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 Hasami Shogi

Hasami Shogi

Hasami Shogi Rules

Hasami Shogi Ratings


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15. jaanuar 2009, 16:15:29
fukuhara 
Teema: Re: Hasami Shogi
nosovs:
Brainking version is not what Japanese people call it Hasami Shogi. Japanese Localization cannot use the name Hasami Shogi to avoid confusion. So the translator had to add Renju to have distinction. As a game fan in general, I agree that Brainking version is far more exciting than conventional Japanese one and I hope Japanese people love it!

8. oktoober 2008, 13:15:28
aaru 
Teema: 10000
Please sign up -> 1500 ;), 10000 :D, 1600 ;) (single elimination for 8, Fisher's clock 3/0.8/15 with autopass & immediately start)
More informations about Fischer's clock on BrainKing & BrainRook

Hasami Shogi - I need 5 palyers more

& other games

26. aprill 2008, 18:50:33
coan.net 
Teema: Re:
mangue: The rules changed awhile back (maybe a year or so ago) - before that, horizontal lines were allowed - but a certain pattern by white made it very easy for white to win - so the rules were changed.

If the French rules still say horizontal is allowed, then I would guess it is a bug that the rules in that language was never updated.

You may want to post it to the bug tracker that the rules are not correct in French. (since I'm not sure how often Fencer reads this board)

26. aprill 2008, 08:31:37
mangue 
mangue toimetatud (26. aprill 2008, 08:33:30)
thanks sue,
but they are not same in French
Un joueur a construit une ligne de 5 pierres de sa couleur dans n'importe quelle direction, horizontalement, verticalement ou diagonalement.

http://brainking.com/fr/GameRules?tp=73

25. aprill 2008, 20:39:32
SueQ 
Teema: Re: explain this please
mangue:  From the rules:  The goal of the game is to make a connected line of 5 stones of the player's colour. The line can be made vertically or diagonally - not horizontally.

25. aprill 2008, 19:28:29
mangue 
Teema: explain this please
Hasami Shogi (mangue vs. Dundee) is not win ? why? thanks

17. veebruar 2007, 09:18:26
goodbyebking 
Teema: Re: check this out
etnep: Thank you. (Did I say thank you?) Yeah, thank you.

Fencer, you read the Hasami Shogi discussion board right? I knew it. Of course you do.

17. veebruar 2007, 08:11:59
etnep 
Teema: check this out
Hasami Shogi Modern (HT) Hasami Shogi Modern is exactly like the 'classic' version, except that winning conditions of 5 in a row HORIZONTALLY are not allowed.

In our experience, it is too easy for black to win with 5 pieces in a row horizontally, on black's 3rd row. This rule change (originally created by ItsYourTurn.com, as far as we know) forces both players to place pieces in enemy territory in order to win the game. It's a more balanced game, and it's more difficult than the 'classic' version. Give it a shot!

18. juuli 2006, 03:02:05
rednaz23 
Teema: The Official Lines Fellowship
Do you like to play line games or want to learn? If you do, you should join the Official Lines Fellowship! We have line teams for almost every game as well as tourneys coming more and more! Sign up if you would like to join for teams, tourneys, lots of games, and the chance to better your game!

30. märts 2006, 22:17:53
SueQ 
Teema: Hasami Shogi Fans!
SIgn up for Hasami Shogi! Open to first 8 players.

23. märts 2006, 17:55:03
Rose 
Teema: Main Moderator
We are currently looking for a main mod for this board. Please contact me or other global moderators if you are intersted in this position. The names will be reviewed and a decision made.
Thanks!

18. detsember 2005, 15:28:05
Eriisa 
sounds like I should have made that tourney a 2 game match, huh.

ah well......... next time! lol

What would make the difference for white to have such an advantage?

18. detsember 2005, 06:53:55
Nightstorm 
Teema: Re:
Eriisa: It can be confusing with the actual Shogi game here which is Japanese chess. One small detail Erissa is it a very one sided game with white having a huge advantage in a one game tourny instead of a two game switched color one.

Statistics
White won 1992 (61.25 %)
Black won 1249 (38.40 %)
Draws 11 (0.33 %)

18. detsember 2005, 05:43:18
Eriisa 
Now I fee a bit dumb, but I thought that Hasemi Shogi was another chess game! Now that I know what it really is, I've started a tourney so I can figure it out a bit more. Come and Join!

Hasami Shogi for who? Fast Fast Fast!

