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10. 7月 2005, 19:11:00
danoschek 
件名: webtv even stores
user cookies on their central server, which makes it
almost usable for serious purposes like my private
hide cookie, noting 51 new msgs, showing 10 indeed. ~*~

5. 7月 2005, 21:11:39
danoschek 
件名: Re:
Pedro Martínez: *PLOP* ... although
imitation is the sincerest form of flattery
I just don't have the time to return all love. ~*~

5. 7月 2005, 20:54:01
danoschek 
件名: Re:
danoschek (5. 7月 2005, 21:09:13)に変更されました。
frolind: sometimes it's due to judge "the maniacs" mildly.
perhaps someone is going for the record-amount of moves
for the day and just doesn't want to leave out a count ... ... ~*~

5. 7月 2005, 01:35:43
danoschek 
件名: roflol
the computer is the answer !!!
errrm - what exactly was the question ?? ... ~*~

2. 7月 2005, 23:32:17
danoschek 
件名: consequences irrelevant
danoschek (2. 7月 2005, 23:34:45)に変更されました。
but what preliminaries have let one getting on two's enemy list. . I have faced so
many surprised on boards where you have to wait for a first vent to hide as well, but
since I'm a prophet I use block well even before the troublemaker starts it as forseen ... ~*~

30. 6月 2005, 21:04:49
danoschek 
件名: Re: highest die first ?
danoschek (30. 6月 2005, 21:07:39)に変更されました。
bumble: nonsense - if you get anyone to that courtesy, congrats though
- but for me it's just a silly interpretation not covered by rules whatsoever
that's why I don't claim the adults-rule for moving pieces out, either - who cares ... ~*~

30. 6月 2005, 04:33:23
danoschek 
件名: good sportsmanship my butt
danoschek (30. 6月 2005, 04:34:48)に変更されました。
if I cAn shoot a goal and that is the goal of the game, I'd be stupid not to do so - your
belief is inessential here & even about rules there are divergences - like the very silly kindergarten move-out, "internationally" allowed, anything but sportsmanship for pros. ~*~

30. 6月 2005, 04:01:14
danoschek 
件名: funny after you confessed having no idea
danoschek (30. 6月 2005, 04:02:54)に変更されました。
if you do not have a minimum of style either, you better
should not talk in public altogether ... welcome on my
hidelist and - read the rules before your next spamming ... ~*~

30. 6月 2005, 03:49:41
danoschek 
件名: sorry
from the principle I do not give hints
on games yet in progress ... good luck ... ~*~

30. 6月 2005, 03:17:24
danoschek 
件名: Re: Opinions Please on Hypergammon
wayney: a known edge ... this nifty feature here allows different
variations of socalled international rules - now that you know you may
wish to find a courtesy with your opponent before the game ... ... ~*~

27. 6月 2005, 23:59:24
danoschek 
件名: Re: Pedro Martínez:
danoschek (28. 6月 2005, 03:57:20)に変更されました。
a peninsula, south part german ... here the wikipedia entry about - my hometown kiel
outlines the fjord
between the sub-peninsulae schwansen and angeln - go figure what
lingo anglish ppl spoke - but the brits mis-spelled when we urged them to learn it ... ~*~

27. 6月 2005, 11:55:17
danoschek 
件名: Re: Hrqls:
ah ja .. .. well if you have socially aimed at me asking to repeat your msg please
(as I was so fascinated that it reduced to a colourful scrolleffect) it was uncensored
indeed after all. ... and if holland is gammon, then juetland is backgammon north. ~*~

25. 6月 2005, 12:48:09
danoschek 
件名: as if the sun would mind anyway
danoschek (25. 6月 2005, 12:49:56)に変更されました。
when the darkness is complaining again - it happens everyday and will
remain futile ... looking forward to some dogmatics suffering a very short circuit
when they need a draw to avoid a draw in an evennumber-games match ... ... ~*~

24. 6月 2005, 19:33:09
danoschek 
件名: a bit of fantasy
would enable ideas like putting all the mechanistic computer clubber
into a file for those interested in iterative boredom and put just a link here. ~*~

24. 6月 2005, 17:20:29
danoschek 
件名: Re: Hrqls:
danoschek (25. 6月 2005, 02:28:39)に変更されました。
... it merely was meant to expose blonde attitude of those obsessed by computers
meanwhile trying to program mankind to silly and unworthy machine standards, too
- not to generalize our nice frisk neighbourhood from south of texel to north of juetland ... ... ~*~

