Andersp: Yeah, which makes autopass a pretty useless feature if you ask me. I've set my setting to autopass as soon as it was possible, but so far, I've yet to encounter an opponent that lets me play with it.
Perhaps I should change strategy. Whenever I have to use pass manually I wait till just before my time runs out. ;-)
Luke Skywalker: Yeah, I agree with Luke here. I had always imagined autopass as a player attribute and not an attribute of a game. After all, how could a player object against his opponent using autopass? From a player's point of view there's no difference between a pass made automatically, or a pass made by a quick player.
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