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 Run around the Pond

Discuss about this new multiplayer game or comment current runs. (includes all versions of the game)

Game link..... Ponds
Ratings link..... Regular Pond Ratings -and- Dark Pond Ratings -and- Run in the Rain Ratings
Winners link..... All Winners - (Regular Ponds Only) - (Dark Ponds Only) - (Run in the Rain Only)


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22. December 2004, 13:35:49
Stevie 
Subject: Re: Thanks Fencer
Czuch Chuckers:
I like the idea of that also Chuck

22. December 2004, 13:37:27
Fencer 
Subject: Re: Thanks Fencer
Czuch Chuckers: But it could make problems for people who expect a regular deadline and couldn't make it in time to submit a new move.

22. December 2004, 13:38:26
Stevie 
Subject: Re: Thanks Fencer
Fencer: A time limit would still be there..but IF everyone moved before then..then the game would progress. I guess that is your meaning Chuck?

22. December 2004, 13:40:09
Stevie 
Subject: Re: Thanks Fencer
Stevie: But as a fast version..the edit would have to be disabled, so first choiice sticks

22. December 2004, 13:43:46
Czuch 
Thats the idea Stevie.....


Just like now, in normal games, there can be a 10 day limit, but if we want we can play it all in one night....

I was thinking of a ;ot smaller game, between friends currently online who all want to play a quick game, something like that.

22. December 2004, 13:45:42
Stevie 
Subject: Re:
Czuch Chuckers: Would have to be than 10 players though otherwise you wont even get 10 moves out of it

22. December 2004, 13:46:55
Czuch 
Or you could still edit all you want, but only until the last person submitted a bid.

I dont think many people will edit their bids, as there is nothing dynamic about the game that would make anyone want to make a change. I think most people just wanted to change their bids so they can add a new message, but that doesnt work either

22. December 2004, 14:48:25
WhisperzQ 
Could be an option (tick this box style) when you set up the game to AUTOMOVE (there's that word) when everyone has entered a bid like CC said in his lst post, just like setting time limits and number of players and ratings etc. Last person doesn't get a chance to change their bid ... part of teh penalty for being the slowest.

You could also (for a fast game) make it the last person to bid also leaves the game, more like maybe a bird gets them for being the slowest. That would speed some people up, the automove would then kick in after the second lst made their move.

22. December 2004, 16:31:41
Stardust 
Excellent ideas WhisperzQ and Chuck!

22. December 2004, 23:16:34
Nothingness 
Subject: Q...
if i forget to do a move and i have to do the automatic move from the prior day, can i change that the following round or am i permanently locked into my number...kinda like a penalty.

22. December 2004, 23:29:51
coan.net 
You should be able to change your number at any time, not "locked" into anything.

23. December 2004, 12:14:25
Hrqls 
Modified by Hrqls (23. December 2004, 12:24:47)
hah! i beat you at being first fencer .. all the little froggies in the pond are making fun of you








23. December 2004, 12:27:03
Fencer 

23. December 2004, 12:38:29
Hrqls 
(it just took me some time to teach them to leap in phase and stick to their right place ;))



(weehee i little screen with emoticons stayed behind to chose from ... a new(er) toy to play with :))

23. December 2004, 13:13:53
Stevie 
366 days left of this game at the most.
woohooooo At least we know it wont take any longer than a year now

23. December 2004, 13:25:29
Jason 
Subject: fencer
is it possible to set some more up of this game ,maybe with fewer players in ...maybe on a weekly basis or something ...that way we could get some results before the first on finishes or even set some more unlimited going so we dont have to wait ages to get into another one ;)

23. December 2004, 13:26:21
Fencer 
Subject: Re: fencer
Jason: Yes. After I finish some other things.

23. December 2004, 13:27:30
Jason 
Subject: Re: fencer
Fencer: cool

23. December 2004, 15:59:13
coan.net 
I've bet 11 in the last 2 rounds - each time thinking there might be a few people still betting in the single digits - Heck, it looks like close to half the people bet in the single digits last round!

23. December 2004, 16:01:15
Jason 
i still think you will get somebody guessing 2 or 3 , 4 should be safe

23. December 2004, 16:13:22
coan.net 
5 it is then!

23. December 2004, 16:13:48
Walter Montego 
Subject: The Psyching is starting
Perhaps I'll bet 3 1/2 next turn.

23. December 2004, 16:28:50
furbster 
lol, well then im gonna go for 3 3/4's

23. December 2004, 17:09:05
Walter Montego 
Subject: Final points for the swimmers
I'd like to see how many points someone that's in the pond had when they fell in. List it in a column next to their final bet? Be kind of enteresting to see if they had lots left and went low, or if they had few left and went for the bonus. Or somewhere inbetween and got caught looking.

25. December 2004, 18:02:45
Eriisa 
so we only lost 1 person in the last round? yeah! 182 to go!!!

25. December 2004, 21:22:45
Thad 
Subject: bug
Modified by Thad (25. December 2004, 21:23:36)
Looks like there is a bug. Two turns ago, I made an automatic move, but I entered a different amount on the last round. The main Pond page still shows that my last move was an auto-move.

26. December 2004, 03:43:26
Vikings 
are you sure you hit summit, I did that a couple of days ago and had to go back to make my move again

26. December 2004, 03:46:02
Czuch 
well if his number actually changed, he must have hit submit...

26. December 2004, 10:44:57
Crook 
Modified by Crook (26. December 2004, 10:45:12)
Yep, there is a little bug somewhere, Fencer knows is already. The errorneous automatic move is in the case of TaureanTracker and CaoZ, too.
All moves in a table

26. December 2004, 11:11:34
Fencer 
It's just a visual bug, not a glitch in the game.

27. December 2004, 16:29:35
Summertop 
Subject: I am bored
This game is a good idea, but I am bored with it. Maybe I'll try again with fewer players AND fewer starting points.

