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 Other chess variants

Discuss about interesting chess variants that are not implemented on BrainKing yet.


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25. September 2020, 18:31:26
ketchuplover 
Subject: Re: Bollwerk 178
Styleone:

COOL

14. September 2020, 23:25:12
Styleone 
Subject: Bollwerk 178
A new strategy game is coming soon on Kickstarter.
The game is much more complex than Chess and Go.
https://www.kickstarter.com/projects/bollwerk178/bollwerk-178
https://www.youtube.com/watch?v=F4GPYG9gK0I&t=7s

30. March 2019, 21:27:19
Nothingness 

27. March 2019, 21:41:19
Nothingness 
Subject: Variation to a variation
I've seen that horde chess has a slightly different setup for black a few extra pawns advanced plus a few extra as well

26. March 2019, 02:02:43
Nothingness 
Subject: New variant suggestion
when I was a kid I always played the king and 4 pawns vs army variant. Only rules were 1. white gets 2 moves for every 1 move for army. 2. The king can move in and out of check and can pass through check. 3. The king may capture the other king. The 4 pawns are setup at b2 d2 f2 h2 and king on his home.
I'm surprised I Never seen it here.

7. May 2016, 22:58:57
ketchuplover 
Subject: Dice Chess Strategy
In the long run it is best to limit yourself to capturing as few pieces other than the kings as possible

3. August 2015, 07:53:27
dams 
Subject: Re: Cheshire Cat Chess
Thom27: Thanks!

1. August 2015, 16:04:32
Thom27 
Subject: Re: Cheshire Cat Chess
dams: it is draw. That is why this variant is so drawish (about 19% of the games)

17. June 2015, 04:37:30
dams 
Subject: Cheshire Cat Chess
Put this in another board as well.

What happens if one side runs out of moves, but the other side doesn't? Does the latter side win, or is it a draw? Thanks.

11. October 2014, 10:13:53
papillon77 
Subject: Chigorin chess (message in french)
Encore une autre variante des échecs où les pièces mineures des blancs sont des cavaliers , ceux des noirs des fous , et la dame blanche est remplacée par un maréchal et cumule la marche de la tour et du cavalier (la dame noire garde sa marche habituelle) .

Les pions peuvent être promus en tour ou maréchal ou cavalier pour les blancs , en tour ou fou ou dame pour les noirs
Toutes les autres règles sont celles des échecs classiques .

11. October 2014, 10:09:10
papillon77 
Subject: Almost chess (message in french)
Variante des échecs où la dame est remplacée par un maréchal se déplaçant comme la tour et le cavalier .

toutes les autres règles sont celles des échecs standards

11. October 2014, 10:02:00
papillon77 
Subject: mallett 6x6 chess (message in french)
Modified by papillon77 (11. October 2014, 10:06:13)
Encore une autre variante des échecs los alamos , cette fois sans les fous blancs ni cavaliers noirs , et avec les règles des échecs los alamos (ni pion avançant de deux cases ni roque ni prise en passant)

11. October 2014, 09:13:37
papillon77 
Subject: simpler chess without knights (message in french)
Une autre variante des échecs los alamos qui se joue sans les cavaliers , avec les mêmes règles que les échecs los alamos (ni pion avançant de deux cases ni roque ni prise en passant)

11. October 2014, 09:09:07
papillon77 
Subject: simpler chess without rooks (message in french)
Modified by papillon77 (11. October 2014, 09:10:17)
Ceci est une variante des échecs los alamos qui se joue sans les tours , et les règles sont ceux des échecs los alamos (ni pion avançant de deux cases ni roque ni prise en passant)

11. October 2014, 09:05:25
papillon77 
Subject: hecatomb chess (message in french)
Chaque joueur dispose d'un roi (à son emplacement habituel) et de 31 dames (partout ailleurs sur les quatre premières rangées du point de vue de chaque joueur) . Le premier coup des blancs est forcément une capture (toutes les cases sont occupées) . Le but du jeu est de mater le roi adverse comme aux échecs standards .

