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26. August 2017, 16:00:49
speachless 
Subject: open team tournaments
Dear all we search for good cloning backgammon players who like to join BGBedlam's Fellowship Multigammon and join some of the teams. We are still waiting with joining the open team tournaments:
Multigammon Mayhem

you are welcome

12. November 2016, 01:12:45
speachless 
Subject: Re: cloning backgammon final piece...
Clandestine 1: thx for the reply. yes i guess so, i just wasn't sure... then i'll try to get in the game again and will clone 1, if i like it or not

12. November 2016, 01:11:47
speachless 
Subject: Re: cloning backgammon final piece...
Aganju: Thx for the reply. Yes I was almost sure it is like you explained. I just didn't remember to have such a situation before and as cloning BG is somehow special and has a known bug already in the programming (pip count and display issue when too many pieces on one position) - I thought I first ask around.
if I had a switch, I would have used it

11. November 2016, 20:32:32
speachless 
Subject: cloning backgammon final piece...
Modified by speachless (11. November 2016, 20:33:06)
Hi everyone, I think I never had this situation in Cloning Backgammon: so my question is: should I be able to switch the dices, so I can win the game by choosing 3 OR is it a MUST to move with 1, so that I get a cloned one... of course I prefer to win :-)

Cloning Backgammon (speachless vs. TheAlchemist)

but if so, than I'll accept. Maybe it's just a bug and I can ask Fencer to switch the dices, as I'm not able to... ?

1. November 2016, 18:14:16
speachless 
Subject: Re: Magical appearance of 15 more pieces !!?
Modified by speachless (1. November 2016, 18:16:09)
Clandestine 1: you're right, I was thinking exactly the same years ago after I asked Fencer for a bug fix BUT I wasn't lucky with that... since then i defined my personal new cloning-BG-rule which says, "every piece up to 30 on 1 position will disappear even from the pip count, till the amount goes under 30" - then the disappeared pieces will be magicaly added again - (i know it isn't funny, but Fencer was really clear on that, it would take him too much to go over the programming code, so he was convinced it is a display issue, even if the pip count was affected... I couldn't change Fencers attitude, but maybe you give it a try and see how he reacts

31. October 2016, 15:21:35
speachless 
Subject: Re: Magical appearance of 15 more pieces !!?
Clandestine 1: I was disappointed too by fencers decision, but at the end of the day, i love too much cloning backgammon to prefer him to delete the game.... i just learned to be aware of the bug, so i see when it happens.... but i'm not saying i'm happy with it, i hated this bug a lot, i just accepted that the bug will not be fixed...

30. October 2016, 21:39:36
speachless 
Subject: Re: Magical appearance of 15 more pieces !!?
Aganju: yes you're right, but it's a known bug which fencer will not correct, i've asked him already years ago... up to 30+ on one position brainking just fails...

30. October 2016, 20:41:20
speachless 
Subject: Re: Magical appearance of 15 more pieces !!?
Aganju: oh yes, a lot of us know this bug..... brainking can't show more as 30 pieces on 1 position, so as soon you reach more as 30 on one position it will detract around 15 pieces.... as soon you bear off your pieces, so that it goes under 30, it will add the missing 15 pieces :-) i had once around 70 pieces on one position, so it happened a lot of times in 1 game.... concerning fencer it's too much work to correct the programming, he just says it's a display problem...

4. September 2016, 20:37:20
speachless 
Subject: Re: Fevga - Rule Question
Modified by speachless (4. September 2016, 20:38:20)
Aganju: As a player is not allowed to occupy all six points of his starting quarter (1-6 or 7-12) at the same time, it is not possible to move in your case from 12 to 7 in 2 moves, as it would mean that you would occupy all six points of the starting quarter between the 2 moves. For this it would be necessary that people would be allowed to move 2 pieces in one, to prevent to occupy all six points...

6. January 2016, 19:04:49
speachless 
Subject: Re: Wild game of Crowded Gammon
Clandestine 1: Swelle and Crowded Backgammon, well then it's possible...:D I almost never won against him :D

1. May 2014, 01:49:47
speachless 
Subject: Re: Best backgammon variants
furbster: that's why i love cloning backgammon, since that happened :-) ...a chance till the end :-)

30. April 2014, 21:47:05
speachless 
Subject: Re: Best backgammon variants
Lightbug: cloning backgammon in my opinion :-) and very different from backgammon, followed by crowded backgammon...

25. March 2014, 21:58:12
speachless 
Subject: Re: Cloning Backgammon Error
Thom27: thanks for the advice Thom, i didn't realize that, good to be aware of that. the issue is solved now.

20. March 2014, 21:18:28
speachless 
Subject: Re: Cloning Backgammon Error
Aganju: OK thanks, so i guess it's a single error. Hope the admins here will react, no answer since 3, 4 days...

20. March 2014, 11:55:49
speachless 
Subject: Cloning Backgammon Error
Hi
i'm the meaning this is an error. in the game bellow the system wants me to move 1-6 and 5-7. But I wan't to move bar-5 and 5-2 but the system forces me to move 1-6 / 5-7.... Is this an error?

I'm asking 'cause usualy when a game has an error i only need to contact fencer and he deletes the last roll or whatever, but i didn't get an answer since 2-3 days... so am I maybe wrong and it is not an error?

Cloning Backgammon (speachless vs. ljubisa popovic)

thanks for your support...

21. October 2013, 14:37:18
speachless 
Subject: Re: draw offer
aaru: thank you aaru

21. October 2013, 13:42:58
speachless 
Subject: draw offer
hi everybody
someone offered me a draw for a game. i'm not sure now what is gonna happen to my bkr if i would accept, cause it shows me i would win OR loose 6 points... do i now loose 6 points if i accept or do i gonna loose them?