24. 6月 2005, 17:12:25
danoschek 
件名: Hrqls: yeah
danoschek (24. 6月 2005, 17:15:53)に変更されました。
even if liberty becomes ashcrofted and criminalized in some countries meanwhile
it will remain elementary and futile to fight it in the free world existing globally yet ... ~*~

24. 6月 2005, 17:04:51
danoschek 
件名: but we pinned down the flaw
danoschek (24. 6月 2005, 17:07:23)に変更されました。
we need a totalitarian system where the fantasyless ones spend 24/7 to
fight creativity and a totally blonde tournament creator to find something
objectable whatsoever finally in the provenly great option of a draw ... . ~*~

24. 6月 2005, 17:01:35
danoschek 
件名: awww softwaremaster 1000 claiming cheats
danoschek (24. 6月 2005, 17:01:52)に変更されました。
too funny - irrigardlessly I described a different situtation in which a draw doesn't
harm anyone unlike in the perverted form that comes on his mind as first (funny too)
soon draws will be criminal sure. lacking fantasy cAn get a sickness if so notorious I say ~*~

23. 6月 2005, 19:35:00
danoschek 
件名: sometimes it's better to hide severed silliness
danoschek (24. 6月 2005, 00:07:21)に変更されました。
before it just stresses my patience or universe-outreaching tolerance granting everyone
to be happy even without the obvious thrills and benefits of a draw as described earlier
any attempts to make lacking fantasy obligatory are ridiculous and abnominal of course ~*~

23. 6月 2005, 14:13:05
danoschek 
件名: Re:
Chessmaster1000: lacking fantasy is
bad enough - but iterated it is just boring ... ~*~

23. 6月 2005, 13:14:20
danoschek 
件名: awww all going silly
so you are excused too - I for my part enjoy
players with a bit more of fantasy though ...
have a blessed week ... ~*~ . -- silly

23. 6月 2005, 12:51:25
danoschek 
件名: that's not the point
the point could be in an 8-games match when you
won 5 already, why bother on, rest draw over ... . ~*~

23. 6月 2005, 12:41:05
danoschek 
件名: as proven below
a draw is very acceptable and senseful. e.g. your opponent offers draw,
you accept because you forsee to lose this set in a bg match - half a point.
for players with a bit of fantasy that effect is half a cube too ... . ~*~

23. 6月 2005, 12:32:22
danoschek 
件名: WhiteTower: Re: draw possible
danoschek (23. 6月 2005, 12:38:12)に変更されました。
e.g. to win a tournament when the other has no chance anymor hence just wants out ...
and in matches with a fixed, even amount of games a draw will always be possible -
taking a draw in a set of a bg match may even gain the thrill of the lacking cube ... ~*~

23. 6月 2005, 10:45:52
danoschek 
件名: match rating is an important detail
danoschek (23. 6月 2005, 10:50:47)に変更されました。
because it enables you to create staged handicap challenges
in those gametypes with one clearly advantaged colour ... ... ~*~

23. 6月 2005, 10:24:26
danoschek 
件名: Re: win and lose against the same player
alanback: you noticed right ... but why
change ? else a match would make no difference ?
appointing amount of points/games provides liberty ... . ~*~

22. 6月 2005, 15:54:16
danoschek 
件名: no of course it is no flaw
danoschek (22. 6月 2005, 15:54:36)に変更されました。
unlike the players who play on draw.
(lil poem) ~*~

22. 6月 2005, 13:11:33
danoschek 
件名: you found an edge
danoschek (22. 6月 2005, 13:12:40)に変更されました。
pros indeed trim timing of resign according to the little difference ... ~*~

22. 6月 2005, 01:12:12
danoschek 
件名: okay - inessential difference
whoo hoo. 30 - 40 would have made it worth an objection
still the same dimension thus and not at all touching
the core of the sense. checked a year ago last time btw ... ~*~

22. 6月 2005, 00:16:28
danoschek 
件名: another detail
which has no impact in backgammon - some game types aren't that crowded ...
in small pente I am so far ahead, there are only 3-4 players within 400 points
- still I bother to play for a team to be available sometimes after all ... ~*~

21. 6月 2005, 23:10:13
danoschek 
件名: Re: Sitting pretty at the top
alanback: absolutely correct. a diligent player (stable rating)
won't lose more than 8 points to an opponent withing the 400 points range ... ~*~

21. 6月 2005, 19:05:18
danoschek 
件名: I take crazy as compliment
aware of all those normal and self-declaredly reasonable default characters ... ~*~

21. 6月 2005, 17:42:21
danoschek 
件名: I am just thankful
for the hide function protecting me from the sillliest ideas after all ... ... ~*~