11. October 2014, 08:59:17
papillon77 
Subject: tutti frutti chess (message in french)
Modified by papillon77 (11. October 2014, 10:02:37)
Aux échecs de tutti frutti , il y a trois pièces qui ne sont pas utilisées dans les échecs standards , avec les cumuls de déplacement suivants : :
La princesse (sur la colonne G) : fou et cavalier
L'impératrice (sur la colonne A) : tour et cavalier (le roi peut être roqué avec cette pièce , en respectant les règles du roque)
L'amazone (sur la colonne D , à l'emplacement habituel de la dame) : dame + cavalier (tour + fou + cavalier)
La colonne F est le nouvel emplacement de la dame (de l'autre côté du roi par rapport à son emplacement habituel)
Le fou restant se situe sur la colonne C , le cavalier sur la colonne B et la tour sur la colonne H
Un pion peut être promu en dame ou tour ou fou ou cavalier ou princesse ou impératrice ou amazone
Toutes les autres règles sont celles des échecs standards

12. February 2014, 02:33:30
Brian1971 
Subject: Looking for players
Currently looking for players to play in my fellowship chess games tournaments that start on Saturday Feb. 15. So please send me a request to join Brian's 1971 pub to play in our chess and its variants tournaments.

7. February 2014, 22:06:05
ketchuplover 
Subject: The truly adventureous can try....
chess 1,625,702,400

7. February 2014, 13:57:09
ketchuplover 
Subject: New Chess Variant!
Chess 40,320...Pawns are placed randomly!

16. October 2013, 14:21:10
dams 
Many of you must be familiar with Grasshopper Chess, offered on a different site. That site has no discussion boards.

For those familiar: do you find bringing the knights into play difficult too?

16. October 2013, 14:18:17
dams 
Subject: Re:
Energizer: Seems very interesting!

13. February 2013, 07:34:49
wetware 
Subject: Re:
Energizer: Some game examples played by strong players can be found here: http://users.ics.aalto.fi/tho/chess.html

12. February 2013, 16:02:31
Energizer 
Progressive chess is a chess variant in which players, rather than just making one move per turn, play progressively longer series of moves. The game starts with white making one move, then black makes two consecutive moves, white replies with three, black makes four and so on.

There are two main varieties of progressive chess: Italian progressive chess and Scottish progressive chess (otherwise known as Scotch chess). The two have the following rules in common:
•A check must be escaped from on the first move of a series--if this cannot be done, it is checkmate and the game is lost.
•En passant captures of pawns are allowed if the pawn in question moved two squares in one move, but no further, at some point during the last turn, but the capture must be made on the first move of a series.
•If ten consecutive turns are played with no captures and no pawn moves, then the game is declared a draw unless one of the players can force a checkmate (this is the progressive chess equivalent of the fifty move rule in orthodox chess).
•If at any stage a player has no legal moves but is not in check, the game is a draw by progressive stalemate.

Italian and Scottish progressive chess are distinguished by rules on when a player is allowed to give check:
•Scottish progressive chess: check may be given on any move of a series, but a check ends the series--all further moves that would otherwise be allowed are forfeited. This has no effect on the other player's next series--he will receive as many moves as he would have had the other player played his full series.
•Italian progressive chess: a check may only be given on the last move of a full series (for example, on move six, a check can only be given on the sixth move)--giving a check at any other point in a series is illegal. In particular, if the only way to escape a check is to give check on the first move of the series, then the game is lost by the player in check by "progressive checkmate".

Progressive chess, like orthodox chess, is notated with algebraic notation. However, the numbering of moves is handled slightly differently. Rather than one white and one black move being given under each move number (leading to notation in orthodox chess like 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6), each move by each player is given its own move number (leading to notation in progressive chess like 1.e4 2.e5 Nf6 3.Bc4 Qh5 Qxf7#). In this way, the move number is equal to the number of moves in a series available to a player on that turn.

There is another form of progressive chess, English progressive chess, which makes quite a significant change to the rules: within each turn, no piece may be moved twice until every other piece which has a legal move has moved once; no piece may move three times until every other piece which can has moved twice; and so on. These restrictions do not carry over from one move to the next--so the opening 1.e4 2.e6 f6 3.e5 Nf3 Bc4 is legal (white's e-pawn may move again because its moves are on different turns), but the sequence 1.e4 2.e6 f6 3.e5 Ba6 Bxb7 is not (the bishop has made two moves, but there are many other white pieces which have not moved on that turn). There is no en passant capture under English rules, and rules on checks follow the Scottish rules.

