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5. november 2005, 20:32:34
kondiau 
Onderwerp: Re: help
frolind: Two moves before.

5. november 2005, 20:24:43
Fencer 
Onderwerp: Re: help
kondiau: Hardly to check without the game ID.

5. november 2005, 20:21:16
frolind 
Onderwerp: Re: help
kondiau: And with "checked him before", do you mean that you checked him in your last move before his rocade?

5. november 2005, 20:07:09
kondiau 
Onderwerp: help
Can somebody tell me whats happening. I played a game of chess with a person who was able to do a rockad even though i checked him before. My question is.
How was he able to make that move...
Thanks for your time.
Greetings kondiau.

5. november 2005, 11:10:13
Walter Montego 
Onderwerp: Re: Stairs - Why?....
Fencer: I suppose my writing style might have led you to believe I was complaining, but I was questioning the workings of it. It doesn't make sense to me and if I was going to play it I needed that resolved well enough for me to give it a try. Just because you put a lot of time and effort into something doesn't mean that what is created is final, complete, or finished. This site itself is a good example of that, let alone any additions you make to it.

I will save any further questions I have for the "Stairs" feature for that board .

5. november 2005, 10:41:27
Fencer 
Onderwerp: Re: Stairs - Why?....
Walter Montego: What I want to say is that I spent too much time and effort to create the Stairs system and I don't want to change it when one person complains. A perfect system doesn't exist and there will be always someone who doesn't like it.
Btw, there is Stairs discussion board.

5. november 2005, 10:40:52
nabla 
Onderwerp: Re: Stairs................
Walter Montego: From the few times I have played in some similar "ladders", I remember that the biggest point of the system is that the person you challenge can't decline, so you will get to play opponents that would have declined your challenge in normal time.

5. november 2005, 10:38:28
Walter Montego 
Onderwerp: Re: Stairs - Why?....
Aangepast door Walter Montego (5. november 2005, 10:39:01)
playBunny: But since you're now below him, he can challenge you, but you can't challenge him? I don't understand the reasoning behind this.

Thanks Fencer for explaining that I don't need to play it. I already understand that. Every time you've added something new to the site, there's always been questions about it. Remember when you added Ponds? Lots of people complained or suggested changes. You made a few of them. That's all I was doing by quetioning this "Stairs" deal you've added. You don't want my comments? Fine, I'll keep them to myself.

5. november 2005, 08:58:12
playBunny 
Onderwerp: Re: Stairs - Why?....
Walter: "Looks like a bunch hoopla for nothing"

Well, yes and no. It's a whole new bunch of hoops that's for sure. And they're for jumping through - just for the hell of it! :-))

Earlier today I was kicked off a Step by Pedro. That's him up to 3, me back to 1. My aim is to clamber back up to 2, haul myself up to 3 and then return the favour! That's fun. :-))

5. november 2005, 08:32:16
Fencer 
Onderwerp: Re: Stairs................
Walter Montego: If you don't see the point, don't play them.

5. november 2005, 08:04:50
Walter Montego 
Onderwerp: Re: Stairs................
Pedro Martínez: I did read them. That's why I posted that I disagree with them. I don't even see the point of the whole stairs/ladders deal. Looks like a bunch hoopla for nothing. So you can't decline a challenge and you can't challenge those ahead of you. Why do I want to challenge those under me to move up? What's the point then? And you can only have two games of stairs going at a time. Just what is this list suppose to show?

5. november 2005, 00:29:32
coan.net 
Onderwerp: Re: Stairs................
Walter Montego: no, you can not decline a challenge.

4. november 2005, 23:57:08
Pedro Martínez 
Onderwerp: Re: Stairs................
Walter Montego: Walter, why don't you read the rules first?

4. november 2005, 23:11:25
Walter Montego 
Onderwerp: Re: Stairs................
Aangepast door Walter Montego (4. november 2005, 23:12:11)
BIG BAD WOLF: I disagree. It seems reasonable to me to limit the higher climbed player as to how far down the stairs he can challenge, but I see no reason to limit, let alone not allow someone to challenge anyone above them. You are allowed to decline a challenge, aren't you?

4. november 2005, 21:04:52
coan.net 
Onderwerp: Re: Stairs................
Do not forget, we have a public discussion board dedicated just to talking about stairs here:

http://brainking.com/en/Board?bc=108

I like the idea of "compressing" the stairs every once and awhile - a lot of people like to play, and if they end up getting so far ahead where they can no longer be challenged, or are playing the same 1 or 2 people over and over again, that gets boring fast. I have seen on some other sites on ladders where the top player will quit & start over at the bottom just so they can play games (point of a game site) - so hopefully the compression of steps will keep players active.