Cloning Backgammon (speachless vs. Pappy)

24. April 2013, 10:20:00
speachless 
Subject: Re: Fencer should remove him.
Resher: I can confirm that pgt didn't write any name down. But since he mentioned so many details about the user people could figure it out more as easily...

24. April 2013, 00:07:30
speachless 
Subject: Re: Fencer should remove him.
happyjuggler0: LOL - it's almost impossible to understand the treat 'cause the initial post of pgt were deleted :-)

23. April 2013, 22:45:53
speachless 
Subject: Re: Fencer should remove him.
playBunny: pgt didn't mean happyjuggler.... pgt wrote about hyper backgammon

23. April 2013, 21:53:50
speachless 
Subject: Re: Fencer should remove him.
Pedro Martínez: oh, I understand... and yes, it makes sense...

23. April 2013, 21:42:29
speachless 
Subject: Re: Fencer should remove him.
Pedro Martínez: why should a GM remove a post? the post wasn't problematic i think... funny as well...

23. April 2013, 21:33:47
speachless 
Subject: Re: Fencer should remove him.
Modified by speachless (23. April 2013, 22:05:40)
playBunny: oh, that's funny. i replied to the user pgt, but maybe he just deleted his previews post... :-) actually pgt wanted fencer to delete a user from brainking, because pgt meant a user, which is on position 1 on the ranking of a backgammon variation game - would have probably played against a fake user account to reach the 1st place. Pedro replied then to pgt with the link to the ones who wanted fencer to delete this user ...

so that's all about :-)

23. April 2013, 13:37:30
speachless 
Subject: Re:
pgt: i just wouldn't care... if someone is so sick to play against himself, only to get to the first rate, he's just wretched. so who cares about people that wastes their own time... i just wouldn't give a sh... about this player :-)

25. March 2013, 02:50:37
speachless 
Subject: Re: A 9-prime - is that a record?
Modified by speachless (25. March 2013, 02:51:09)
Aganju: i'm pretty sure i did more then twice at crowded BG and some of my opponents too...if you like wide walls you should maybe try out cloning backgammon :-)

9. February 2013, 13:15:04
speachless 
Subject: Re: Grasshopper
likewowman2cool:
Aganju: Thank's a lot to you both for your fast answer. I will send Fencer a notification to end the game...

9. February 2013, 00:05:32
speachless 
Subject: Grasshopper
Modified by speachless (9. February 2013, 00:07:43)
Hi everyone... is it possible, that this game is a draw situation since both can't move further?
or is it an error?
Grasshopper (Alfredo Mendoza vs. speachless)

9. June 2012, 14:59:26
speachless 
Subject: Re: plakoto backgammon errors
Carl: Oh thanks a lot Carl for letting me know.... so that COULD mean that the mentioned games are saved with the missing graphics also on the Brainking-servers.... i wonder what Filip Fencer says to that...

9. June 2012, 12:35:37
speachless 
Subject: Re: Known and neglected for years?
pedestrian: you're right...

9. June 2012, 12:13:43
speachless 
Subject: Re: Known and neglected for years?
playBunny: your links shows the same problem... missing pieces even under small sized boards... as your links are old games it means it is not a new problem but it appears already since years....

8. June 2012, 23:30:26
speachless 
Subject: Re: plakoto backgammon errors
Carl: so on the second link you see a black and a white one? ...interesting.

would like to know what makes the difference...

thx for the info

8. June 2012, 23:10:08
speachless 
Subject: plakoto backgammon errors
thx a lot for your reviews :-) interesting ...

i'v tried with safari, firefox under mac- and win-os and i always see an incorrect graphic, even if i use the small sized board...
and of course i have all software updates done.

a statistic of plakoto gamer about what they see when they look to the links using small sized boards would be really interesting... :-)

thx again

7. June 2012, 18:46:31
speachless 
Subject: plakoto backgammon errors
Modified by speachless (7. June 2012, 18:56:54)
hi to all
does anyone else also have problems with the plakoto boards? sometimes when an opponent piece is trapped, the trapped one can't anymore be displayed, but only at some boards and at some trapped pieces.... when the one who traps moves on, then it appears again...

i have the problem on 6 of around 12 running plakoto games...

AND THE GAME BOARD SETTINGS ARE ALREADY SET AT

SMALL BOARD SIZE so that's not the problem

PLAKOTO_BOARD 5731651
the black piece goes from 20 to 9, at 9 a white one is..... but after the move my white one at position 9 disappears:
Plakoto (speachless vs. Luciano672)
Plakoto (speachless vs. Luciano672)

PLAKOTO-BOARD 5739043
pieces here disappears at position 12:
Plakoto (speachless vs. Dry Martini)
Plakoto (speachless vs. Dry Martini)

PLAKOTO-BOARD 5742361
here another game, at position 15 one disappears:
Plakoto (speachless vs. steve21)
Plakoto (speachless vs. steve21)

PLAKOTOBOARD 5740557
here another game, at position 5 one disappears:
Plakoto (rybczynski vs. speachless)
Plakoto (rybczynski vs. speachless)

PLAKOTO-BOARD 5741042
another, position 3 disappears:
Plakoto (speachless vs. indigo cat)
Plakoto (speachless vs. indigo cat)

PLAKOTO-BOARD 5739601
another game at position 5:
Plakoto (speachless vs. petrj)
Plakoto (speachless vs. petrj)

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