12. February 2013, 15:58:07
Energizer 
I think there will be a Progressive Chess.It is a very interesting game.

14. July 2012, 19:09:21
Thom27 
Subject: game idea: Behemoth Loop Chess
Like Behemoth Chess, but the pieces killed by the Behemoth are returned to the players owning them. They can be dropped later, like in Loop chess, instead of a normal move. This is also valid for the Kings. If a player has the King in hand, they must drop the king first, before any other move. The game is won by capturing the opponent's King with an own piece.

I expect this to reduce the random factor, because the game is not over if the Behemoth kills some King, what happens frequently.

The pieces captured normally can be taken out of the game, to allow for endgames with few material, or given to the player capturing them, like in Loop Chess.

29. April 2012, 13:14:31
tangram 
Subject: superchess
In May and Juni some small Superchess tournaments are being held in The Netherlands.
The Open Dutch Superchess Championship (with 4 or 6 superchess pieces) on 26/5 and the "Freestyle" invitational on 16/6 with a choice of 52 pieces. Both tournaments in Leiden.

4. January 2012, 18:39:18
facteurix 
Hello all,
You can play live Makruk on Playok:
http://www.playok.com/fr/makruk/

and live Chu Shogi (also Dai Shogi) here:
http://sdin.jp/en/browser/board/chushogi/

I've not found any website for Janggi liveplay. But there is turn-based Janggi at chessvariants.org and Dualpose.

3. January 2012, 00:59:22
Walter Montego 
Subject: Re: online live games of other chess variants
facteurix: I did not know there was a site that had Chu Shogi live play. Which is it? I have played it on Richard's Games a few years ago.

http://www.gamerz.net/pbmserv/gamerz.php

It looks like it is still up and running. I have not visited this site in a few years. I do not remember my password or handle, though I might be able to find them if I look. It seems like this site is turn based.

2. January 2012, 18:51:14
facteurix 
Subject: online live games of other chess variants
Hello all, and first of all my best wishes for this new year,

I'm searching for people who would be interested to play some online live games of some chess variants which are not implemented here like:

-Chu Shogi
-Janggi
-Makruk

If you're interested, please contact me.

Regards.

31. May 2011, 11:11:14
tsanchan 
Subject: Ice Age 20th move checkmate

20. January 2011, 21:21:46
andreas 
Subject: 2-player bughouse
It would be great to have a 2-player bughouse on this site. Please see http://www.chessvariants.org/multiplayer.dir/tandem.html "Bughouse per e-mail".

I think bughouse is the most popular of chess variants (if you don't count national variants like Xiangi or Shogi). It is usually played by 4 people, but I think 2-player version should be fun as well.

9. October 2010, 13:06:09
Thom27 
Subject: coin chess
Modified by Thom27 (12. October 2010, 16:19:34)
I found an interesting variant called "coin chess":

On the square e3 there is initially placed a coin. The coin moves always like the moving piece, with the same direction and distance. The coin must not move onto an occupied square or off the board, but may leap over pieces.

The player to move moves the coin first, then the piece. E.g. white can open the game with e3-e4, e2-e3, but the coin can't be placed onto the origin square of the moving piece.

Winning is by checkmating or stalemating the opponent.

Edit:

1) the coin should initially be on e4, otherwise White has a forced win e.g.: 1.e2-e3 e7-e5 2. Ng1-e2

2) there are two ways to handle check/checkmate: a) ignore the coin, e.g. if white has Re1 and black Ke8 and the coin is in the e-column and no other piece in between, black is in check b) don't recognize check; winning is by capturing the king or stalemating the opponent. Then in the example black is not in danger, white can't move e1-e8 because the coin would leave the board.

12. August 2010, 21:35:25
urodzeny1911 
what about courier chess ? could you give them in real time ?

9. July 2010, 04:30:51
Ukimix 
Subject: losers chess?
Is there loseres chess here? If there isnt, why not to include losers chess wich is a very popular chess variant? It is important to note that is a different variant than antichess (or suicide). In losers chess there is check. So you win when you got checkmated or stalemated or when you lose all your pieces, (but you cannot lose your king, because it ckant be taked.) See rules and some tactic ideas here: http://wiki.wildchess.org/wiki/index.php/Losers

7. April 2010, 21:00:13
kleineme 
Subject: Re: Makruk on BK!!!
pedestrian: you can also play Makruk on ThaiBG (Thai Board Games Online), along with the three other "big" chess variants and a couple of other games

5. April 2010, 19:44:35
pedestrian 
Subject: Re: Makruk on BK!!!
pedestrian: Ok, update: I found this site where you can create an account and play:
http://www.playok.com/en/makruk/

I played a couple of quick games. It works this way: When all pawns are gone or promoted, you're presented with the option to start counting (I don't know if this applies to both players. I was behind in material). When one player is down to a bare king, the counting starts over - but this time it's automated.