4. november 2005, 20:49:21
Pioneer54 
Onderwerp: Re: Stairs................
Luke Skywalker: I agree; I do not like the compression idea either, as it merely serves to punish those who have worked to achieve status. With large numbers of players, it may not even happen, but what would be wrong with an empty stair or two?

Meanwhile, those on the first stair risk nothing by losing matches, since they cannot fall any lower.

Just observations here, not criticism; no doubt many players are enjoying these new events.

4. november 2005, 18:53:13
playBunny 
Onderwerp: Re: Stairs - Making progress
Aangepast door playBunny (4. november 2005, 18:55:12)
Walter: There's no looking ahead or upwards. It's a game of climbing up by pushing your peers off the step you're on and stomping on those below.

It's an interesting point of view. Rather than playing the weaker of those players above (as on a Ladder), you initially make the best progress by playing the weakest of the weak below you! (at least to the degree that your playing ethics permit such choices) and also by knocking off rivals as they come up to your level. Hopefully for those reaching the higher levels of the Stair that latter becomes the prime reason for choosing an opponent.

4. november 2005, 18:48:55
Pedro Martínez 
Onderwerp: Re:
Walter Montego: You can't challenge people that are higher than you on the stairs.

4. november 2005, 18:46:05
Walter Montego 
Onderwerp: Re:
Fencer: You say you can challenge people three or less stairs beneath you. How far ahead of yourself can someone be for you to challenge?

4. november 2005, 13:00:27
Mort 
Onderwerp: Re: memberships
Pioneer54: I've set a max to how many games I'll start so I don't run into that problem.

My players don't usually have to wait for anymore then 2 days for me to move.

4. november 2005, 12:13:31
Fencer 
Yes, it includes the empty Steps. But the compression once a month would remove them.

4. november 2005, 12:11:30
playBunny 
Onderwerp: Re: Stairway to heaven....
Aangepast door playBunny (4. november 2005, 12:11:49)
Pythagoras: You can only challenge those on your step or the three below** - which places a limit on how magic your carpet is. In the case that the people below get pulled down by those below them and the gap widens, the empties will be whipped away by an angel.

** Fencer: Is that 3 below numerically, ie. including empty Steps or three occupied Steps below?

4. november 2005, 12:08:37
Luke Skywalker 
Onderwerp: Re: Stairs................
Fencer: when there are three empty stairs behind the player, he can't challenge anybody, until someone else climbs up. (I don't like the idea of compressing the stairs, if a player is at the top, others will try to reach him, thereby closing the gap.)

4. november 2005, 12:04:36
Fencer 
Onderwerp: Re: Stairs................
Pythagoras: There is no top stair. You can advance as high as you can.

4. november 2005, 12:03:13
Chicago Bulls 
Onderwerp: Stairs................
Without following the discussions about stairs, i have a question......
What will happen if someone advances to the top stair and wins X games from there? I guess he won't start floating in the air but he will remain in the top stair But what if he loses 1 game(after he won X games, being already on the top stair)? He will lose one position or not? Or since he won X games being at the top stair already, he has to lose X games also, in order to be removed from the top stair...............?

4. november 2005, 11:54:09
Fencer 
Onderwerp: Re:

4. november 2005, 11:41:08
Jason 
can pawns use auto vacation ?

4. november 2005, 09:59:17
plaintiger 
Onderwerp: Re:
Aangepast door plaintiger (4. november 2005, 09:59:44)
Fencer: ah, so! i think that actually works! i could argue that i'd like to be able to see it before i signed up, but that's not that big a deal. thanks, F. :)

4. november 2005, 09:04:44
Fencer 
Onderwerp: Re:
plaintiger: Just find yourself in the Steps and you'll see it.

4. november 2005, 08:59:37
plaintiger 
i'd like to be able to see my BKR in the game in question when i'm on the Stairs pages, so that when i'm choosing an opponent i can see how their BKR compares to mine.

i don't have all my BKRs memorized yet.

4. november 2005, 07:28:21
Fencer 
Onderwerp: Re: playing on stairs
Pioneer54: Such players are listed in the "Select one free player to play" combo box. Players which cannot be challenged are filtered out.

4. november 2005, 07:25:50
Pioneer54 
Onderwerp: playing on stairs
When you get into a group, how do you know which players have openings and are eligible to accept a challenge? Must you scour the game list to see?

4. november 2005, 07:09:29
Pioneer54 
Onderwerp: Re: memberships
BIG BAD WOLF: How?? It does not seem likely that many Rooks would become Ns. I did it, to place a restriction on myself and my time, but I'm probably perhaps one of a handful.

