... don't worry, if they could get 40 percent of gambling site income it would be suddenly legal ...
    this is what I think about what is legal or illegal in this country ...

    11. юни 2009, 03:30:08
    alanback 
    Относно: Re:
    nodnarbo:Internet gambling is illegal in the US.

    11. юни 2009, 02:05:24
    nodnarbo 
    Относно: Re:
    alanback: did they say why?

    11. юни 2009, 01:13:08
    alanback 
    Относно: Re:
    Czuch:Indeed.  One hopes that non-US players weren't affected, but who knows?

    11. юни 2009, 00:55:02
    Czuch 
    MidnightMcMedic

    11. юни 2009, 00:50:07
    Czuch 
    Относно: Re: U.S. Deals Blow to Online-Poker Players
    alanback:

    11. юни 2009, 00:47:51
    alanback 
    Относно: U.S. Deals Blow to Online-Poker Players

    In an apparent crackdown on Internet gambling, federal authorities
    in New York have frozen or seized bank accounts worth $34 million
    belonging to 27,000 online poker players, according to representatives
    for the players and account holders.


    In an operation that began last week, the office of the U.S.
    Attorney for the Southern District of New York froze or issued seizure
    orders for bank accounts in Los Angeles, San Francisco and Arizona held
    at Wells Fargo, Citibank, Goldwater Bank and Alliance Bank of Arizona.


    A spokeswoman for the U.S. attorney's office had no comment.


    9. юни 2009, 22:48:57
    Fencer 
    Относно: Re: Dan & Kyu

    9. юни 2009, 22:19:01
    joshi tm 
    Относно: Re: Dan & Kyu
    aaru: How are these calculated? Other than the BKR I think as the higher BKR here has a lower dan rating

    Go Ceiter 2260 - 2 dan
    Go 13x13 ad0 2414 - 4 dan
    Go 9x9 Ceiter 2142 - 1 dan

    9. юни 2009, 14:14:43
    aaru 
    Относно: Dan & Kyu
    I see that we have dan & kyu in Go.
    Nice.

    8. юни 2009, 19:12:23
    alanback 
    Относно: Re: Congrats Fencer!
    Czuch:To my surprise I found that my first login was on 12 February 2003, so I've been here even longer.  My how time flies!

    8. юни 2009, 13:49:14
    Mort 
    Относно: Fencer.....
    You mentioned that you might be increasing the number of boards a fellowship can have, by the talk I thought you were going to increase the quantity to maybe 6 boards??

    Is it happening???

    7. юни 2009, 21:16:53
    Czuch 
    Относно: Re: vacation days
    Pedro Martínez: okay, thats what i was trying to say, I think.... it is not their weekend day for sure.

    7. юни 2009, 21:15:22
    Pedro Martínez 
    Относно: Re: vacation days
    Czuch: Either Sunday is one of their weekend days or your game was not the first one to "time out" today.

    7. юни 2009, 21:14:58
    Czuch 
    Относно: Re: vacation days
    Czuch: So... maybe if you used a vacation day today already on another game that was ready to time out, then again on a different game the same day? The second time (and every other that same day) would only reduce your vacation days left on the first game?

    7. юни 2009, 21:14:45
    Herlock Sholmes 
    Относно: to all Massacre Chess players
    I would like to invite all of you to join my new, highly competitive fellowship ... it's all about Massacre Chess and nothing more ... please join ...
    Massacre Chess Club
    Andy.

    7. юни 2009, 21:11:41
    Czuch 
    Относно: vacation days
    auto vacation.... I had a player who was given an extra 24 hours added to their game, but their vacation days left did not go down?

    Someone explain this to me, or show me where to read about this please?

    7. юни 2009, 08:37:30
    Fencer 
    Относно: Re: Congrats Fencer!
    Czuch: That's a good start.

    7. юни 2009, 05:53:50
    Czuch 
    Относно: Congrats Fencer!
    You got me for 6 full years so far!!!

    6. юни 2009, 18:28:03
    nodnarbo 
    Относно: Re:
    Fencer: That worked, and I see what the problem is...In Plakoto the images which have black and white pieces on the same point aren't supported in the large style pieces

    6. юни 2009, 08:34:17
    Fencer 
    Относно: Re:
    nodnarbo: Switch to small pieces at your Settings / Backgammon game.

    6. юни 2009, 04:21:30
    nodnarbo 
    Относно: Re:
    rod03801: Ok so it is just me then

    6. юни 2009, 04:20:10
    rod03801 
    Относно: Re:
    nodnarbo: I see them all fine when I click your link

    6. юни 2009, 04:17:41
    nodnarbo 
    I'm having issues seeing some of the images in this game. Is it just me? I'm not having problems with any other games...

    1. юни 2009, 19:32:14
    Czuch 
    Yeah... and you can still see them on your friends online column, and there is still a green dot beside their name on your list for waiting games, but not on your online users list or your online opponents list?

    1. юни 2009, 18:51:45
    Gouwe gozer 
    ok, I change my view

    1. юни 2009, 15:50:20
    Czuch 
    Относно: Re:
    rod03801: Thats right, but you also cant see them on your "opponents online" link, or your "players online" link as well?

    Now I wonder.... if you are in a game with them, and you "move and go to the next game with an opponent who is online" would someone who has you blocked still count?

    1. юни 2009, 04:52:02
    rod03801 
    Относно: Re:
    Gouwe gozer: You can visit someone's profile even if they have you blocked

    1. юни 2009, 04:50:36
    Gouwe gozer 
    As far as I know/understand, if you're on someone's blocked user (= enemies) list, you can't visit her/his page at all, can't sent messages, etc.

    No idea yet about the question, but I've time enough to find out

    31. май 2009, 18:41:31
    Papa Zoom 
    Относно: Don't you know what you are doing at that time anyways?
    rod03801: I can honestly say that I often don't know what I'm doing at the time I'm doing it.

    31. май 2009, 18:28:19
    Czuch 
    Относно: Re: last action
    rod03801: That might be it then Rod, thanks!

    I guess it is one way to find out who has you on blocked or enemies list....

    Why should we even have any access to the profile of someone who has you on block then, I wonder?

    Also, this issue of ponds, where people who have not been online cannot change their previous play, and people keeping track of this, makes it an advantage/disadvantage when this blocked user function comes into play, seems like this could be improved upon.... I gotta run now, but will have to give this some more thought

    31. май 2009, 18:12:27
    rod03801 
    Относно: Re: last action
    Czuch: Yes it is normal not to have this view of yourself. Don't you know what you are doing at that time anyways?

    As far as the other question, it may have something to do with either you having them on your blocked user list, or them having you on their blocked user list. Just guessing on that one, but it seems the most logical explanation.

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