Currently looking for new members to Brian's 1971 Pub. On April 15th we will start our next batch of tournament games featuring Line 4, Linetris, Spider Line 4, Spider Linetris, and Connect 6. Please request membership so you can play in these tournaments. Thank you.
Really interesting game Okjb! I would like to play it but right now I have to reduce my games. If this game is similar or not to Go-moku/Renju it does not matter. It could be a good idea to implement this game (as also Renju!) at this site. I think many people (mostly people that played Go-moku/Connect6 before) would be interested to play it.
Emne: Re: Proposition for the new game similar to Connect6 and Renju
okjb: This game is great, I played this last with a friend on a normal Go board. This game should be inplemented to the lots of games BK already has. BK should, however, prevent illegal moves like a2-b2 (same line, diagonal) the way as you cannot move a King in check.
Hopefully, it's possible to play "Connect5" at BK using the interface of Connect6. Of course, it is proper to do it in "Unrated game", "Not counted game" mode. If you want to test "Connect5" write here.
The rules of "Connect5" are in my post below from 15. May 2007, 21:14:11
Illegal move (two pieces at the same line) means the immediate lose.
Emne: Proposition for the new game similar to Connect6 and Renju
Proposition for the new game similar to Connect6 and Renju
The game "Connect5"
The rules are the same as in Connect6 with two differences: 1. It is necessary to place FIVE or more pieces in a solid row vertically, horizontally or diagonally. 2. It is prohibited for each players during the same move to put both pieces at the same line (vertical, horizontal or diagonal).
Motivation: The game is more close to Renju/Gomoku since it is necessary to place FIVE pieces in a row (not 6 as in Connect6). The three is not a threat to win in one move but it is necessary to close three from at least one side (if there is no own forced play). So, the game is similar to Gomoku/Renju, moreover, as rule, the playing is going at two flanks simultaneously. There exist wins by means of "fouls", for example, if to place by one move two fours such that the defending points are on the same line. In some sense, it is similar to fouls in Renju. It is very hard to win in early opening since to defend to more easy than to attack in the case of small number of pieces on the board. Therefore, the knowlenge of the opening theory has not significance. But in the case of big number of pieces on the board the possibilities for attacks are growing strongly because of "fouls" ideas.
The implementation of this game is very easy on the base of Connect6.
For Czech players: If you are interested in this game, please, translate this text for Czech forum.
Hrqls: If something happens to three players... then you can take a spot... We currently have Nap Solo and another player waiting in the ranks for a position if one comes available. At the beginning I simply went with the best players available, but at this point I am going by first come first serve after those initial 8. I highly doubt that would happen were three people can't play. But if it does it's your spot. I would suggest to you and anyone else wanting to be on our Connect6 team to play with another F/S and then come back to our F/S when the team tourney begins. ;-) You want to be part of the best don't you?
Any questions about anything regarding this please reply or send me a PM.
Do you like to play line games or want to learn? If you do, you should join the Official Lines Fellowship! We have line teams for almost every game as well as tourneys coming more and more! Sign up if you would like to join for teams, tourneys, lots of games, and the chance to better your game!
I know it is a bit of nit picking, but I just started my first games and noticed it said to "click on a square" to make a move, but when I did click on a square, it put my piece on an intersection instead of in the square I clicked. Maybe the wording on this command can be changed?