4. november 2005, 03:44:23
rod03801 
Onderwerp: Re: Stairs down
Or, a warning message sent when there is one week left of knight membership saying, "In one week you will be limited to one stair. Please resign from the ladders of your choice. If you haven't done that in the week, the system will choose to keep you on the stairs where you are on the highest step".. or something like that..

4. november 2005, 03:30:40
coan.net 
Onderwerp: Re: memberships
Pioneer54: ... but at the same time, it might entice some rooks to become knights (read: less euros in BK coffers!!)

4. november 2005, 03:26:47
Pioneer54 
Onderwerp: Re: memberships
Jules: That's a wonderful idea, and actually I once tried it, but invariably started more games than I could play comfortablly, and found myself rushing moves in a lot of them.

However, I would think it a great improvement if the 'one tournament per game type' restriction were removed, and I wonder if that change might entice some pawns to become Knights (read: more euros in BK coffers!!), especially players who are mainly only interested in one game type.

3. november 2005, 21:24:18
Mort 
Onderwerp: Re: Stairs games
Pioneer54: Buy Rook membership, you don't have to worry about limitations then.

3. november 2005, 21:06:48
Fencer 
Onderwerp: Re: Stairs games
Pioneer54: Yes.

3. november 2005, 21:04:54
Pioneer54 
Onderwerp: Stairs games
Do the games played on the 'Stairs' count against the total limitations of 20 for pawns and 50 for knights?

3. november 2005, 16:45:12
Fencer 
Onderwerp: Re: Stairs down even deeper!
playBunny: I think a trap door would be more effective :-)

3. november 2005, 16:39:27
Mirjam 
PlayBunny: lol:)

3. november 2005, 16:36:38
playBunny 
Onderwerp: Re: Stairs down even deeper!
Aangepast door playBunny (3. november 2005, 16:37:01)
BIG BAD WOLF: Perhaps there could be four steps into the "cellar" (0, -1, -2, -3). You'd only go down to one of these steps if you timeout on Step 1. So the inactive players would go down a step each time they lost until they were unreachable by the live players above. The cellar could be where the dead bodies are kept.

3. november 2005, 16:18:28
coan.net 
Onderwerp: Re: Stairs again...
Aangepast door coan.net (3. november 2005, 16:19:03)
Eriisa: I'm talking about someone who leaves the site and no longer plays on BrainKing - if they are in a stair, then everyone would just challenge them and get a "free" time-out win against them.

Oh - just found the stairs discussion board - http://brainking.com/en/Board?bc=108

3. november 2005, 16:17:01
Eriisa 
Onderwerp: Re: Stairs again...
BIG BAD WOLF: It looked to me like there is no option to decline a game. Won't that work the same way as keeping them from being inactive?

3. november 2005, 16:15:30
coan.net 
Onderwerp: Re: Stairs down
playBunny: That is a good idea - I was going to say "random", but keeping the "highest" would probable be best. Then again, if the person does not like it, they can always switch it around.

Another thing that needs to be thought of are inactive players. It would be unfair to keep an inactive player in a stair - since everyone would just challenge them to get an easy time-out win.

Maybe some sort of process that runs monthly to remove (retire) players who have been gone for more then a month - or something similar.

3. november 2005, 15:56:17
playBunny 
Onderwerp: Re: Stairs down
BBW: And keeping the one which they've reached the highest in would be the kindest choice, or the top 7 if a Rook becomes a Knight.

3. november 2005, 15:50:09
coan.net 
Onderwerp: Re: Stairs again...
Fencer: Maybe it would be best to "force" the player into "retirement" for all but one of the stairs - that way they can complete their games, but not start anything new. (And if they are just a couple of weeks behind in getting a new membership, they will not lose a lot.)

3. november 2005, 14:24:46
Fencer 
Onderwerp: Re: Stairs again...
pauloaguia: Nothing happens. But I plan to add some restrictions for expired memberships. For example, if you don't renew within a week, all started games over the limit would be forfeited (for example, 10 games every day).

3. november 2005, 14:24:19
playBunny 
Onderwerp: Re: Stairs again...
Aangepast door playBunny (3. november 2005, 14:24:50)
pauloaguia: If it's like the similar situation with regard to tournaments, you'll be able to continue playing games that have been started but not start any new ones.

That still leaves the question of how the system will determine which Stairs have to be dropped when reducing to the lower membership's 7 or 1.

3. november 2005, 14:20:18
pauloaguia 
Onderwerp: Stairs again...
1) Stairs can be created for all types of games on BrainKing. Your membership level determines how many Stairs you can enter:

Brain Pawn - 1 Stairs
Brain Knight - 7 Stairs
Brain Rook or higher - unlimited


So, what happens when a knight becomes a pawn, for instance? And what happens to the stairs games (s)he's playing?

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