27. December 2004, 16:47:06
pauloaguia 
Subject: Re: I am bored
Summertop: The fewer starting points is a false question... the number of rounds (and hence the game length) is determined by the number of starting players not the number of points you start with.
Since one player is eliminated each round you have at most n - 1 rounds (being n the number of players) even if you start with just 30 points.

Come to think of it, a 30 point game with 20 players might be something fun to watch... this would really need some guts to place a bet

27. December 2004, 16:49:30
pauloaguia 
I just noticed alesh has now reverted back to a pawn. Is he still able to play or will he be stuck with autoplay until he runs out of points?
Just curious...

*Runs to hiding after mentioning the A word *

27. December 2004, 17:19:16
Summertop 
Subject: Re: I am bored
pauloaguia: Good point!

27. December 2004, 17:42:48
coan.net 
Modified by coan.net (27. December 2004, 18:09:53)
1) I believe (my guess) that a pawn will be able to continue any game (including pond) until it is over - just will not be able to start any new games.

2) Yes, this is getting boaring quickly. I believe after the new years (which Fencer is doing some archiving and other things like that) - he will hopefully look into creating some more pond games with the limit of 25-30 players - which should speed things up and make the game a lot more fun. (Current game will get fun - but it will take awhile before we get rid of enough players before it really starts to get interesting.)

27. December 2004, 17:53:03
Walter Montego 
Subject: Boring? I don't find it that way.
Modified by Walter Montego (27. December 2004, 22:47:11)
It's kind of stabilized, but not boring. As people drop out, the bets will get harder to make and the challenge will be just to stay in the game, let alone win it. I imagine when people have fifty or more games of this going at once and all sorts of parameters for each game, it'll be more interesting.

27. December 2004, 19:36:32
Stevie 
Subject: Re: Boring? I don't find it that way.
Walter Montego: I agree Walter :oD

27. December 2004, 22:13:33
furbster 
i agree with BBW, i think it'll get a lot more fun and interesting when we can set game parameters of less players.

28. December 2004, 01:38:28
pauloaguia 
The thing is: too many players don't make the game boring... it just makes it take longer for it to get interesting (unless they're all players of the same level).
I think that limiting the number of starting players might be an option. Another one could be handling it like a tournament: whenever the number of players goes over a certain threshold (30-40?) several ponds will be created each with about 20 players or so. In the end, the winner(s) of each section dispute the final round...
So, for this 249 pond, there would have been 13 sections and the winner of each section would play in a final pond, lasting the wholw thing a maximum of about 40 turns instead of the expected 200 (now less) that happened here...

28. December 2004, 23:38:07
grenv 
excellent idea of multiple sections. In your example the sections would take 19 rounds at most, the final of only 13 people would take only 12 rounds.

I would suggest you keep your totals throughout the tournament as well.

In the hypothetical version where you get only 30 points, is there still a 500 point bonus? Or would it always be 1/40 of the starting total? Or would it depend on the number of players?

29. December 2004, 05:57:51
Czuch 
Subject: Re:
pauloaguia: Great idea!!!

29. December 2004, 11:02:20
pauloaguia 
Subject: Re:
grenv: About the points: I don't know. I didn't think about it. It was just a number thrown at random while trying to explain that the number of points you start with doesn't have much impact on the length of the game... I guess that in my example, if the bonus was still 500 points everybody would go for the prize, place a bet of 30 and then the pond would finish in the next move... problem solved :)

I would suggest you didn't keep your totals throughout the tournament. It wouldn't be fair for the players that had to place high bets to survive their rounds and ended up with just a couple thousand points to have to face the player whose opponents never played and so he finished his round with the whole 20000.

By the way: there would be the option for more than one player to go to the next round. If, for instance, there were three rounds to start with, the best 4 or 5 players of each round would get to go upstream to the final so the final pond would still a fair amount of players.

Czuch Thanks. I've been told one too many times that I can only be an idiot from all the ideas I have . Looks like you just confirmed it :D

29. December 2004, 13:48:27
Crook 
I like to run with someone who is bored and bets 1 point in the middle of the game. :-)

29. December 2004, 13:52:38
rabbitoid 
maybe, but he could have been nice and tell me his intentions in a PM before I wasted all these points

29. December 2004, 13:57:25
Stevie 
I guess we should have guessed LOL

29. December 2004, 16:23:41
Summertop 
Subject: Re:
rabbitoid: I tried...Ah ha, there are two "B"s in rabbitoid. No wonder I couldn't find you.

29. December 2004, 19:57:43
rabbitoid 
of course two b's. I may be a mad rabbit, but not rabid

30. December 2004, 00:16:42
Czuch 
Subject: Re: Re:
pauloaguia: I am not quite sure what you meant by that last comment....

Bidding a 1 one the last round.....Hmmmm, is that what you guys meant about "guts"?

I guess over time we should expect more and more of that as some people get tired of playing such a long game.

Maybe a way to allow someone to "quit" the game, without having to commit suicide, could be implimented, Fencer?

30. December 2004, 00:46:18
Summertop 
Subject: Re: Re:
Czuch Chuckers: Yeah, just dive right into the pond...

30. December 2004, 02:49:12
Czuch 
Subject: Re: Re:
Summertop: I think it would be nice if you could commit suicide without effecting the rest of us playing the game. Just being able to resign would work better than you having to bid 1 to get out of it...

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