5. April 2010, 18:03:55
pedestrian 
Subject: Re: Makruk on BK!!!
Fencer: The way I read the rules, yes. Keep in mind that I don't know this game any better that you do, though. I'm just trying to make sense of it, same as you.

5. April 2010, 17:55:48
Fencer 
Subject: Re: Makruk on BK!!!
pedestrian: That's a good idea. Is it correct that counting can start only when there are no pawns left?

5. April 2010, 17:06:05
pedestrian 
Subject: Re: Makruk on BK!!!
Fencer: The point of counting is to obtain a draw. Counting is voluntary. Stopping to count is voluntary too (in case you change your mind and don't want a draw anymore). This much seems to be clear.

Couldn't you simply interpret the rules like this: Whoever starts counting, thinks he's at a disadvantage. That means that theoretically, both players could count if they wanted to - but they would probably both be happy with a draw in this case!

5. April 2010, 14:58:02
Ukimix 
I see your point. Take a look on facebook group. There are a bunch of kids playing it. There must not be so difficult.

5. April 2010, 14:30:49
Fencer 
Subject: Re: Makruk on BK!!!
Ukimix: You know, the more the rules are complicated, the less people actually play the game. I must think it over and decide if it is worth my time do implement all these counting rules and be prepared for a lot of bugs that will probably appear later.

5. April 2010, 14:06:37
Ukimix 
Subject: Re: Makruk on BK!!!
Fencer:

"one player has less pieces (ergo, the disadvantage), then manages to capture some opponent's pieces and turn the advantage to own side, etc."

The counting begins again, in that case.

5. April 2010, 13:48:47
Ukimix 
Subject: Re: Makruk on BK!!!
Fencer:

Yes, good idea. I think that there is some groups in facebook that could help.

I found this site to play on line: http://www.pathguy.com/chess/ThaiChss.htm. We can use it to figure it out.

5. April 2010, 13:27:47
Fencer 
Subject: Re: Makruk on BK!!!
Ukimix: I sense problems here because of the disadvantage condition. I can be kind of variable, e.g. one player has less pieces (ergo, the disadvantage), then manages to capture some opponent's pieces and turn the advantage to own side, etc.

It would be nice if some Thai players give us an enlightenment on this.

5. April 2010, 13:18:44
Ukimix 
Subject: Re: Makruk on BK!!!
Fencer:

The site says:

"Drawn Games:

Many games of makruk end in draws, and this is because of special rules in the endgame which permit the disadvantaged player to claim a draw in very peculiar, and sometimes rather complex, ways. "

This means that those special rules apply only when a player is in disadvantadge condition. If there is not such a player, the rules doesnt apply. That is what I interpret, tought I have never played. Better to verify it.

5. April 2010, 13:12:57
Ukimix 
Subject: Re: Makruk on BK!!!
Fencer:

I was wondering about it. I wil try to find info.

5. April 2010, 13:11:52
Fencer 
Subject: Re: Makruk on BK!!!
Ukimix: What if both players have the same pieces when the last pawn is captured?

5. April 2010, 13:09:09
Ukimix 
Subject: Re: Makruk on BK!!!
Fencer:

Accourding to: http://ancientchess.com/page/play-makruk.htm, the disadvantaged player is the player with the less powerfull group of pieces. Take a look on the site, it could help.

5. April 2010, 12:56:03
Fencer 
Subject: Re: Makruk on BK!!!
Ukimix: Very well, so how is it really used? For instance: "When neither side has any pawns left, mate must be achieved in 64 moves. The disadvantaged player does the counting."

How do you determine the disadvantaged player?

5. April 2010, 12:39:12
Ukimix 
Subject: Re: Makruk on BK!!!
Fencer:

Yes, I was about to tell you about wikipedia, that explains it. :-)

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