21. 6月 2005, 15:27:47
danoschek 
件名: recent rating
should be only an additional value - why punish serious players who play continuously ?
irrigardlessly a penalty rating for inactive players seems reasonable after a while,
let's say 100 down after 3 months not giving a flying stuff at challenges ... ~*~

18. 6月 2005, 03:56:47
danoschek 
件名: for me
robos trying to imitate humans are still understandable
while humans somersualting after machines seem a bit silly ... ~*~

14. 6月 2005, 22:27:52
danoschek 
件名: who ever yet dares to think by his own
and is not more than 300 below my ratings, feel free also to invite me
- we could have a nice comment exchange which my pleasance forbids here ... ~*~

13. 6月 2005, 08:17:01
danoschek 
件名: backgammon program
. - if I may determine the rolls for my opponent, I'd certainly need
good software to make the probability of all my winning unconspicious ... ... ~*~

24. 5月 2005, 00:21:23
danoschek 
件名: alanback:
and you learned also that we have a lift-off each elevator malfunction I bet ... ~*~

24. 5月 2005, 00:12:21
danoschek 
件名: Re: Miles and backgammon and newbees knowing it all
danoschek (24. 5月 2005, 00:15:31)に変更されました。
alanback: that's neglectable - go figure some ppl even think
200 years of anti-royal sulking would make a nation already ... ... ~*~

23. 5月 2005, 22:05:05
danoschek 
件名: remember the oldie but goldie suggestion
danoschek (23. 5月 2005, 22:30:35)に変更されました。
that newbees should have an approbation time and completed some games
before they get the privilege of unveiling what they are here for, on the boards .
check also my prophecy from 2ds ago on mem-only, advising how to set up filters . .. ~*~

23. 5月 2005, 21:29:38
danoschek 
件名: I'd like to point at some good bg music 0:)
http://www.zerlett.de/uc.htm
The Unknown Cases . . "Stop The Madness" from the album 'Cuba' ... ~*~ .

23. 5月 2005, 20:46:59
danoschek 
件名: oh well
danoschek (23. 5月 2005, 20:48:55)に変更されました。
after you started your msg by misquoting
I didn't see it worthwhile reading entirely.
on the 2nd day already on blocked and hide, great ~*~

22. 5月 2005, 01:30:08
danoschek 
件名: it's idle debating
I shall comply with the rules of the tournament I choose to sign up for - very easy.
and although it's almost alienmath for me to make milespergallon from liters per
hundred kilometers I shall do it whenever an american friend needs a favour. ~*~

22. 5月 2005, 01:06:35
danoschek 
件名: oh well
some call even 'miles' standard - but even iterative insisting won't make it true. ~*~

22. 5月 2005, 00:32:05
danoschek 
件名: as mentioned
I derogate that so called standard ...
here you got to play according to our standard rules or
to stay out of the standard tournaments - fully free choice. ~*~

20. 5月 2005, 22:03:19
danoschek 
件名: and yet to clarify
danoschek (20. 5月 2005, 22:03:54)に変更されました。
the anti-fiddling rule about highest triangle counts not earlier than
you removed your first piece ... you may freely arrange the house until
you decide to move out - but from that moment on, sorting is required ... ~*~

20. 5月 2005, 21:59:11
danoschek 
件名: Re: alanback:
danoschek (20. 5月 2005, 22:27:36)に変更されました。
yeah that's exactly what I have been suggesting since two years - btw faced just
worthless babbling back from the same pertinent source as latestly - won't control now if
again he used his default insults calling everybody with some fantasy moron or paranoic
~*~

20. 5月 2005, 21:38:02
danoschek 
件名: Re: alanback:
hehehe - could be ... for me it was surprising how little it's known in the states,
since we all play that way and our main minority the turks use to use the same rules ... :)
it levels the disadvantage of the backhold strategy compared to 'fast' and 'blockade' ~*~

20. 5月 2005, 21:30:11
danoschek 
件名: Re: alanback:
danoschek (20. 5月 2005, 21:30:30)に変更されました。
nope that's okay - but if you have five checkers 3x on 5, 1x on 3 and 1x on 2
and roll 5/1 then you take 5 out once but must not make the others safe by moving 3-2 ...
still 5 is the highest triangle and you have to move from there i.e. 5-4 - no fiddling. ~*~

20. 5月 2005, 21:20:33
danoschek 
件名: alanback: yes
danoschek (20. 5月 2005, 21:21:48)に変更されました。
basically it's what I mean. you may choose which of the dice to use first freely, no need
to bother with hypothetical impossibilities later, that's just part of the game. moving only
from the topmost triangle means AFTER you started moving out stones from the board- ~*~

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