15. detsember 2005, 11:48:43
Hrqls 
Teema: Re: Hmmm...
rod03801: *nod* seems like a bug to me as well

15. detsember 2005, 02:22:32
SueQ 
Teema: Re: Hmmm...
rod03801: Odd...must be a bug.

15. detsember 2005, 01:40:44
rod03801 
Teema: Hmmm...
Can anyone tell me why this game:
http://brainking.com/en/ArchivedGame?g=1117634
didn't automatically give my opponent the win??? I resigned, because it seemed like it must be a bug, and it seemed only fair!

30. november 2005, 08:43:56
Pedro Martínez 
Teema: Re: ???/ confused
Nothingness: LOL, how can I sandwich myself?

27. november 2005, 17:45:23
Nothingness 
Teema: ???/ confused
my first game was quite interesting. i set my opponent up so that he could get 5 in a row but to do it he would have to sandwich him self. obviously this didnt work i wish the rules had clarified this.

20. november 2005, 15:22:26
rod03801 
Is this move being discussed a "definite win" for white, or is there a defense for it?

If there is a defense, could someone post what it is??? (I haven't quite gotten it yet!) Maybe until there is a rule change of some sort, knowledge of this defense by as many people as possible, will help even things out a little.

Thanks.

20. november 2005, 13:23:22
bitwisexor 
Teema: Re:
Marfitalu: Forgive me for my stupidity, but surely it would still have the same problem - just in the second move?

11. november 2005, 11:53:04
Fencer 
Teema: Re: A rule improvement suggestion
Marfitalu: That would be too big change to remove the rule of five in line completely.

4. november 2005, 04:03:36
rod03801 
Yeah, I like your solution with the walls, BBW.. seems the most reasonable solution..

4. november 2005, 03:46:33
coan.net 
Teema: Re:
rod03801: I think to force the white to move to the middle would then just shift the beter chance to black.

I also do not like the idea of at least one stone being placed in the middle (or past) to win - the board is not that big in the first place, so removing a couple of rows.

I still like the idea of making the walls "hot" - that is being able to capture opponenets pieces by using the wall as one of your "pieces"

4. november 2005, 03:34:09
rod03801 
Hmm... I think it stinks to illiminate 2 horizontal row possibilities, though.

I'm far from an expert at this great game, though. (Yet!)

Wouldn't it work to just force white's first move to be in the center row? (Or maybe the center of the center row?)

3. november 2005, 07:52:55
Fencer 
Teema: A rule improvement suggestion
In order to make the game better balanced, this is the idea [originally from vic] - at least one stone of the winning line of five stones must be placed either on the center row [E] or to the opponent's half of the board.

29. oktoober 2005, 03:38:09
rod03801 
lol, thanks, but that's not showing me quicker. I already have several games where my opponent has opened that way.

The offer is kind, though. :-)

26. oktoober 2005, 14:34:52
Mirjam 
Teema: Re:a1-a3
I'm lazy too, I won't explain, but you can invite me to a (unrated) game (me playing white) and I'll show you;)

26. oktoober 2005, 06:44:21
rod03801 
Oh, and we are ACTUALLY talking 1A to 1C, correct? (The notation seems backwards in this game, to me. Seems like it should be a1 - a3)

26. oktoober 2005, 06:39:50
rod03801 
Teema: a1-a3
I'm feeling lazy.. Can someone explain why that is such a strong opening move? I have a few games where various opponents are now doing that (which made me wonder why that seemed to be the sudden fad, LOL!), so I'm sure I will see once it plays out why it's so strong. But an explanation would be cool..

25. oktoober 2005, 01:24:27
Mirjam 
I think that is the best idea, if Fencer wants to try: Here's one volunteer:)

24. oktoober 2005, 17:12:17
coan.net 
As a side note, where the wall's can capture - that is only the side walls - not the top or bottom walls.

The only problem I see with a limit on whites first move is that I think it might be too much and then give black an advantage.

The "swap" idea is pretty good, but at least for me I think it would not work as well for this game.

When I first started playing, all the play was in the "middle" of the board and was fun - and I think making the walls be able to capture would move the game more towards the middle of the board.

22. oktoober 2005, 21:30:48
SueQ 
I agree that something should be done to eliminate white's huge advantage. Possibly the first player could place two white pieces and one black piece and then the next opponent could choose which color they then want to be....like swap-five-in-line. (I think that was one of Mirjam's idea).

BBW's idea of capturing against the wall is interesting....will make for new strategies.

I also like Fencer's idea of limiting the very first move white can make. Or possibly having a standard white move like in pente.

OK...so basically I have no ideas of my own but the previous ideas are great and I do think something should be done.

22. oktoober 2005, 19:07:42
coan.net 
Just brainstorming - but what about being able to capture enemy pieces which are surronded by 1 piece, and the wall.

That way if someone does the A1-A3, B1-B3, C1-C3 - the other person can come down to D3 and capture the other 3 pieces between it and the wall. It would again force the game to the middle of the board

22. oktoober 2005, 08:40:04
Fencer 
Teema: Re:
BIG BAD WOLF: I still think SueQ could win the game at the very beginning.
What about to forbid white to make the first move at the board edge [1st or 9th column] and to the 3rd row?

21. oktoober 2005, 19:37:12
coan.net 
Teema: Re:
Mirjam: Yea, once I seen the a1-a3 move - it is hard to counter. But if white is restricted from doing this (or similar), then black could gain the advantage by doing something similar.

As a side note, I hope they do not get upset for me posting the game - but this is one of the best games I have seen:

http://brainking.com/en/ArchivedGame?g=1089912&i=1

Between SueQ & Fencer - SueQ using the A1-A3 type of opening, and Fencer able to get past that and do some "damage". SueQ ends up winning by capturing enough of the pieces in the end.

21. oktoober 2005, 19:09:05
Mirjam 
To me, the first move white a1-a3 seems winning to me. There is nothing you can do about it.
Some options:
- We can restrict white to one neutral first move, like in pente.
- We can restrict white's by forbidding to make his second move on the same line as the first move.
- We can let black choose after the first move with which colour he wants to proceed. Like Hex, a connecting game.

21. oktoober 2005, 17:24:07
coan.net 
White seems to have a pretty big advantage. Do you think maybe a simple rule of "can not move your piece back to the same spot on the next move - you have to at least wait 1 move before moving the same piece back to the same spot" would help?

And that is you can not move B3 to B4, then on your very next move you can not move B4 to B3. You can move B1 to B3, or move B4 somewhere else - but not back to the same spot.

Any other ideas?

15. oktoober 2005, 22:47:32
SueQ 
Teema: Sign up!

19. september 2005, 17:15:32
Fencer 
Teema: Re: question
SueQ: Correct.

19. september 2005, 15:53:39
SueQ 
Teema: Re: question
AbigailII: Thanks

Another assumption....I can put more than 5 stones in a row for the win...correct?

19. september 2005, 15:46:43
AbigailII 
Teema: Re: question
SueQ: You cannot jump a stone and sandwich the stone you jumped with the stone you jumped with -- as the position on "the other side" will be vacant. You can however jump a stone and sandwich another stone, which will be removed from the board.

19. september 2005, 15:21:52
SueQ 
Teema: question
I assume if you jump an opponents stone and land in a spot that can sandwich their stone...they lose that stone. Is this correct?

8. september 2005, 10:12:15
Jason 
I had never come across it before it came here , i think its a great game with so many differnt ways of playing it .

8. september 2005, 10:01:52
Hrqls 
Teema: Re: capturing 1 stone
Jason: thanks .. i thought i saw a forced win for white that way .. but i was mistaken :)

i forgot that after white captures a stone, black can move (and not white again ;))

i am now trying some starting positions and will find out whats the most fun way to start :)

does anyone know have tips yet ?

(did anyone already know this game before it came online ?)

8. september 2005, 09:59:27
Jason 
Teema: Re: capturing 1 stone
Hrqls: yes you can capture 1 piece

8. september 2005, 09:50:20
Hrqls 
Teema: capturing 1 stone
i am a bit confused .. is it possible in the version on here to capture a single piece of your opponent by sandwiching it ?

or do you have to capture a minimum of 2 pieces next to another ?

26. august 2005, 23:17:35
Fencer 
Teema: Re:
BIG BAD WOLF: 1) No. 2) Yes. 3) Yes. 4) Yes.

26. august 2005, 16:20:25
coan.net 
A couple of quick questions.

Rules say: "A player captures one or more opponent's stones if he/she makes a move which "sandwiches" them."

1) Is there a limit to the number of opponent's stones? - so 4 if in the middle of the board.

2) Can you move your pieces into your opponents "home" area.

3) If you can move into your opponents "home" area, can your 5 in a row be made in that area also - as long as it does not include "your home"

4) Can you take out MANY of your opponents pieces in his "home" are if you "sandwiches" them while they are still sitting there.

24. august 2005, 13:14:32
Fencer 
Teema: Re: What is 'Hasami Shogi'?
AbigailII: Thank you. My conclusion is, I'll leave the game as it is, with the rules as they are implemented here, and with the name Hasami Shogi.

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